Ok I was mesing around with Game and Watch against a lvl 9 Y. Link comp on FD.
I had a capsule in my hand, and Y. Link was chasing me. So, I ran, and jumped off FD on the left side. Mid-aired back up then attempted to throw the capsule at Y. Link. My finger slipped, and instead of hitting right on the C-Stick, I hit up, causing the capsule to be thrown up-wards.
Now this it where it gets wierd....
Down falls a Warp Star. I up+B, but I was too far down, and begin to fall to my death. As I lose hope of returning I notice the Warp Star next to me, I hit Z to grab it (After I used my Up+B) So, G&W grabs it and flys on over to the right, back on stage. It hits Y. Link and he flies off, I dont think he died.
Anyway, I die eventually, and the Y. Link walks to the left of the level. When he gets the the edge on the left side, he begins to shield. At this point I was still not on the field yet, I was on the hovering platform. Well, he holds his shield long enough so that it breaks. As usuall he flies upward, then falls down to his death (Since he was on the very edge, when he came back down, he just slipped off the side, and fell o his death.)
Well, from what I can tell, The Y. Link shielded as if protecting himself from a Warp star that would be landing there. I guess that is because I grabbed it when I should'nt have been able to(after my Up+B).
It was funny, to watch the comp walk to the edge, then helplessly tumble to his death.
Can somone clarify what happened?
And then there was a graphical glitch I witnessed on Poke-Floats.
It was at the point of where all the un-knows begin to fly around. Well, a bomb falls out of the sky, and lands on a Unknown. At that point the Unknown was on the left side of the screen, Unable to be seen. When it came into view, the Bomb-omb was walking up-side down. It's little feet things were fcaing up, and its fuse was facing down. An up-side down Bomb-omb! I paused it to make sure I wasnt seeing things. Sure enough, it was walking while up-side down...
My guess is that it walking around off screen caused it to glitch... WHen else does a Bomb-omb begin to walk off screen, then return to view?