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.:Official Mega Man Stage Topic (All Versions):.

bluebomber22

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Hello all Mega Man fans!

This topic is created for you to post all Mega Man related stage ideas! Feel free to post a stage for any version of MM or any of his friends/foes!

I'll post some of mine in a minute when I'm done with my homework XD..........

P.S.- To discuss MM as a character go to the Official Megaman in SSBB thread found here:
http://smashboards.com/showthread.php?t=72247
 

tirkaro

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classic-I s'pose that a classic megaman stage would most likely be Dr. Wily's castle, complete with a rock remix of it's MM2 song. The stage would obviously feature many cameos by the wilybots, who could interact with the player's somehow.

X-I've always thought of this stage called "maverick rampage" it would take place in a burning city, being run amok by a group of mavericks, and a group of maverick hunters trying to hold them off. There would be fire burning on this stage, which would act as a stage hazard, among other things, such as stray missles and bullets.
 

Tony_

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Megaman -Wily's castle from MM2

X-Highway.

Legends- I have no Idea. Probabaly Kattolox(sp?)

Zero: Destroyed City

EXE(God Forbid): The net.

ZX: The Guardian Ship.

Star Force: The main City(dun know the name of it lulz)
 

TriforceJ

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Well, the main city in the Mega Man series is called Megalopolis. I figured the stage would be taking place in Megalopolis.

Maybe, to add a bit of flavor, it could take place during Dr. Wily's attack on the city in Mega Man 7.
 

bluebomber22

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really great stage Tirkaro. I can see like Zero leading a team of maverick hunters fighting in the back ground, maybe Sigma too

here's my idea for a stage
No matter what the stage I think it will have the MM2 Wiley Stage 1 music, its just a classic and it fits brawl perfectly.

My idea for a stage would be from the ending of the power battles games.

It would have 3 Platforms aligned like so

[ ....... _________ ......... ]
[______ .......... ________]

on that little cliff (from the ending scene) occasionally protoman or Bass would beam down and watch the battle. In the background would be Wily's fortress burning (again from the ending scene). Farther in the background will be the city backdrop. The stage won't move either. The hazard is Wily popping up in one of his machines and shooting projectile in all directions (just like in all classic mm games)
I wanna make it in paint (dont have photoshop) but I'm too lazy...lol...maybe later
 

Conner

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I think it should be the highway stage from Megaman X on the SNES . it would look like this.

----------------- ----------------platforms
________________________________
---------------------------------------------
--------------------------------------------- road
________________________________


And some cars could come through and try to run you over.
and maybe have Vile come by in his robot suit and Punch away or have his huge freakin' ship attack the stage.
or maybe Dr. Wily's castle
 

Conner

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I like the idea for a Storm Eagle stage too Bluebobmer22. as a hazard you could have Storm Eagle do that attack where he dashes outta nowhere and tries to hit you by flying diagonally down then up if more people are on platforms and dash across the stage if people are on the main platform. And have him use his storm tornado too.
 

Teh Uber Parachuter

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Atlanta, GA
I like the idea for a Storm Eagle stage too Bluebobmer22. as a hazard you could have Storm Eagle do that attack where he dashes outta nowhere and tries to hit you by flying diagonally down then up if more people are on platforms and dash across the stage if people are on the main platform. And have him use his storm tornado too.
I like this idea the best. I think that the Storm Tornado should come up from under the stage (it will be all flat, like where you fight Storm Eagle, except small enough to have the edges on both sides with no walk off). The best way to do it may be to have it pop up in the center everytime to reduce the randomness. It could act like the tornado from Hyrule 64.
 

Pyroloserkid

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I would like to see pictures of people's stage idea's actually. If you think you could do that, that would be awesome and would only bring the debate to a new and better level.
 

bluebomber22

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I would like to see pictures of people's stage idea's actually. If you think you could do that, that would be awesome and would only bring the debate to a new and better level.
me too pyro! i got a midterm tomorrow and other crap but i will definately draw mine out and upload it to imageshack or something soon

@teh uber- it should be on the air carrier, but they should add in some platforms as well
 

Venus of the Desert Bloom

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I support the Highway idea from Megaman X. However, if the Megaman version is the orginal, I would say the Dr. Willy's Fortress.
 

Xerroo

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2 stages I hope are in. With music!

1: Monsteropolis: This stage becomes the new "Onnet Stage". Here you fight in Monsteropolis infront of Dr.Light's lab. You can climb on top of the buildings and fight there too. This stage has flying cars as hazards. Also you'll notice things flying in the background such as Pipi, Bubble Bats, Shells, and Dr.Wily's saucer.

Default Theme: Mosteropolis - Rockman Rockman
Alternate Theme: Staff Roll - Rockman 2

2: Dr.Wily's fortress: In this stage you fight on top of Skull Fortress. Here there are many hazards you need to look out for including electric floors and flying Mechadragons. Also from time to time you'll see dissapearing blocks form where you can go on. Be careful not to fall into the pit or you die.

Default Theme: Dr.Wily Stage 1-2 - Megaman 2
Alternate Theme: Dr.Wily Stage 3-4 - Megaman 3
 

bluebomber22

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once again Xerroo, another impressive post. Im more partial to the dr. wily fortress level because it is somewhat similar to my own level idea and i love the music.

Can any of you guys see spikes in Mega Man's level? if they wer there they would either have to do massive damage or be instant death. I could see them being far down at the bottom of the stage (where you have zero chance of recovering) so that when you hit them dies instantly
 

bluebomber22

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well technically there are pits on every stage. some stages are just a platform over a giant pit (final destination). I think the spikes could be a lot like the lava in brinstar except obviously they dont move. you fall all the way down there, hit them and get knocked all the way back up
 

Xerroo

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Another stage idea....added with Sakurai Commentary.

Stage: Death Rougmer.

After much demand, the powerful airship from the X series is now a battlefield! Fighters can take to the skies aboard this massive warship and fight in the air. Makes easy for KOing opponents now doesn't it?

Screenshot caption: The Death Rougmer! It..It's MASSIVE!!!

The fight looks peaceful at first, but then the Bee Blader Armada appears and blasts the stage. You won't be in the air for long.

*Screen shot of Bee bladers attacking hitting Fox, Pikachu, and Wario.*

Sakurai Caption: We're under attack! Evasive manuvers!

*Screenshot of the Death Rougemer decending with Fox in the air fighting Mario*

Sakurai Caption: WE'RE GOING DOOOWWWWNNN!!!!!

The fight then takes a turn onto Central Highway. You'll still be able to fight on the Death Rougemer but the hard terain will be difficult to manuver. Oh and those gun turrets are still functionning. So don't think for a minute that you're safe.

*Screen shot of one of the cannons firing at Wario*

Sakurai Caption: WAAAAHHH!!!!
 

Xerroo

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Then don't post in this topic.

We don't want to hear it here at least. Go to the Megaman character discussion in the other topic.
 

bluebomber22

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yeah this is the STAGE topic, not the character discussion topic. beat it

nice stage xerroo, do you remember what game that ship was from?
 

Xerroo

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Orbital elevator eh?

Ok I will do it.

Stage: Orbital elevator.

I always liked this stage because it's like riding on a giant elevator. This gives plenty of room for fighters to brawl.

*Caption 1* That's one tall elevator.

As you fight the elevator begins to slowly rise and continues to rise for an undisclosed period of time. Let's just say this is going to be a long ride.

*Screen shot of Mario, Ike, ZSS, and Yoshi fighting*

Caption 2: The elevator goes up, up, and up.

*Screen shot of the elevator as it reaches outer space. we see Yoshi trying to attack ZSS*

Caption 3: Wait a minute! This thing goes to the moon!?

When you reach the top, you'll be in vastness of space! Now you can fight outside while looking at the Earth from above. Talk about a high brawl society!

Caption 4: Wow...the Earth sure does look nice from up here.
 

sick4paradise

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Aug 20, 2007
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For X, it could be that place where you fight Zero in Megaman X2, complete with Zero's Badass fight music. Except it would need some more platforms, maybe expand it to a few rooms instead of just the one.
 

ndm508

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Sep 5, 2007
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if megaman shows up, whatever his level would be, it would have to be the hardest, most annoying god **** level of the entire game.
 

Goopygoo

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Looking for our princess in another castle.
That song is WIN.

My idea:

Stage is set in Dr. Wily's capsule room (Where you refight the Robot Masters). The capsules are in the background; The platforms are in the front. It looks like this:

...--.............--
...........--
...___________

Please ignore the periods.

Occasionally, one of 8 Pre-selected Robot Masters will jump out of a capsule, and attack the fighters. These are the RMs, and what they'll do.

Cut Man-Throw scissors. Not much else to say.
Crash Man-Throw a timed Crash Bomb into the arena. The bomb will explode after awhile.
Top Man-Spins around the stage, damaging all who touch him.
Toad Man-Will cause acid rain to fall down on the stage, damaging opponents. Rain will not go through any platforms.
Star Man-Creates a shield that damages upon contact.
Flame Man-Creates a pillar flame on a random area in the battlefield.
Cloud Man-Flies around, dropping thunderbolts.
Sword Man-Runs around, slicing at players.
 
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