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Social NintenZone Social 5 - Thanks, Everyone

Personal Highlight of the Mini Direct?

  • Super Mario Odyssey Update

    Votes: 0 0.0%
  • Fe

    Votes: 0 0.0%
  • Celeste

    Votes: 0 0.0%

  • Total voters
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D

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I think this is honestly incorrect, simply from the amount of folks who only bought the game because of one or two specific characters.

I'd argue more people care about the characters themselves than their hit boxes, if that makes sense.
But I'm not talking of hitboxes and stuff.

I already said, the majority of people just want a fun game with iconic Nintendo characters.

90% of the people who play Smash, don't do so for the super obscure Nintendo characters. I guarantee this. Roster-building and heavy speculation is exclusive, not to the Smash community, but a small section of the Smash community.
 

Fluttershy

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Is anyone else here getting error code 803-0003 on FE heroes? I tried downloading one of the updates but it kept stopping at 89 and I did that twice.. will probably be unstalling it because 7.8/10 too many updates and I don't have enough room or data to keep doing this..
 

SegaNintendoUbisoft

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From what I can tell in Fire Emblem Heroes, there isn't any perma-death.

Well, that's a giant weight off my shoulders.
 

Professor Pumpkaboo

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But I'm not talking of hitboxes and stuff.

I already said, the majority of people just want a fun game with iconic Nintendo characters.

90% of the people who play Smash, don't do so for the super obscure Nintendo characters. I guarantee this. Roster-building and heavy speculation is exclusive, not to the Smash community, but a small section of the Smash community.
I bought Smash brothers solely for the fact Villager was in it actually
 

Coricus

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But I'm not talking of hitboxes and stuff.

I already said, the majority of people just want a fun game with iconic Nintendo characters.

90% of the people who play Smash, don't do so for the super obscure Nintendo characters. I guarantee this. Roster-building and heavy speculation is exclusive, not to the Smash community, but a small section of the Smash community.
Sonic and Lucario aren't obscure, but they're still treated as cutter than cut every time the topic comes up. :/

Sometimes not all the iconic characters we want to have fun with are Nintendo characters.
 
D

Deleted member

Guest
To lighten the mood, here's a Smash hypothetical.

You were brought aboard by Sakurai to choose new characters for a Smash 4 Switch port. When asked how many, Sakurai smirks and says five. Five! Wow! Before now you thought that impossible...but there's a catch.

You must pick:

- One returning veteran
- One newcomer from an already-present Nintendo series
- One newcomer from a new Nintendo series
- One new third party character (must be an unrepresented franchise and must have appeared on a Nintendo system)
- ...And a Fire Emblem character.

Under these circumstances, which five characters would you pick?
Wolf
Cranky Kong
Wrestler & Reporter
Shovel Knight
Malice (for the sole purpose of ****ing with everyone's expectations)
 
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D

Deleted member

Guest
I bought Smash brothers solely for the fact Villager was in it actually
Anecdotal evidence m8.

1420756844457.jpg


That's why I'm not citing my friends and their reactions as examples. On the contrary, just go to /v/ and r/gaming, the biggest communities for gaming on the internet, and just see the general opinion toward Smash Bros. and people's interest in the game.

Sonic and Lucario aren't obscure, but they're still treated as cutter than cut every time the topic comes up. :/

Sometimes not all the iconic characters we want to have fun with are Nintendo characters.
I said no 3rd party, cause I see 3rd party as DLC material.

Also, feel free to make your own roster. With 35 slots, you can very easily make a roster with tons of iconic character that will please the majority, and still have plenty of room for obscure and new faces. Very simply, when choosing to keep someone, just ask yourself "does the average gamer know who this is?"
 

Kurri ★

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Sonic and Lucario aren't obscure, but they're still treated as cutter than cut every time the topic comes up. :/

Sometimes not all the iconic characters we want to have fun with are Nintendo characters.
And those characters can be added later in updates
 

Opossum

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But I'm not talking of hitboxes and stuff.

I already said, the majority of people just want a fun game with iconic Nintendo characters.

90% of the people who play Smash, don't do so for the super obscure Nintendo characters. I guarantee this. Roster-building and heavy speculation is exclusive, not to the Smash community, but a small section of the Smash community.
What I meant by that was that Smash is more character driven than a majority of other fighting games simply because it's a mascot fighter. Most people tend to go with a character they already know and like, barring cases where their Smash gameplay really doesn't click with them. The hardcore competitives are much rarer in Smash than, says, Street Fighter or Tekken, where the characters are unique to those series, making their gameplay more integral.

There's also the slippery slope of obscurity. Where is the line drawn? Where would, say, R.O.B. fall, since he has huge historical significance but no modern games? Would that put him above or below Captain Falcon, who hasn't had a game in thirteen years but has more Smash notoriety? That kind of thing. Yeah, Mario, Zelda, and Pokémon characters are all pretty well known, but honestly even someone like Fox could be considered "super obscure" to the casual onlooker.



Don't get me wrong, I've already readied myself for a potential series reboot. It has to happen eventually. It's just something that I think has more to it than some people say, I guess.

Just my view on things.
 
D

Deleted member

Guest
I just don't understand why people are so against the idea of chopping the roster, at least for the initial release. If it leads to improved gameplay, what's the issue?
It all depends on how they do. Smaller roster that's vastly different than the previous one? Sure. Smaller roster with 90% of the cast being exactly the same? Nah. I mean, there's not even that much more gameplay to be added in Smash, other than balance, which NEVER works out. So I don't even see the point.

More content could be added over time in the form of stages, characters, even extra game modes. This model gives the devs more time to produce quality content, rather than having to be done by the time the game releases.
Or they can just finish their content before releasing it, I mean, that sounds pretty good. I kind of miss that.(Not that adding more content is a bad thing, but ****, at least add a decent amount.) There's a reason why Smash isn't just popped out quickly like other huge franchises. And I'm fine with that.

"But what about this or that fanbase?"
Yeah, they'll have to wait, but if the trade off is that they have more interesting gameplay when they do come, I don't see how what the problem is.
What gameplay is their add to Smash other gimmicks? At most, as I said, you have balancing which people are never satisfied with. Not that balance is pointless, but you don't need to focus on it so much so that you need to cut down half of your roster when even with half of that roster, it's still going to be considered unbalanced.

But the thing is that the majority of people who play smash simpily don't care about balance. I myself would rather have content first, balance later. Because even if the game is balanced and mechanically better, the chances are that I'm just going to go to a previous smash because I have more options to have fun.

Street Fighter 5 is a great example of a game that's more boring as a result of "having better gameplay".

But I'm not talking of hitboxes and stuff.

I already said, the majority of people just want a fun game with iconic Nintendo characters.

90% of the people who play Smash, don't do so for the super obscure Nintendo characters. I guarantee this. Roster-building and heavy speculation is exclusive, not to the Smash community, but a small section of the Smash community.
There's definitely WAY MORE people that care about who gets in though than how the game is competitively, that I can assure. I don't get the point of rebooting, maybe cutting down sure. But rebooting seems pointless UNLESS you're going to drastically change the entirety of the gameplay. Which with something as simple as Smash, I don't see the point in either.


TL;DR I'm not saying that every smash needs to be the same thing but bigger. Cuts are fine, even making the roster to around 30 characters is fine, but I don't think it needs to be done. But I don't think you need to reinvent and make it one of those games that say "sure we're coming out with little content, but eh, we'll add it all in later for you to pay for". It just pisses me off because then we allow the gaming industry to keep on doing that ****. I'd rather just wait for a later release with more content from the start so I don't get bored with the game and go to something else with already much more content.
 

Champ Gold

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I think they thing we have to realize is that Smash 4 spoiled us.


The roster has by far the one of the largest in fighting games.


To most the roster has to go up for that but the problem is that we run into an issue of if it gets larger, it feels bloated and if it gets smaller, we got jipped

**** sakes, people hated the first initial Smash 4 roster because it lost :snake::popo::wolf:, never brought back :mewtwomelee: until later And the final roster had clones:4drmario::4darkpit::4lucina: that people hated because Clones in Smash have a bad history, characters that people hated throughout the past years :4bowserjr: and the :4duckhunt: last for having that bad nostalgia of being annoying.

Hell, ain't like the next game won't do the same, even with a 50+ character roster because there might no be a :4bayonetta::4cloud: or :4ryu:, :4feroy: or :4corrinf: get axed out or we get a character nobody wanted or liked.


TL;DR
You guys are spoiled
 

Professor Pumpkaboo

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Wow Heroes has some good music
They may lose a sale if they don't include Village for you, but most people play for the Marios, Links, and the Donkey Kongs.
Oh yah that is understandable

I can imagine how mad or confused peeps would be if they were kicked
 
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Wolfie557

Witch-King of the North
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Played this game too much today.

My second summon attemp characters (this time the one with camilla)
  • Wrys
  • Ogma
  • Cherche
  • Olivia
  • Oboro
I have a feeling I will have terrible luck with this game. At least Cherche has a dragon ting and looks alright.

Now I will use my orbs to max out my castle then save up again for summoning...

And I tried to figure out how to make google play work properyly but I still didnt get any of the achivements I should have gotten by now


Im on Chapter 6 btw XD.
 
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Joined
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First pull is 3 star female corrin. that's. . .pretty annoying but ok

second is Arthur. Awesome!
then a 4 star saizo. meh
3 star clarine. great!

5 STAR MERRIC

3% chance of that and I get it in my first of 5 hahahaha

GG game
Shame I didnt get marth, roy, lyn or any other character I really wanted but arthur and clarine are pretty good
:061:
 
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Vickand

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If we are talking about FE character in smash, I would like to see something like they did with Olimar and Alph, a base character (for example Lyn) with 4 color swaps and 1 or 2 characters that have a similiar style (in Lyn's case, another fast swordsman like Marisa or Lon'qu).

To lighten the mood, here's a Smash hypothetical.

You were brought aboard by Sakurai to choose new characters for a Smash 4 Switch port. When asked how many, Sakurai smirks and says five. Five! Wow! Before now you thought that impossible...but there's a catch.

You must pick:

- One returning veteran
- One newcomer from an already-present Nintendo series
- One newcomer from a new Nintendo series
- One new third party character (must be an unrepresented franchise and must have appeared on a Nintendo system)
- ...And a Fire Emblem character.

Under these circumstances, which five characters would you pick?


Edit: Also Manly's challenge since I've been Ninja'd. :p
-Does Ivysaur count as a veteran? If not then Pokemon Trainer
-Paper Mario
-Henry Fleming
-Rayman
-Anna
 
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Kurri ★

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I'm just saying, you're probably losing my sale.
I really hate to put it list this, but that's one sale vs millions of others.

It all depends on how they do. Smaller roster that's vastly different than the previous one? Sure. Smaller roster with 90% of the cast being exactly the same? Nah. I mean, there's not even that much more gameplay to be added in Smash, other than balance, which NEVER works out. So I don't even see the point.


Or they can just finish their content before releasing it, I mean, that sounds pretty good. I kind of miss that.(Not that adding more content is a bad thing, but ****, at least add a decent amount.) There's a reason why Smash isn't just popped out quickly like other huge franchises. And I'm fine with that.


What gameplay is their add to Smash other gimmicks? At most, as I said, you have balancing which people are never satisfied with. Not that balance is pointless, but you don't need to focus on it so much so that you need to cut down half of your roster when even with half of that roster, it's still going to be considered unbalanced.

But the thing is that the majority of people who play smash simpily don't care about balance. I myself would rather have content first, balance later. Because even if the game is balanced and mechanically better, the chances are that I'm just going to go to a previous smash because I have more options to have fun.

Street Fighter 5 is a great example of a game that's more boring as a result of "having better gameplay".


There's definitely WAY MORE people that care about who gets in though than how the game is competitively, that I can assure. I don't get the point of rebooting, maybe cutting down sure. But rebooting seems pointless UNLESS you're going to drastically change the entirety of the gameplay. Which with something as simple as Smash, I don't see the point in either.


TL;DR I'm not saying that every smash needs to be the same thing but bigger. Cuts are fine, even making the roster to around 30 characters is fine, but I don't think it needs to be done. But I don't think you need to reinvent and make it one of those games that say "sure we're coming out with little content, but eh, we'll add it all in later for you to pay for". It just pisses me off because then we allow the gaming industry to keep on doing that ****. I'd rather just wait for a later release with more content from the start so I don't get bored with the game and go to something else with already much more content.
Games are getting more expensive, and it's becoming difficult to release big budget games nowadays. It's why this practice started in the first place.
You're asking devs "oh, just take longer to develop your game" when that's not a feasible thing to do. A dev team only has so much time to develop a game, and they have to figure out ways to get a product out on time and sell it.

The days of releasing a product and moving on to the next big thing is over. It's much more sustainable to release a product, and gradually release more for that product over time. It's why you see the "Games as service" model being enacted so commonly now.

If Street Fighter V is an example of a game that hurt itself employing this, Halo 5 is an example that improved itself doing this. Ignoring the campaign, Halo 5 is considered to be one of the best Halo experiences since Halo 2 and it's partly because 343i gradually tacked on more content.
 

Wolfie557

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Everyones getting pulls they dont care about but I want those characters and I haven't gotten any I wanted ;.;

excluding anna.
 
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Swamp Sensei

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Doing more summons.

Got Caeda, four stars. Good stuff.

Three star Draug. Okay.


HOLY ****! A CUTSCENE! FIVE STAR ROY!!! :4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy::4feroy:

And 4 star Tiki.

Very nice.
 

Ivander

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If we are talking about FE character in smash, I would like to see something like they did with Olimar and Alph, a base character (for example Lyn) with 4 color swaps and 1 or 2 characters that have a similiar style (in Lyn's case, another fast swordsman like Marisa or Lon'qu).
This is something I wanted for a long time ever since Smash 4 released and we got the Koopalings for Bowser Jr. and Alph for Olimar. Cause there are characters that would work for the FE characters.

-Marth, Roy and Lucina - Eirika, Eliwood, Seliph
-Ike - Priam
-Robin - Mark, Katarina, Morgan
Corrin's the oddball, considering no other Fire Emblem character uses a sword, manifests dragon parts and becomes a dragon.
But with Lyn, you could have her with any other Myrmidon character as an Alt besides Ryoma.
 
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Coricus

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I think they thing we have to realize is that Smash 4 spoiled us.


The roster has by far the one of the largest in fighting games.


To most the roster has to go up for that but the problem is that we run into an issue of if it gets larger, it feels bloated and if it gets smaller, we got jipped

**** sakes, people hated the first initial Smash 4 roster because it lost :snake::popo::wolf:, never brought back :mewtwomelee: until later And the final roster had clones:4drmario::4darkpit::4lucina: that people hated because Clones in Smash have a bad history, characters that people hated throughout the past years :4bowserjr: and the :4duckhunt: last for having that bad nostalgia of being annoying.

Hell, ain't like the next game won't do the same, even with a 50+ character roster because there might no be a :4bayonetta::4cloud: or :4ryu:, :4feroy: or :4corrinf: get axed out or we get a character nobody wanted or liked.


TL;DR
You guys are spoiled
The giant roster is a double edged sword. Sakurai felt like less than half of it would have been the ideal size, but without it we would have never gotten the unique movesets we did this time around that make the characters from the original feel kind of obsolete.

The fact that people are mad when characters are in the game and mad when they aren't doesn't seem like it's tied to roster size since this at LEAST goes back to pre-Brawl, so either we're spoiled by Smash itself existing or Nintendo fans are just spoiled in general.

The attitude surrounding characters is part of why I think a reboot can't end well, though. The only thing worse than a character existing is them being cut and this fandom is downright tempermental even when they are spoiled.
 

Baskerville

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I know a reboot seems to be a very frowned upon idea, but I actually wouldn't mind Smash getting rebooted. A 30 - 40 roster character roster where everyone is revamped from the ground up and new game mechanics sounds nice to me.
 

Radical Bones

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To lighten the mood, here's a Smash hypothetical.

You were brought aboard by Sakurai to choose new characters for a Smash 4 Switch port. When asked how many, Sakurai smirks and says five. Five! Wow! Before now you thought that impossible...but there's a catch.

You must pick:

- One returning veteran
- One newcomer from an already-present Nintendo series
- One newcomer from a new Nintendo series
- One new third party character (must be an unrepresented franchise and must have appeared on a Nintendo system)
- ...And a Fire Emblem character.

Under these circumstances, which five characters would you pick?


Edit: Also Manly's challenge since I've been Ninja'd. :p
Ice Climbers
Dixie Kong
Isaac
Banjo Kazooie
Eirika and Ephraim
 

MF Viewtiful

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The giant roster is a double edged sword. Sakurai felt like less than half of it would have been the ideal size, but without it we would have never gotten the unique movesets we did this time around that make the characters from the original feel kind of obsolete.

The fact that people are mad when characters are in the game and mad when they aren't doesn't seem like it's tied to roster size since this at LEAST goes back to pre-Brawl, so either we're spoiled by Smash itself existing or Nintendo fans are just spoiled in general.

The attitude surrounding characters is part of why I think a reboot can't end well, though. The only thing worse than a character existing is them being cut and this fandom is downright tempermental even when they are spoiled.

To be honest, fandoms probably don't make up that much of the market. Average joe is going to see Mario and Pikachu on the box and buy anyway. As much as we may be invested in some of the more obscure picks, we represent a small faction of those who buy Smash in the end of the day. A little forum temper tantrum is not going to affect sales much.

My concern with a reboot would Nintendo's ability to deliver a "Games as Service" model. Time and time again, we have seen that Nintendo's understanding of online services is a bit lacking. They will definitively need to improve on a lot of fronts in that regard.
 

Delzethin

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Ganondorf is still a big playstyle difference compared to Captain Falcon. You can't play Ganondorf the same way you play Falcon. That being said, if there's any Ganondorf change I want the most, it's getting rid of that stupid Up-A heel drop move. Heck, replace it with Falcon's old Up-Smash Elbow from Smash 64.
What I wouldn't mind is something that works the Trident of Power into his kit while still maintaining his overall feel and playstyle. We'd need him to use the Trident of Power in a new game to justify it, but it'd help his concept a lot.

Better than sticking yet another sword on him, at least. I wonder how many people in the "too many swords" crowd are also the ones saying to throw one into Ganon's moveset?
 
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D

Deleted member

Guest
Games are getting more expensive, and it's becoming difficult to release big budget games nowadays. It's why this practice started in the first place.
You're asking devs "oh, just take longer to develop your game" when that's not a feasible thing to do. A dev team only has so much time to develop a game, and they have to figure out ways to get a product out on time and sell it.

The days of releasing a product and moving on to the next big thing is over. It's much more sustainable to release a product, and gradually release more for that product over time. It's why you see the "Games as service" model being enacted so commonly now.

If Street Fighter V is an example of a game that hurt itself employing this, Halo 5 is an example that improved itself doing this. Ignoring the campaign, Halo 5 is considered to be one of the best Halo experiences since Halo 2 and it's partly because 343i gradually tacked on more content.
1. It's smash, it usually takes awhile to develop anyway, it's partly why they get away with so many characters and content. A smash game without a good amount of content would be taboo, the only one that did was the first. And that one gets boring fast. The only reason to cut characters is if you were to put more content into elsewhere like modes, that I'd be for. Just don't give me the usual smash game with less starting content.
2. Halo 5 is a decent example, but that still had a comparable amount of content at launch compared to previous titles. And fighting games live and die by their character related content, unlike FPSs where you have many things to factor in.
3. Even then Halo 5 didn't do that well at compared to games that were completely from the start, both financially and critically.
4. It's not impossible to get out a product while taking your time. Many devs still do it to this day, but then you have devs that use DLC and updates as an excuse rather than a bonus on top of them making the core of the game solid. Instead usually we get something bare bones or messy as a result, hmmm.... Granted, not everyone who uses this model is guilty of it, an example of a game that I like using this model is battlefront. But the problem is that content was initially so lack luster that I didn't play it after launch up until recently.

Also, if they're adding more content anyway, continuously for sometimes the games entire lifespan, aren't the devs still working their asses off anyway? I'd rather release a complete product later than release an incomplete product early and embarrass myself potentially turning many people away. That's what it all comes down to: Would you buy it as a complete game?

But ah, whatever, I'll let this go. As long as the game isn't glitchy and the core game is solid, I'd buy it. I just don't like it act as a business practice.
 
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Coricus

Woom-em-my?
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I think the thing with a reboot is that it's likely people are either overestimating how much content could be put into it or are OK with a far more barebones base Smash Bros than we've had since 64.

We didn't get this massive of a roster from scratch, every game started off the engine and mechanics of the previous one and branched out. To think we would get a Brawl-sized roster from a reboot seems overly optimistic on the amount of time it would take to truly go from the ground up and the fact that Sakurai described even a Melee-sized roster as slightly larger than what would be ideal. In all honesty it would probably be halfway between 64 and Melee's roster sizes, and even if it had a games-as-service model on top of it the character supply would almost certainly fall far short of what would actually be asked of it. Likewise, any story mode would either never return or be pitifully bad due to the extremely barebones nature of the base game.

I can see a Smash reboot happening, but I don't see it having anywhere near the amount of content or effort put into it that Smash 4, Brawl, or possibly even Melee did due to not having a base to program off of. You push the reset button, you start from the first game over again.
 

Vickand

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This is something I wanted for a long time ever since Smash 4 released and we got the Koopalings for Bowser Jr. and Alph for Olimar. Cause there are characters that would work for the FE characters.

-Marth, Roy and Lucina - Eirika, Eliwood, Seliph
-Ike - Priam
-Robin - Mark, Katarina, Morgan
Corrin's the oddball, considering no other Fire Emblem character uses a sword, manifests dragon parts and becomes a dragon.
But with Lyn, you could have her with any other Myrmidon character as an Alt besides Ryoma.
Yeah imagine the posibilities, with all the classes. And for Corrin at least they can add Kana.
 

Chrono.

...
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>Download FE Heroes
>Expect crap pulls
>Literal first pull is a 5* Roy

So I get a 5* AND my favorite character?

Christmas is here early.
 

praline

the white witch
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The first 2 heroes I got were Tiki 5 star and Roy 4 star both with an anime cutscene.

**** man where the ****ing **** is my boy, Ike!?
 

Moydow

The fairest of them all
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So thanks to some enterprising members of the community, and the famous security of Nintendo's servers, I've managed to pull all the art files out of Heroes. Working on converting them into usable formats, and uploading them, right now - should be up at some point in the next day or two, depending on how efficiently I can work.

Watch this space, for those of you interested: https://fireemblemwiki.org/wiki/Category:Heroes_artwork

As for the actual game, so far I have only one five star unit :4feroy:
And a handful of four stars. Shiida is proving to be my best unit so far, carrying on the longstanding tradition of Pegasus Knights kicking the most arses in the series.
 
D

Deleted member

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Found out why Raven was getting doubled so much, his Brave Axe reduces 5 Spd.
Steel Axe is better imo, no speed penalty and more might, it doesn't double as often but it's still better than being doubled all the time
Also, WHY IS HE AN AXE USER???
Say, isn't Sharena the first lord since Ephraim to wield a lance?
At base, yes
And if you want to count Anna as a Lord(which she technically is in this game), she's the first since Hector
 

Strider_Bond00J

Smash Champion
Joined
Jul 23, 2014
Messages
2,866
Location
la-lio~n~
Switch FC
SW-2525-8699-9095
I've missed out on so much stuff... :psycho: And I've probably spent a lot of time reading what I've missed out on...

Anyways, just my two cents on various things brought up throughout the time I was away:
>I am anti-rebooting Smash Bros. There's too much to lose, and going in the way of Incomplete Fighter V would be a horrendous decision; I'd rather keep the roster in a single package at launch.
>Fire Emblem Heroes is G-E-W-D. Got a Four-Star Silver Odin, Four-Star Silver Hinata, and a Three-Star Bronze Wrys in my first rolls. Not bad, but could be better. Wrys is probably going to be replaced by another healer when I get to another roll, but he's good for the early game, until we get our Lena healer.
>Nintendo Switch's online price is neat - the equivalent to ¥2000/¥3000 for Australian Dollars is great for a yearly subscription fee. A reasonable and quite sympathetic pricing compared to the other online subscriptions.
>Black Canary's a neat choice for Injustice 2.
>Lastly, I'm probably going to enjoy FE:H as a simple time-waster that'll probably keep me coming back for more. Makes me think of how nice Final Fantasy Brave Exivus was; and that was a pretty good Mobile game.

Anyways, I should get on with my normal life for today.
 
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