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Ok, so I'm a total total total noob to this character editing thing.

Yoshiboshi3

Smash Cadet
Joined
Jun 22, 2009
Messages
72
I'm almost all set here. I made a cool character texture, gave him a CSS portrait, textured a stage for him, gave him 2 songs for the stage, and now, the only part that remains is to change his B moves, which is all I really care about.

I'm editing ROB. The changes I want are....

B: There are explosions on the beam. If possible, they have very little knockback.
Side B: The color of the spin changed to gray.
Down B: No charge time, automaticly shoots, goes farther, and disapears when it hits something.
Up B: Just a jump. I want to remove Robo Burner, and make this just a simple jump, if that's possible.

Final Smash: When someone touches the beam, they get instantly KO'd. However, the FS is extreamly short.

Is this easy? How do I go about doing these things? Sorry, I'm a total noob at this :(
 

brawlshifter

Smash Lord
Joined
Oct 8, 2009
Messages
1,195
Location
If you look at this, you're a stalker: NorCal
B: Requires hex editing the article. Look around in some of the forums for an article collaboration and hex help thread.
Side B: Find it in BrawlBox and edit the texture.
Down B: Requires hexing.
Up B: Change Sub-Action: (Whatever the air jump subaction is.)

Final Smash: Requires hexing.
 

Zatchiel

a little slice of heaven 🍰
Joined
May 27, 2009
Messages
11,089
Location
Georgia
NNID
Zatchiel
Switch FC
SW-0915-4119-3504
Umm, Homebrew channel huh? ive never done that, i wouldnt if i were you, it could format the entire wii(Delete Everything)
 

Mr.Chuy

Chuy
Joined
Dec 29, 2009
Messages
1,817
Location
Somewhere in Texas
Um, can someone help please? :(
Brawlshifter already answered your question quoted in case you missed it

B: Requires hex editing the article. Look around in some of the forums for an article collaboration and hex help thread.
Side B: Find it in BrawlBox and edit the texture.
Down B: Requires hexing.
Up B: Change Sub-Action: (Whatever the air jump subaction is.)

Final Smash: Requires hexing.
 

Pichu_815

Smash Apprentice
Joined
Aug 18, 2006
Messages
76
Ok so, I'll check out the hexing, but the subaction thing, how do I do that?
1) Open FitRobot.pac in PSA
2) Find the action for ROB's UpB.
3) There's a line that says "Change Action=119" etc. Change the 119 to a 0 so ROB goes into his Wait1 animation at the end.
4) There are two lines that say "Change Sub Action." Change the first from 1D6 to 16 and turn the second from 1D7 to 19. This will allow ROB to perform JumpF and JumpAerialF instead of the Ground/Air versions of his UpB move, respectively.

That should do it.

Um, can someone help please? :(
It hasn't even been 24 hours since you posted. That's being a bit impatient, don't you think?
 

Zatchiel

a little slice of heaven 🍰
Joined
May 27, 2009
Messages
11,089
Location
Georgia
NNID
Zatchiel
Switch FC
SW-0915-4119-3504
Well, im not patient, but i still happen to keep everyone of my friends typing me when i log on....
 

Yoshiboshi3

Smash Cadet
Joined
Jun 22, 2009
Messages
72
Nevermind. I found it.

However, there's a problem. When I press Up B, he simply keeps flying up, and doesn't stop.
 
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