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KenboCalrissian

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Wasn't that the weird update that came after the maintenance everyone was hyped about? I thought there was only one file change and was only for the Wii U :p.

On another unrelated note, this was an actual texture ripped from the Wii U Version of the game O_O.
(https://www.reddit.com/r/smashbros/comments/3nnh92/the_details_in_sm4shs_dollar_bill/)
Uh oh... I wonder if this was a trap meant to seek out the data miners?

Edit: Nevermind, realized who posted this... @epicmartin7 this is another troll, isn't it?

Edit edit: Oh, it's Grab the Coins. Forgot that existed...
 
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D

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Speaking of Pac-Man World, I know his Smash model heavily resembles his look from there, but the design actually dates back to the first arcade cabinets, originating from the art work done for these games.
This.

People seem to not realize this.
 

CyberWolfBia

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Saw some Pac-Man talk in the previous page... Allow me to express my opinion on his moveset and why I think he may have been designed the way he was.

I actually think his moveset is creative and it's a really nice nod to Namco's arcade game legacy that dates back to the 80's.

He's kind of like Duck Hunt in that regard. Duck Hunt is not just the dog and duck, but also an embodiment of the NES Zapper and the games that used it, hence the moves based on Wild Gunman and Hogan's Alley, and the fourth wall-breaking Zapper shots.

He is THE third-party retro character and one that fits along with the Nintendo retros like Mr. Game & Watch or the aforementioned Duck Hunt.

Did you know that Sakurai would have refused to use Pac-Man if Bandai Namco had demanded him to use the Ghostly Adventures design?

It's clear that Sakurai was aiming to capture a retro arcade feel with Pac-Man in this game. Most of the Pac-Man content in the game is based on the original Pac-Man and other arcade games like Pac-Land, Super Pac-Man and Pac-Mania. This may be why games like Pac-Man World and Ghostly Adventures are largely ignored.

Speaking of Pac-Man World, I know his Smash model heavily resembles his look from there, but the design actually dates back to the first arcade cabinets, originating from the art work done for these games. His sprite in Pac-Land also heavily resembles this design, so both the Pac-Man World model and the Smash 4 model end up being a 3D rendition of said artworks.

That is all I have to say for now. :4pacman:
I didn't said it wasn't creative; just I didn't liked; was below my expectations.
~regarding the 'denying the G.A. Pac-Man', it's only his preference.. but at very least, Sakurai could give him a more Pac-Man moveset (in general, based in his games).

Not that will change anytime soon, but at least some recognition through Mii Costumes would be nice (and was that I was suggesting)
 

NintenZ

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For those who don't know Mr. J is a user on Miiverse that has some... Interesting requests... :urg:
 

Frostwraith

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His up-special also references Mappy, his neutral-special references Galaxian, and his attack from when after he's hit is inspired from Tekken.
The Galaxian also appears as one of the bonus fruits in the original Pac-Man. Galaxian predates Pac-Man, actually.

His grab animation is the tractor beam of Boss Galaga. And of course, the up taunt references many Namco arcade games, mostly classic but also a more modern one, Taiko no Tatsujin.
 

Ivander

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Speaking of Mii Fighters. How many costumes fight remotely simila to their counterparts? I guess Chrom as there's the spinny Side B
Chrom doesn't even do a spinny move in his game. Last time I checked, the only spinny attack in Awakening was the Generic Hero's Crit/Sol attack. Not saying that Swordfighter doesn't fit Chrom, with one B move being a Charge move, one side-B move being similar to Luna/Ike's Side-B, and one Down-B being Counter. But really, Chrom's Aether is more akin to Falcon's Raptor Boost than Ike's Aether.
That rant aside, Lloyd most definitely is the closest to Mii Swordfighter.

If you guys could choose some Mii Costumes based on characters of each company (with no compromise of actual characters coming as DLC, if you believe in that, of course), which you would choose?
Nintendo: Urban Champion(Brawler), Takamaru(Swordfighter), Wild Gunman(Gunner) Wonder Red(Brawler), Ray(Gunner), Orange Star Soldier outfit(Gunner).
Capcom: Chun-Li(Brawler. No excuse for this one after Viridi), Kirin Armor(Swordfighter/Gunner), Rathian Gunner Armor(Gunner), Viewtiful Joe(Brawler), Arthur(Swordfighter), BoF Ryu(Swordfighter), Protoman.exe(Swordfighter), Bass(Gunner).
Namco: Nightmare(Swordfighter), Valkyrie(Swordfighter), Gilgamesh(Swordfighter), Kalas(Swordfighter), Dig Dug guy(Gunner).
Sega: Alis Landale(Swordfighter), Gunstar Red(Gunner), Axel Stone(Brawler).
 

NintenZ

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I thought Mistah J was a lunatic who fights Batman
Well they both wear green, and if you want to count him voting for over 30 characters and then asking people to vote for all of them, then yes he's a lunatic. Don't know about Batman though...
 

Schnee117

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Well they both wear green, and if you want to count him voting for over 30 characters and then asking people to vote for all of them, then yes he's a lunatic. Don't know about Batman though...
Joker wears Purple primarily. Only green that defines him is his hair.
 

Solfiner

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SKULL KID HYRULE WARRIORS




that is all.
 

NintenZ

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Here are some of his requests, STANLEY THE BUGMAN, BALLOON FIGHTER, WALUIGI, CHROM, KNUCKLE JOE, TAKUMARU, BABY MARIO AND LUIGI, POKEMON TRAINER, MIKE JONES, SLIPPY, PEPPY, MOTHER BRAIN, GROOSE, CALWIN, STRITCH. IKR?
 
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Frostwraith

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I didn't said it wasn't creative; just I didn't liked; was below my expectations.
~regarding the 'denying the G.A. Pac-Man', it's only his preference.. but at very least, Sakurai could give him a more Pac-Man moveset (in general, based in his games).

Not that will change anytime soon, but at least some recognition through Mii Costumes would be nice (and was that I was suggesting)
Well, I was just providing a possible explanation about the moveset and why Sakurai designed Pac-Man like he did.

Whether you like it or not, it's up to you.

There's quite a bit of stuff based on or inspired by his games:
- Neutral special: bonus fruits follow the same order as they appear in the original arcade game
- Side special: pretty much a recreation of what he does in the original arcade game
- Down special: spawns a fire hydrant from Pac-Land
- All Smash attacks have him spawn the ghosts
- The Final Smash is based on Super Pac-Man
- Similar to the side special, the dash attack is pretty much based on the only thing he does in the original arcade game

Sakurai basically only took inspiration from the old arcade games, what Pac-Man is best known for. The sole exception is the up aerial, based on the Pac-Man World games. Sure, he could have gone with a moveset that would include more elements from his more modern games, but it's clear that he focused on the retro era, adding some references to other arcade games Namco also did back then.

It may not be the moveset you expected or would've liked to see, but there's a clear logic behind it.
 
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Shroob

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Here are some of his requests, STANLEY THE BUGMAN, BALLOON FIGHTER, WALUIGI, CHROM, KNUCKLE JOE, TAKUMARU, BABY MARIO AND LUIGI, POKEMON TRAINER, MIKE JONES, SLIPPY, PEPPY, MOTHER BRAIN, CHROM, GROOSE, CALWIN, STRITCH. IKR?
Not that far fetched.:pt:
 

Schnee117

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Here are some of his requests, STANLEY THE BUGMAN, BALLOON FIGHTER, WALUIGI, CHROM, KNUCKLE JOE, TAKUMARU, BABY MARIO AND LUIGI, POKEMON TRAINER, MIKE JONES, SLIPPY, PEPPY, MOTHER BRAIN, GROOSE, CALWIN, STRITCH. IKR?
For some reason I was expecting much worse.
 

Schnee117

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Beating up a baby is okay?
Aside from being Babies Baby Mario and Luigi are far more reasonable than what I was expecting on the grounds they're actually Nintendo characters. No where did anyone say beating up babies was fine either.
 

NintenZ

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The requests aren't bad, it's just that some already have a role in the game (and the arguments he uses for them are awful) and GROOSE... and Calwin and Strich. Also their's more, but I could go on for a while. And I can't wait to see what the third-parties will be.

EDIT: Also Pokemon Trainer can't be in because of limitations from the 3DS.
 
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KenboCalrissian

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Speaking of Pac-Man World, I know his Smash model heavily resembles his look from there, but the design actually dates back to the first arcade cabinets, originating from the art work done for these games. His sprite in Pac-Land also heavily resembles this design, so both the Pac-Man World model and the Smash 4 model end up being a 3D rendition of said artworks.
I'm sure you don't mean this one...



Interestingly, very recently they released a candy tin mocked up like an arcade cabinet, and his design there is a dead ringer - but I can't find any examples of this on a real arcade cabinet.
 

Cutie Gwen

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The requests aren't bad, it's just that some already have a role in the game (and the arguments he uses for them are awful) and GROOSE... and Calwin and Strich. Also their's more, but I could go on for a while. And I can't wait to see what the third-parties will be.
You made us think they were much worse. You do have that problem though, you usually forget to explain or give examples in a post where you mention something. Not trying to slag you or anything, just something I've noticed
 

CyberWolfBia

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Well, I was just providing a possible explanation about the moveset and why Sakurai designed Pac-Man like he did.

Whether you like it or not, it's up to you.

There's quite a bit of stuff based on or inspired by his games:
- Neutral special: bonus fruits follow the same order as they appear in the original arcade game
- Side special: pretty much a recreation of what he does in the original arcade game
- Down special: spawns a fire hydrant from Pac-Land
- All Smash attacks have him spawn the ghosts
- The Final Smash is based on Super Pac-Man
- Similar to the side special, the dash attack is pretty much based on the only thing he does in the original arcade game

Sakurai basically only took inspiration from the old arcade games, what Pac-Man is best known for. The sole exception is the up aerial, based on the Pac-Man World games. Sure, he could have gone with a moveset that would include more elements from his more modern games, but it's clear that he focused on the retro era, adding some references to other arcade games Namco also did back then.

It may not be the moveset you expected or would've liked to see, but there's a clear logic behind it.
of course there's a logic behind it; and it's clear as crystal.
my only gripe it's that most of his moveset (or at least, the things he actually does; for instance.. Pac was never able to summon Ghosts, and he wouldn't never throw away food, lol) it's not Pac-Man, it's NAMCO.

and again, not because I don't like, doesn't mean that Sakurai isn't allowed to do (anyway, who am I to say such thing?);

I made a whole breakdown with everything I felt it is wrong about Pac's inclusion in Smash on the Unpopular Opinion Thread; not only his moveset, but everything else feels very unbalanced even compared to the others guest characters. Not even music from Pac-Land? .. ech..

but I can't be ungrateful with the game, since Little Mac, Duck Hunt, Ryu, are all characters I really wanted, and they were done perfectly (or even better). Pac for me is just a isolated disappointment (which was one of my most anticipated characters);
 
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NintenZ

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You made us think they were much worse. You do have that problem though, you usually forget to explain or give examples in a post where you mention something. Not trying to slag you or anything, just something I've noticed
Yeah, they felt worse in the moment, but they could be much worse, how worse? :smirk:
 
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Opossum

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Here are some of his requests, STANLEY THE BUGMAN, BALLOON FIGHTER, WALUIGI, CHROM, KNUCKLE JOE, TAKUMARU, BABY MARIO AND LUIGI, POKEMON TRAINER, MIKE JONES, SLIPPY, PEPPY, MOTHER BRAIN, GROOSE, CALWIN, STRITCH. IKR?
So why does it matter who he requested? They're his requests.

I hate the whole high-and-mighty above-it-all "LOOK AT THIS GUY, REQUESTING THESE CHARACTERS. PRETTY DUMB, RIGHT?" attitude so many people have. Honestly...
 

Cutie Gwen

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Yeah, they could be much worse, how worse. :smirk:
You're doing it again. Please remember to either describe what you're talking about or give examples. You're a nice guy/kid, but it's kind of irksome when you do that. You take criticism rather well though, better than someone who recently PMed me twice demanding I give them a 'reason why you suck' speech and then going 'lol butthurt' afterwards
 

NintenZ

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You're doing it again. Please remember to either describe what you're talking about or give examples. You're a nice guy/kid, but it's kind of irksome when you do that. You take criticism rather well though, better than someone who recently PMed me twice demanding I give them a 'reason why you suck' speech and then going 'lol butthurt' afterwards
Sorry! I'll stop!
So why does it matter who he requested? They're his requests.

I hate the whole high-and-mighty above-it-all "LOOK AT THIS GUY, REQUESTING THESE CHARACTERS. PRETTY DUMB, RIGHT?" attitude so many people have. Honestly...
Ok, sorry, sorry, they felt much MUCH worse in the moment. Alright?
 

Frostwraith

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NintenZ

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So why does it matter who he requested? They're his requests.

I hate the whole high-and-mighty above-it-all "LOOK AT THIS GUY, REQUESTING THESE CHARACTERS. PRETTY DUMB, RIGHT?" attitude so many people have. Honestly...
Also, it was more the fact that he requested so many and less the requests themselves, let me just clear that up. I don't have any problem with the requests (Two exceptions) it's just the number is outrageous!
 
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Roy is useless in Melee tho
I mean his character in Fire Emblem. I don't mind if he's bad in a Smash game, at least to most. I will admit that I'm really not fond of his design choices (noodle arms, spikey hair, and dead shade of red) Melee and PM went with, but I still gotta rep him.

Why do I still play him in Melee?

He might be a low-tier but I've seen more in him and two others for years, Yoshi and Pikachu. These are the only three I've seen potential in, and it's been realized for two a while ago. Even before truly getting into FE or caring about any of its characters besides "they're cool and I want more Fire Emblem when Brawl comes out," I was more impressed every time I looked at those three in the mid-late 2000's and throughout the 10's, but not with any other characters in low tier or mid tier, or at least not as much.

Not as good as Marth or top 8, but not as bad as #20. I think he's solid mid. I don't mind if someone thinks he's garbage in Melee, but I won't really adhere to it when people question that part of playing him.

I could very well be wrong, but I don't mind. It's worth the journey and leap of faith, and I could always expand on Sheik or Falcon later.
 
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