I also want to point out that rarely will shield breaker drill actually break a shield, any opponent can drop shield and just take the 3-5% damage (if not just change shielding behavior altogether), it will just leave it small enough to where a multi hit nado can poke someone out of shield. Dreadful nado gets most of its use on spot/aerial dodges. Shield breaker's best synergy comes from default nado, but I've worked it with Dreadful with success as well. And if a shield does break, you'd use F-Smash as its MK's strongest move on the ground.blade coaster is way worse than i initially thought.
1211, 1311, 2111, 2211, 2311
niche: 1121, 2121, 1112, 1212, 3111
is fine, though i think there should be a 3311 over one of the blade coaster sets. (shield breaker drill and dreadful tornado for a possible KO if a shield is broken)
Blade Coaster is still being experimented with, the youtube video showed it where it can used as a suicide move. Regardless, I find it suicidal to use Blade Coaster without shield piercer. Blade Coaster removes one of your options to kill off the top blast zone in exchange for horizontal knock back, but it also limits your ability to intercept those who recovery low or to recover low yourself. This is negated with Shield piercer, which at least allows you to still go down and back up without having to recovery in painful vertical arcs that drills provide. So XX22 should not be separated in my opinion.
Without putting any fillers in, my sets would be
Popular: 1X11
Requested: X111
Niche: 2222, 3311, 2X11
Which I'm short 2 spaces.
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