Yoshiboshi3
Smash Cadet
- Joined
- Jun 22, 2009
- Messages
- 72
I'm almost all set here. I made a cool character texture, gave him a CSS portrait, textured a stage for him, gave him 2 songs for the stage, and now, the only part that remains is to change his B moves, which is all I really care about.
I'm editing ROB. The changes I want are....
B: There are explosions on the beam. If possible, they have very little knockback.
Side B: The color of the spin changed to gray.
Down B: No charge time, automaticly shoots, goes farther, and disapears when it hits something.
Up B: Just a jump. I want to remove Robo Burner, and make this just a simple jump, if that's possible.
Final Smash: When someone touches the beam, they get instantly KO'd. However, the FS is extreamly short.
Is this easy? How do I go about doing these things? Sorry, I'm a total noob at this
I'm editing ROB. The changes I want are....
B: There are explosions on the beam. If possible, they have very little knockback.
Side B: The color of the spin changed to gray.
Down B: No charge time, automaticly shoots, goes farther, and disapears when it hits something.
Up B: Just a jump. I want to remove Robo Burner, and make this just a simple jump, if that's possible.
Final Smash: When someone touches the beam, they get instantly KO'd. However, the FS is extreamly short.
Is this easy? How do I go about doing these things? Sorry, I'm a total noob at this