You forgot Shadow.
Otherwise, you covered it all. And Rise of Lyric is even worse than Secret Rings due to its immense glitches(although they did get fixed down the line... and the game had nothing else of interest then. RoL was extremely mediocre).
Shadow: Same as heroes. An OK game weighed down by its repetitiveness.
And I'll explain my reasonings below.
I can respect that.
Most of the games you have an outright negative opinion of I haven't even tried.
Lowest what I've played goes is "very mediocre," and while I enjoyed it well enough I'll admit that the ending was a troll.
Let's hope the new game ends up being under the "good" list.
Everything worse than OK, reasoning.
Sonic Shuffle: For a Mario Party clone, it being bound to Card values for effectively everything, Mini-games being incredibly rare, and the absurdly long loading times lead to an unenjoyable experience per board, with I think 7 or 8 in total.
06: What can I say that hasn't before? Glitchiness, controls that feel untested, unsettling graphics, Shadow's speed, and a medicore application of what could have been a damn good story.
Secret Rings: Horribly unresponsive controls. Absolutely non-sensical path of progression. Some of the worst missions/levels of the series, repeatedly. That ending. And... most of all, at no point it felt fun. Even Rise of Lyric had some level of enjoyment pre-patch with how stupidly held together it was.
Lost World: Dear god. Motion controls alone made both versions nightmarish (pre-WiiU patch. 3DS Secret Stages. Honestly most of the late level design in WiiU especially. The most uninteresting and bland villains. Writing that makes people act truly out of character. And the GRINDING you have to do in a SONIC GAME to BEAT THE STORY. It isn't even "do extra missions" or "explore stages carefully" like Generations and Unleashed respectively. You have just to redo stages for more animals.
Rise of Lyric: This game is like Superman 64. A liscensed game by people who don't know what they're doing it seems. Very hallow writing. It's emptiness and mediocrity through and through.
Free Riders: It's a kinect game. That should say everything about how it goes.