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Notes vs Marth

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
Okay, so i have a notebook with about 15 pages worth of Marth vs Peach Information. What i want to do is post all of it here, and I want you to comment saying if you agree on the notes, don't agree/needs changes/things to add:

Marth's Moves
1.Fsmash does 20%, can kill peach at around 80%, D-throw/F-throw/B-throw can lead to it, yet the tipper can be punished if missed.
2.Up smash- Isnt used often, but can kill around 90%-110%
3.DSmash- Has a wide range, not used much, but throws you into the air
4.Fair-Outspaces you, and combos you until about 80% no matter what DI
5.Dair-Spikes kill you at 70%, if its not a spike, it sticks you to the floor, but if not, it has a big lag
6.Nair-Long range, pushes you away, starts combos
7.Bair-Kills at high percents
8.Dtilit-Has more priority than parasol, stop low recovery.
9.Uptilt-Kills peach at 150%, and stop all aerial approaches.
10.Ftilt- Takes of pressure.
11. UpGrab- Puts you in an AWFUL postition
12.Dthrow- Leads to tippers
13.F-throw-Also leads to tippers
14.FowardB-Start combos, grabs,etc.Puts you in a really bad position
15.B-Shield Breaker, breaks your shield. ... Yup.
16. DownB-Relieves pressure, but can be punished for long lag.
17.UpB- Hard to edgeguard
18.Dash Attack-LONG RANGE.

Random Notes(Please add to it :3)
____________________________

-Dash attacks should be used to get under marth
-Having him above you is very useful, because he has limited options.
-If you want to combo with U-airs, he has to have MORE than 40%, or else he gets NO HIT STUN
-Dsmash gets him into a good position for you
-Turnips stop approaches, camp with them. Good for edgeguarding, camping, approaching, stopping approaches.
-To recover with Peach, use the L roll, and stall by falling then parasol back.
-Marth is going to want to use the tipper, fairs, and d-tilts to edgeguard
-Tech chasing is hard, but float ABOVE is get up attack ,always to punish no matter where he goes.
-Try to recover high
-Holding Turnips on the ledge assists you in recovery.
-Marth gets pressure by excessive turnips
-When Marth is in the corner, Stuff him with Bairs(Low)
-For the most part, grab the ledge.Then punish when get lands on the stage with a Dsmash
-Slap-Slap-Grab=Good
-Dash attack is your best move vs Marth. It's her main move to get passed his sword (<3)
___________________
This is what i have for my notes SO FAR. If you have anything to add, i will read it, research it, and add it if your right.If there is something you think should be taken out, also comment. Critique it, random pointers, and anything would be appreciated. I hope this turns out to be a good guide, because the Peach thread is lacking so much :c So, help me build one!
 
Joined
Oct 5, 2008
Messages
7,187
Dash attack is your best move vs Marth. It's her main move to get passed his sword
 

N.A.G.A.C.E

Smash Champion
Joined
Mar 30, 2008
Messages
2,919
Location
NY (LI)
When he f throws u if u di down and away it leads to nothing. In fact i believe down and away stops all his throws from leading to tippers but i kinda di out of reflex at this point when i fight marth so i could be wrong about how to di the other throws. (But for a fact down and away stops fthrow to fsmash)

:phone:
 
Joined
Oct 5, 2008
Messages
7,187
Marth's uthrow is his best throw vs you. Marth is good at juggling opponents and peach is bad at getting back to the ground. He doesn't combo you out of it, he just has like a heavily advantaged spacing game against you. Peach's safest move during her decent is bair, so when he uthrows you, DI behind him to help get you back facing him
 

Ryobeat

Smash Ace
Joined
Jan 22, 2012
Messages
800
Location
Fairview, NJ
That is very true, i love learning about this stuff. Also, as far as killing him off the side, do you throw turnips or grab the ledge? Because im always confused on that.
 

ShroudedOne

Smash Hero
Premium
Joined
Mar 14, 2011
Messages
5,493
That is very true, i love learning about this stuff. Also, as far as killing him off the side, do you throw turnips or grab the ledge? Because im always confused on that.
It kind of depends. If he's recovering above the ledge, but not that high above it, turnips/aerial would be better. If he's recovering really low, then grabbing the ledge is a safe option, but throwing a turnip down can work. It's really situational.
 

TheGoat

Smash Ace
Joined
Aug 30, 2010
Messages
584
yes marths fair...its so fun to spam against peach hehe
yeah its not a winning matchup for peach. make good use of turnips and be/play better than your opponent.

I think a large part of it is marths range. against spaces, peach can spam downsmash and nair oos. But against marth, its much less effective. at least thats what I think
 
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