MintChipper
Smash Journeyman
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I think ports of Wii U games could be successful if they are at a discount, but that would depend if we get a controller anything like the gamepad, I hope it has a touch screen so Animal Crossing would be easier, but I think you're asking for too much right here, Nintendo prints money but they can't print out all those major games in one console's life cycle. I also really hate how they're showing news NEXT YEAR, because then the competition can look at this info and make a better console. Nintendo needs to play the waiting game, then the competitors will get impatient and announce plans for their new console so they can come out at the same time and compete.If It's to be successful it's gonna need to launch with one of the big three Smash, Zelda, Mario Kart/ Mario Main series game.
It'll need to listen to fans and understand what fans expect from those series. For example Smash 4 is great but it lacked focus on game modes. It's classic mode isn't anything like classic, and it needs better online modes such as stock and new stock new character modes. Mario Kart idk maybe more toggling options like Double dash mode, or special items able to turn on or off.
Smash Bros. NX- More focus on game play modes, more modes online, online stock matches, new stock new character mode, true classic mode such as fighting characters from Zelda on a Zelda stage, board platforms, break the targets, boss matches along the way such as Rayquaza, and Ridley.
The Legend of Zelda NX- Open World
Donkey Kong Country NX- Bring back the Kremlings and K Rool.
Animal Crossing NX- Console version of animal crossing, 4 player split screen so you can all contribute to your town at the same time. (If your playing with your family.) Perhaps start blending in stuff like farming into the franchise.
Star Fox NX- Good ole Star Fox game just continuing the drive the series forward.
Metroid Prime NX
- Good ole Metroid Prime game and drive the series forward.
Fire Emblem NX
- A console version of Fire Emblem, instead of a turn based rpg it'll be an Action Role-Playing Game.. for lack of better words a skyrim type of fighting system.
Pokemon NX
- First ever main series pokemon game in full 3D 1080P HD on a console.
Pokemon Spinoff NX- Let's continue playing as West! lol.
Mario Galaxy NX
Mario Sunshine NX
Mario 3D World NX
Super Mario Bros NX
Mario Kart NX
Mario Golf NX
Mario Strikers NX
Mario Tennis NX
Paper Mario NX
You'd think they'd hold it back a bit with things like Smash, Amiibo, and Splatoon raking in cash. They should probably make some launch titles that are worth getting too, something that people will recognize, like Metroid or something.The NX is not a good idea. Normally, consoles have a life cycle of five years before a new console is released. And normally the old console is supposed for a year to two years after the release of the new one.
The Wii U is on year three right now. Release a new console next year would a slap the balls to every Wii U owner. Yes, the console is under performing but just throwing your arms up in the air and saying "**** IT! Let's just make a new console and try again!" is not the answer.
It probably won't come out until 2017, the fact that they're willing to announce their plans their plans half way through the Wii U's life cycle is a sign that they've completely given up on the console and as a Wii U owner it really rubs me the wrong way.
Thank you for bringing this up, because I've been thinking about Sega's handling of the Saturn every time I hear people talking about the NX like it's going to happen so soon that we're basically done with big titles on the Wii U. I'm hoping Nintendo has the good sense to not repeat this mistake, because as somebody who just recently got a Wii U I'm going to be really pissed if, after adopting the console when I thought they were finally getting some solid titles on there, they decide to drop it because it's not doing so well.Okay guys, history time.
In the mid-90s 3D gaming was a new thing, and Sony had just hopped into the console gaming ring with it's shiny original console, the PlayStation. SEGA, realizing that the time of 2D was over, went ahead and released their next gen console, the Saturn. Never heard of the Saturn? Probably because it crashed and burned hard in the US. It was poorly supported by SEGA of America, was missing new installments in several key franchises (and usually substituted them for spin-offs) and sold terribly. Instead of trying to fix the console's problems, SEGA instead said "**** it. New console time" and announced that they were working on a new console in the middle of the Saturn's life cycle, effectively slapping every Saturn owner in the nuts and putting the final nail in the coffin.
Dreamcast came out, dead rock star console, ect.
Now, I'm not saying that Nintendo is going to die like SEGA and go third party. They have too much money and don't make as many stupid mistakes. I'm just saying that this has happened before and it didn't turn out so good.
They're completely pulling a Dreamcast with this one. Focusing on the Wii U a lot more is the best thing to do. And the fact that the NX is sounding to be a home console makes matters worse.The NX is not a good idea. Normally, consoles have a life cycle of five years before a new console is released. And normally the old console is supported for a year to two years after the release of the new one.
The Wii U is on year three right now. Releasing a new console next year would be a slap to the balls to every Wii U owner. Yes, the console is under performing but just throwing your arms up in the air and saying "**** IT! Let's just make a new console and try again!" is not the answer.
It probably won't come out until 2017, but the fact that they're willing to announce their plans half way through the Wii U's life cycle is a sign that they've completely given up on the console and as a Wii U owner it really rubs me the wrong way.
The reason why I'm worried is because they used the "third pillar" statement to weasel the DS onto the market. Originally it was presented as the so-called "third pillar" to stand aside the GCN and GBA. In hindsight, it was pretty clearly always intended to replace the GBA. Claiming that it was made to co-exist with the others was just some PR nonsense drummed up to avoid upsetting fans of the once-treasured Game Boy line.Also, last time I checked, NX would not be replacing both Wii U and 3DS. Did they change their statement?
I'm sure they'll keep them. There's no reason to discard such a successful line of figurines (although scalpers can be a problem). Alongside Nintendo Network, of course.Please, please, PLEASE let Amiibo still be a thing. They made TONS of money with the little guys, it would just make sense.
Agreed. Amiibo have become huge for Nintendo so quickly and they're more than aware of the fact that there is a huge demand for them. Making them obsolete now would only cause people to be upset and make things even worse for Nintendo financially. I doubt they'll be leaving any time soon.I'm sure they'll keep them. There's no reason to discard such a successful line of figurines (although scalpers can be a problem). Alongside Nintendo Network, of course.
Indeed. They just need to meet that said demand and prevent shortages from happening.Agreed. Amiibo have become huge for Nintendo so quickly and they're more than aware of the fact that there is a huge demand for them. Making them obsolete now would only cause people to be upset and make things even worse for Nintendo financially. I doubt they'll be leaving any time soon.
To be fair, with how popular they've gotten, I think it only makes sense for them to put functionality into more games. People are going to want to be able to use the amiibo that they bought. Plus, it seems like they're really only used for little bonuses and extras, nothing that really decides if it makes or breaks the game depending on if you have any amiibo.If amiibo is a success, then there is no point in dropping it. It doesn't make sense.
Granted, it may be seen as a "give us your money" thing now (due to them putting it in almost every game), but if it leads to profit... stay with it.
I really hope they don't do this. And the only reason the Wii U is "failing" is because most gamers today are simply spoiled and want to play nothing more than carbon Call of Duty clones for some reason... Remember when Shooter games used to be good? (Doom, Duke Nukem, Quake, ect.)So, Miyamoto talked about why he thinks the Wii U was a failure.
There was a lot of factors he listed, one of the big ones is that people just didn't get the system. I can see what he's getting at. Remember how so many of us were confused on if it was just some tablet add-on for the Wii or not back at E3 2012? The other big one was that he felt like the tablet undermined the console. They were hoping to create a system with unique games that took advantage of what you could do with a tablet and a controller, but the tablet concept wasn't so new anymore when the Wii U hit shelves.
Personally, I think he's right in both ways. But there are two big things that he's neglecting: people who want to play games on consoles and people who want to play games on a tablet rarely overlap.
The second thing he overlooked: the console's platformer-centric library. Platformers are great, but the fact that they dominate the console's small library really makes you feel like there's not a whole lot of choice. If you like platformers but not so much that you'd put them in your favorites, then you're kind of SOL with the Wii U.
Anyway, Miyamoto hopes that the NX manages to succeed where the Wii U failed. Although hearing it from the mouth of a Nintendo exec pretty much confirms my fears that they're going down a Saturn path.
http://www.gamesradar.com/miyamoto-wii-us-poor-sales-people-didnt-understand-system/
Honestly, they should have gotten better advertisements. You know, those that actually show the differences between Wii and Wii U? We can always blame Apple for popularizing the now-declining tablet market back in 2010. But at the same time, I think that made the GamePad easier to use.So, Miyamoto talked about why he thinks the Wii U was a failure.
There was a lot of factors he listed, one of the big ones is that people just didn't get the system. I can see what he's getting at. Remember how so many of us were confused on if it was just some tablet add-on for the Wii or not back at E3 2012? The other big one was that he felt like the tablet undermined the console. They were hoping to create a system with unique games that took advantage of what you could do with a tablet and a controller, but the tablet concept wasn't so new anymore when the Wii U hit shelves.
Personally, I think he's right in both ways. But there are two big things that he's neglecting: people who want to play games on consoles and people who want to play games on a tablet rarely overlap.
The second thing he overlooked: the console's platformer-centric library. Platformers are great, but the fact that they dominate the console's small library really makes you feel like there's not a whole lot of choice. If you like platformers but not so much that you'd put them in your favorites, then you're kind of SOL with the Wii U.
Anyway, Miyamoto hopes that the NX manages to succeed where the Wii U failed. Although hearing it from the mouth of a Nintendo exec pretty much confirms my fears that they're going down a Saturn path.
http://www.gamesradar.com/miyamoto-wii-us-poor-sales-people-didnt-understand-system/
I can agree with the name being the primary reason for confusion. They just need(ed) better advertising to differentiate the two systems. Most consumers don't have the time to check the differences. This whole Wii U-NX thing does give me a Dreamcast feeling as well, and I wouldn't really want to see Nintendo going third-party (like Sega) over a bunch of mistakes that can be fixed. I admit, if the system had released earlier than 2012-- way before iPad's introduction to market, maybe it (and the GamePad's alleged innovation) would've been a success. That could've also ended up in the Wii's demise, however... no one wants to discontinue a product that's selling very well. I do wish there were more games utilizing the GamePad to its (almost, if not) full potential.I'm glad that people are sharing my views on the NX.
First off, I thought that when Reggie said the next E3 they will be talking about the system, I thought they were jumping the gun. Will they go into some details about it, such as the controller and system design and spec? Will we get the system next year? 4 years is such a short cycle. It's as if Nintendo wants to cut their loses and move on rather than make more games and address the severe problems that the Wii U (and maybe even the company as a whole) has.
This definitely is a Dreamcast situation. Sega just moved on and just crashed and burned badly. Now, Nintendo could take a hit like this, but it's clear that releasing a console so soon is a poor move.
The Wii U had a terrible start for these two key reasons:
1. The Wii U GamePad is a gimmick that doesn't really overlap very well with gaming. What Nintendo did was to aim towards the casual market like they did with the Wii, so I think the GamePad was created for this reason. The problem is that, as a gimmick, it doesn't really work or is as innovative as the Wii's motion control. The GamePad is a tablet really... it's been there and done that. The Wii's motion control was revolutionary for what it was.
2. The advertising for this system was garbage. Nintendo really didn't advocate what the system is or what it could do very well. The poor advertising had the casual market confused as to whether the Wii U was a new system or an add-on for the Wii, the name alone was what confused the casual market. In fact, a person told me that they bought a Wii U game for their sibling... and they bought the Wii U game for their Wii. The public was that uninformed
I think that this ties into a lack of focus for Nintendo. How do we use the GamePad? What features should we promote? Should we go casual or hardcore?
While Nintendo makes a lot of innovation, the GamePad wasn't really... innovative. I could argue that it was a detriment if anything else. The thing with the GamePad is that we haven't had many games that capitalize on the gimmick while a large number of Wii games did capitalize on the motion control (even though some were bad waggle fests).
I do think the NX will replace the Wii U and they better have addressed their problems. With the bomb that was the Digital Event this year, causing Nintendo to lose stock in the process, the NX's release, in my eyes, is rapidly approaching.
What should they do? They should be a lot more gamer-centric and friendly. They should have a reasonable gimmick or not have one at all and they should have the console be a lot more powerful than the PS4 and Xbox One (instead of being slightly more powerful or less powerful than the PS3 and Xbox 360). If they want to survive, they should also delve into third party support more. They should have better advertising, one that shows why you should buy the NX over the competition. Why should the more mature audience care and buy the NX is something they should do.
They should probably even focus on reviving old series because that will draw people in. Continue Star Fox on the NX even after Zero, create a new F-Zero game that highlights what the NX could do, create the Metroid that everyone has been dying for. Mario, Mario Kart, Zelda, and Smash are all good system sellers, but you also want to think about your other franchises.
And that is what I think.
In short, I think the NX will be releasing soon and it's Nintendo's fault that they didn't really maximize on the Wii U's capabilities. They need to learn from their mistakes from the last console and add some features that people have been asking for. It is also important to revive old franchises and help 3rd party companies for 3rd party support. They need to have people give a damn about the system.
I don't think they should try to target the same audience as Xbox and PlayStation do. Having three very similar consoles on the market is a bad idea.What should they do? They should be a lot more gamer-centric and friendly. They should have a reasonable gimmick or not have one at all and they should have the console be a lot more powerful than the PS4 and Xbox One (instead of being slightly more powerful or less powerful than the PS3 and Xbox 360). If they want to survive, they should also delve into third party support more. They should have better advertising, one that shows why you should buy the NX over the competition. Why should the more mature audience care and buy the NX is something they should do.
They should probably even focus on reviving old series because that will draw people in. Continue Star Fox on the NX even after Zero, create a new F-Zero game that highlights what the NX could do, create the Metroid that everyone has been dying for. Mario, Mario Kart, Zelda, and Smash are all good system sellers, but you also want to think about your other franchises.
I for one can blame the PS3 for popularizing the "graphics *****" dilemma. Think about it. Ever since that was introduced with its tech demos at E3 2005, most people fell in love with those little pixels. That isn't hardcore. It is more like a casual player's first impression in a new video game, which isn't a bad thing, to say the least. We really need to understand that game consoles aren't always all about their specifications. Look at your average games article on IGN and you'll see what I'm talking about. My opinion, so yeah.Nintendo caring about hardcore gamers does not mean they will make every game like Call of Duty. Hardcore gaming has to do with things like high difficulty; they are all about gameplay. The stereotypical hardcore gamer does nothing but care about graphics and only graphics.
They would never make Mario games dark and edgy. That's just asking them to fall again.
Doom doesn't have a whole lot of color either. I mean, you have gray and red and I guess the keys are blue sometimes?If anything I guess that also explains why I think Doom actually still looks better than Call of Duty 20 years later, Look at all that limited pallete has to offer: It's more than all the gray and desaturation you see in modern shooters.
If I'm not mistaken a lot of people are suggesting going beyond the console and handheld having the same architecture and making the console and the handheld simply one unit. To me, as long as the cost is effective this seems like the best option for Nintendo. It's a logical step forward for both the Gamepad concept as well as Nintendo's overall success in the handheld market. The only qualm I have with it is that they only recently released the New 3DS, but who knows?Honestly, at this point I'm just waiting if both the new console and handheld will have that "same architecture" thing. It sounds promising when you think about it.
Well, the New 3DS is a revision of the 3DS. It's not something big. Kinda like the DSi XL. So a new handheld seems possible.If I'm not mistaken a lot of people are suggesting going beyond the console and handheld having the same architecture and making the console and the handheld simply one unit. To me, as long as the cost is effective this seems like the best option for Nintendo. It's a logical step forward for both the Gamepad concept as well as Nintendo's overall success in the handheld market. The only qualm I have with it is that they only recently released the New 3DS, but who knows?
If this is true I'm hoping to have backwards compatibility with both Wii U and 3DS in different capacities. And then we'll have all the virtual console games for both home consoles and handhelds in one massive love letter to Nintendo.