_Yes!_
Smash Hero
teams is pretty fun. i'd be down for 2v2's with peoples
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Let's lose all our 2v2 placement matches so I can **** Bronze players and you can learn how to play <3Learning alot of stuff
Using mostly Terran/Protoss so far
just doing practice games atm so far i'm 1-1 i ***** this guy then i tried doing this thing called a gas steal and it failed and i lost that game
hella fun someone should deff play with me and show me some more stuff ^.~
i'm down <3Let's lose all our 2v2 placement matches so I can **** Bronze players and you can learn how to play <3
Oh oklearning builds isnt as beneficial to a newer player as is executing it well. keep making SCVs, keep tabs on supply, spend that early gas accordingly, react from scouting your opponent. so many variables to practice! i wouldnt fux with more exotic builds before you can really get used to a "bread and butter" build, if you will.
i approve of a 1v1 smashboards SC2 tournament!
oh i do that xDEssentially what greg's saying is go marine/marauder/medivac.
Thanks papa g-reg <3yea getting a bunch of rines/rauders/medvacs with maybe 1-2 tanks chilin at your base is a good basic terran build, however you wanna do it.
i'm down for a 1v1 tourney rofl but it'd have to be like at night or this weekend. I got exams coming up soon.
ok, this is decent. 500+ HP to Nexus. slowing down Void Rays.PROTOSS
Buildings
Nexus life and shields increased from 750/750 to 1000/1000.
Void Ray
Damage level 1 increased from 5 to 6 (+4 armored).
Damage level 2 decreased from 10 (+15 armored) to 8 (+8 armored).
Flux Vanes speed upgrade bonus decreased from 1.125 to 0.703.
Barracks requirement to Supply Depot is legit.TERRAN
Buildings
Barracks requirement changed from Command Center to Supply Depot.
Supply Depot life increased from 350 to 400.
Medivac
Acceleration reduced from 2.315 to 2.25.
Speed reduced from 2.75 to 2.5.
Reaper
Nitro Packs speed upgrade now has a Factory Requirement.
Thor
Energy bar removed.
250mm Strike Cannons is now cooldown-based on a 50-second cooldown. Ability starts with cooldown available (useable immediately after upgrade is researched).
Life+ on buildings.ZERG
Buildings
Hatchery life increased from 1250 to 1500.
Lair life increased from 1800 to 2000.
Spawning Pool life increased from 750 to 1000.
Spire life increased from 600 to 850.
Ultralisk Cavern life increased from 600 to 850.
Corruptor
Energy bar removed.
Corruption is now cooldown-based on a 45-second cooldown. Ability starts with cooldown expired (must wait for full 45-second cycle before usable).
Infestor
Fungal Growth now prevents Blink.
Roach
Range increased from 3 to 4.
well it's pretty significant I think. like rines have 5 range and 4 range vs 5 sounds a helluva lot better than 3 vs 5 lol.hmmm thats not really a big increase for roaches
SCII.In normal conversation, I would appreciate it if you guys said "Starcraft 2" instead of "SC2" because that makes me think of "Soul Calibur 2" instead.
Thanks.
LOLIn normal conversation, I would appreciate it if you guys said "Starcraft 2" instead of "SC2" because that makes me think of "Soul Calibur 2" instead.
Thanks.
Mech build Wrecks ling muta.So idk how to fight zerg as terran. They always seem to have map control with speedlings and mutas