ChivalRuse
Smash Hero
I actually have no idea what PSI dashing is. Something to do with ledge cancelling his magnet?
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
DJC Auto-cancel Dair. Or maybe it should be DJAC Dair? There's a video in the OP.I actually have no idea what PSI dashing is. Something to do with ledge cancelling his magnet?
Yeah it's on the level of waveshining for me. It's one less input, but this has a lot more distance in the movements in comparison since the best way to get dair out is by going from Y to cstick down which takes a lot of speed.I'm revisiting this after many many months. The tap jump is so hard. I may switch to jumping with X and sliding to Y. Time to kill my hands with hours of practice and finding out what works and what doesn't. PSI Dashing is the hardest tech I've ever tried to do except maybe some Yoshi stuff because his DJC is so different. I definitely think it's the most input intensive.
Anyone gotten consistent with this tech yet?
I really need to make a new video. The one in the OP was from so ****ing long ago that it makes me laugh to watch it. It's just so...not smooth at all. But that's expected given how difficult it is to establish muscle memory for and since that was like a month after i developed this tech. I have gopro footage of like at least 20 sets to comb through for an application video...There's a video in the OP.
That's the obvious counter argument. People at tournaments who actually question my use of it always point that out, but they usually admit they were wrong when it's shown to them in gameplay. The ones that don't just continue to discredit ness anyway. Keep in mind that your only visual frame of reference of this tech, that you admit is difficult to execute consecutively and consistently, is from a video i made in december 2014.Oh yeah I remember that tech. I was always skeptical that it had any merits over simply wavedashing, since you have to use your double jump and it's harder to execute on a human level.