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Personal Highlight of the Mini Direct?

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This whole FPS thing seems like how people overestimated how important graphics are:
Sure there is a certain quota it has to meet but acting like it NEEDS to be any more than "standard" is ridiculous.
I think this is more to FPS though, 60 FPS looks smooth and all but 30 FPS is all you really need, it's not like you are noticing any difference unless it's side-by-side.

 

Opossum

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You must be reading me wrong as I dont care. Just because I dont care about fps doesnt mean I think others are wrong nor did I say " anyone who cares about Fps is wrong" all I said was PERSONALY, its hard to enjoy a game when you focus to much on fps. Where did I say everyone else was wrong for what they want, hm?
You obviously cared enough to bring it up in the first place.

It's the general attitude you give off with your posts. Any time anyone says anything remotely negative about something you might like, there's a sort of passive-aggressive undertone you use afterward. Like when people express their hope that Nintendo stops developing for the 3DS you always refer to it as "the not-dead 3DS" or something similar, as a sort of dig to the people who'd like Nintendo to focus on the Switch. Or whenever someone says that the Switch version of Forces is the inferior one based on objective reasoning like specs, you shoehorn the fact that you're getting the Switch version as if it's some sort of high ground. And Heaven forbid someone bring up politics or something to do with things like LGBT issues, then you immediately go "DAE hate politics?" in an attempt to undermine the conversation.

It's literally all the time. It honestly seems like you think your opinions are better because they're "positive" most of the time, and anyone saying anything remotely negative is wasting their time and energy. I mean hell, this conversation started because you dredged up a random reddit post about someone disliking the frame rate implying that he "made up his mind" too quickly, as if the fact that the issue was a concern to him was something not worth getting worked up about.

I'm not trying to roast you or anything, but come on. At least own up to it. I know I'm not the only one that sees it.
 
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Wario Bros.

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daily reminder daist is wapeach afterall look at waluigis upsidedown mirrored L
now do the same for the letter p and you get "d" and that ladys and gental men is why camelot
wasnt allowed to make a wapeach for mario tennis she already existed

you may all go back to being bitter you didnt pull attack boon lyn
A Yoshi one exists too



Boshi's Japanese name is Washi (Warui + Yoshi)
 

Professor Pumpkaboo

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You obviously cared enough to bring it up in the first place.

It's the general attitude you give off with your posts. Any time anyone says anything remotely negative about something you might like, there's a sort of passive-aggressive undertone you use afterward. Like when people express their hope that Nintendo stops developing for the 3DS you alays refer to it as "the not-dead 3DS" or something similar, as a sort of dig to the people who'd like Nintendo to focus on the Switch. Or whenever someone says that the Switch version of Forces is the inferior one based on objective reasoning like specs, you shoehorn the fact that you're getting the Switch version as if it's some sort of high ground. And Heaven forbid someone bring up politics or something to do with things like LGBT issues, then you immediately go "DAE hate politics?" in an attempt to undermine the conversation.

It's literally all the time. It honestly seems like you think your opinions are better because they're "positive" most of the time, and anyone saying anything remotely negative is wasting their time and energy. I mean hell, this conversation started because you dredged up a random reddit post about someone disliking the frame rate implying that he "made up his mind" too quickly, as if the fact that the issue was a concern to him was something not worth getting worked up about.

I'm not trying to roast you or anything, but come on. At least own up to it. I know I'm not the only one that sees it.
I brought the picture up because I thought it was funny, Not because I think others are wrong for caring about what they care about, like ffs.
 
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ChikoLad

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Personaly to me, you cant enjoy a game if you care to much about the fps. Note I said To much
It depends on the genre for me.

For something like an adventure game, a puzzle game, a turn-based RPG or just any game that doesn't have an emphasis on timing as the main crux of the gameplay, 30 FPS is fine. Some action games, like Uncharted 4, have 30 FPS in singleplayer, and 60 FPS in multiplayer, which is also good, since the singleplayer in Uncharted 4 doesn't require near as much precision as the multiplayer, but it is essential to the multiplayer. There are also some games that are locked to 30 FPS even on PC, like the South Park RPGs, because it's a stylistic choice. They wanted to make it look like the show, so they locked it at 30 FPS since the TV show is animated at around 30 FPS.

For something like a platformer, a racing game, or a fighting game, there is very little reason to play them at anything but 60 FPS, and yes, it's considered a standard for them to have 60 FPS. These games actually require precision timing, if FPS drop or it's capped to a lower rate, then it means you have less of a window to react to anything that is going on. Not just because you can't see things as quickly, but because many games don't read inputs on inactive frames, and thus, drop the inputs. It's the cause of "I SWEAR I JUMPED" moments in those kind of games.

Sonic Forces falls into the category of being a game that benefits from 60 FPS, more so than most other games, given how fast these games are. It's also a standard for the series, the only games that didn't run at 60 FPS were Unleashed (technically had an unlocked frame rate on PS3, but couldn't consistently stay at 60 FPS), Colours, Generations (on consoles, PC can do 60 FPS), Secret Rings, and Black Knight. Every other core Sonic game has either been 60 FPS across the board or had at least one version that ran at 60 FPS. And the 30 FPS versions tend to be more difficult to play.

Also, this isn't gameplay related, but for cartoon mascot games like Mario and Sonic, 60 FPS helps convey their artstyle (the very kind that Nintendo hipsters like to parade as being so much better than realistic artstyle games) much better. Take a look at all of the bouncy squash and stretch animations in Super Mario Odyssey. Those wouldn't work if the game was 30 FPS, the frame rate would be too slow to convey its hugely exaggerated animations as well.
 

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So apparently Inhumans is straight up awful, according to the first review from IGN.

I honestly feel bad for the actors, since they seemed really into it. Apparently the guy who plays Black Bolt made up his own consistent form of sign language for the role (since ASL wouldn't work since they're from the moon and stuff) when the show runners basically said "just do whatever with your hands," showing how much they cared. Sadly it seems nothing was salvageable.

My only hope is that they never hire Scott Buck again and that Perlmutter gets ousted at last. Marvel's tv division has suffered for it the past year or so (many people being underwhelmed by the back halves of Daredevil season two and Luke Cage, Iron Fist and Inhumans being atrocious...). At least Agents of S.H.I.E.L.D. is still good and I've heard good things about The Defenders, but yeesh.

Apparently Medusa gets her head shaved in the first thirty minutes.

"What budget issues?"
 

Schnee117

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it's not like you are noticing any difference unless it's side-by-side.
"The naked eye can't see above 720p before 50 inches"


So apparently Inhumans is straight up awful
Well there's a shocker.
/s

My only hope is that they never hire Scott Buck again
Considering he's no longer on Iron Fist after Season 1 failed to meet standards and that I can see Inhumans bombing hard, he's gone.

Apparently Medusa gets her head shaved in the first thirty minutes.

"What budget issues?"
Aw man those poor things. Was her hair like the normal mythological one? If so, poor things
Google is hard:

You need some text there bud.

 

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Aw man those poor things. Was her hair like the normal mythological one? If so, poor things
Medusa's powers stem from the fact that she has incredibly long prehensile hair, kind of like Dixie Kong if that helps with the visual. They're not snakes like the mythological version, Medusa is just her code name because of her hair powers.

That's why tons of people are pissed. The fact that they depowered her in the FIRST HALF HOUR is, frankly, an injustice to the character. It's like when they sewed Deadpool's mouth shut in X-Men Origins: Wolverine and everyone still resents the decision to this day.
 

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"The naked eye can't see above 720p before 50 inches"




Well there's a shocker.
/s



Considering he's no longer on Iron Fist after Season 1 failed to meet standards and that I can see Inhumans bombing hard, he's gone.







Google is hard:





You need some text there bud.

Oh believe me, I'm by no means shocked, haha. I knew it'd be DOA after Iron Fist. It just sucks to see your fears confirmed, is all.

Because dammit Lockjaw deserved better. How do you manage to **** up a giant teleporting alien bulldog ffs.
 

Professor Pumpkaboo

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Google is hard:


Medusa's powers stem from the fact that she has incredibly long prehensile hair, kind of like Dixie Kong if that helps with the visual. They're not snakes like the mythological version, Medusa is just her code name because of her hair powers.

That's why tons of people are pissed. The fact that they depowered her in the FIRST HALF HOUR is, frankly, an injustice to the character. It's like when they sewed Deadpool's mouth shut in X-Men Origins: Wolverine and everyone still resents the decision to this day.
Why would they get rid of such beautiful hair :023:
 
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It depends on the game. Games like RPGs, anything turn-based, Mystery games or similar games like Grim Fandango, Monkey Island, etc. Basically, games that don't rely on precision I'm fine with being low of the frame rate. Meanwhile, fighting games, First Person Shooters, Shoot'em ups, some Action games, games where Precision is important should be high on the framerate as low framerate can mess with a person's accuracy and perspective.
Of course there are games where the framerate really doesn't matter. Like turn based games. Sure a higher framerate still looks better, but, it's not going to kill the experience if it's played at 30fps. But I'm going to imagine that someone complaining about framerate isn't talking about those sort of games.
 

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Medusa's powers stem from the fact that she has incredibly long prehensile hair, kind of like Dixie Kong if that helps with the visual. They're not snakes like the mythological version, Medusa is just her code name because of her hair powers.

That's why tons of people are pissed. The fact that they depowered her in the FIRST HALF HOUR is, frankly, an injustice to the character. It's like when they sewed Deadpool's mouth shut in X-Men Origins: Wolverine and everyone still resents the decision to this day.
That sounds incredibly lame.
 

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Sorry, but it's literally not.

The game doesn't have those pesky input problems when it runs at 60 FPS, making it easier to play. It also just looks smoother and you can see things coming more easily.
Those input problems you refer to were non existent in my multiple playthroughs of Generations. Does the game run smoother? Sure. Does that make it decidedly better? Not exactly. The game is still the game, 60fps isn't the all ending must have for every game that people make it out to be. Games are perfectly 100% enjoyable without 60fps. All I'm saying is you saying the game is 'literally better' is objective considering the fact that the game being portable could also make the game 'literally better'. Sure if it hit 60 AND was portable that'd be ideal but chosing one over the other and calling that better is a matter of opinion.
 

Cutie Gwen

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Holy **** SEGA are awful
The PC version of Mania got delayed and the file size pretty much doubled
The Mania PC release got DRM which only makes the game worse for paying customers as it's been proven it does NOT work and can't stop pirates at all.
Steam's rules say you need to say beforehand that you included DRM in the game
SEGA made a statement talking about the DRM and blatantly lying as the game forces you to be online despite the claims
And apparently, you can't refund it if you preordered because of the Sonic 1 'compensation' that was given for the delay making things a hell of a lot more complicated
 

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ChikoLad

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Those input problems you refer to were non existent in my multiple playthroughs of Generations. Does the game run smoother? Sure. Does that make it decidedly better? Not exactly. The game is still the game, 60fps isn't the all ending must have for every game that people make it out to be. Games are perfectly 100% enjoyable without 60fps. All I'm saying is you saying the game is 'literally better' is objective considering the fact that the game being portable could also make the game 'literally better'. Sure if it hit 60 AND was portable that'd be ideal but chosing one over the other and calling that better is a matter of opinion.
"I didn't notice it or have the problem happen to me, therefore it's not there."

Next you'll tell me KH2 on PS4 never had save crashing.
 

Kurri ★

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Those input problems you refer to were non existent in my multiple playthroughs of Generations. Does the game run smoother? Sure. Does that make it decidedly better? Not exactly. The game is still the game, 60fps isn't the all ending must have for every game that people make it out to be. Games are perfectly 100% enjoyable without 60fps. All I'm saying is you saying the game is 'literally better' is objective considering the fact that the game being portable could also make the game 'literally better'. Sure if it hit 60 AND was portable that'd be ideal but chosing one over the other and calling that better is a matter of opinion.
It all just depends on what one's standards are really. If someone feels 30fps is more than enough, I'm not going to rag on em and try to convince them how every game should have uncapped framerates.

I played through Final Fantasy XV just fine at 30fps and all it's framedrops. But something like Overwatch, dipping below 60 for even a minute could wreck my entire play, hell even playing at 60 can be rough (I'm generally 70+ fps), but there's others who have a perfectly fine time despite struggling to keep a consistent 30.
 

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"I didn't notice it or have the problem happen to me, therefore it's not there."

Next you'll tell me KH2 on PS4 never had save crashing.
You obviously don't want to hear my side of this argument if you're just going to pick out the first sentence of my post just so you can mock me. I'll drop this though. I'm far less invested in this than you.
 

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I've been trying to get hit in dragon ball fusions for 3-4 days.

It's tough though. I have to defeat 3 groups of 5 level 100 enemies just for a chance of him showing up... It's like a 1/5 chance or something. Than I have to defeat him with a specific move and even then I have a 50-50 chance of getting him. Or less considering I fought him 6 times with no luck.

I don't even want him on my team... I just want his clothing
 

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It all just depends on what one's standards are really. If someone feels 30fps is more than enough, I'm not going to rag on em and try to convince them how every game should have uncapped framerates.

I played through Final Fantasy XV just fine at 30fps and all it's framedrops. But something like Overwatch, dipping below 60 for even a minute could wreck my entire play, hell even playing at 60 can be rough (I'm generally 70+ fps), but there's others who have a perfectly fine time despite struggling to keep a consistent 30.
I agree. I'd say in competitive play it's far more important than in anything else. Of course, I'm not willing to drop a ton of cash on a high end PC to have a perfect set up if I'm not going to be competitive. 60fps, like you say, is far from a necessity. To me, at least.
 
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Professor Pumpkaboo

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ChikoLad ChikoLad and NonSpecificGuy NonSpecificGuy BOTH of you are wrong you dummies, the only way you should play Generations is 1 FPS as it lets you appropriate all the work the designers put in meaningless **** like the background!
Also I humbly request that everyone who's going to do the pokemon thing to put it in a spoiler tag for mobile users
Puting the pictues in a quote box works too also also the pictures on mobile arnt big until you click on them but what I do for that is just zoom in on the picture
 
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ChikoLad

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You obviously don't want to hear my side of this argument if you're just going to pick out the first sentence of my post just so you can mock me. I'll drop this though. I'm far less invested in this than you.
I've already noted umpteen times before that if someone prefers the portability of the Switch version, that's fine, which was why I didn't respond to that part of your post. You literally did this exact same thing last time we talked about this, funny how you keep ignoring how I've said this. Their performance will be legitimately worse and your ability to play the game will be compromised, but it's fine if you like the portability.

I was responding to the point about Generations because it's an objective thing. Yet you still tried the whole "well it didn't happen to me" shtick. That always is and always will be a terrible, ignorant argument to make, in any context. I'm not going hungry, so nobody is, right?

I'm willing to hear someone's argument if it's based on logic or reason or research. Yours was based on an emotional stance and an ignorant anecdote. I don't think that even classifies as an argument.
 

PsychoIncarnate

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I have so many fav grass types but I had to pick him

Pumkaboo was a given though
Either you don't like very many bug or poison pokemon... Or you just really like Scolipede.

He's one of my favs but can't make my top list because of bugs I like better
 
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