Funny how in a few weeks, the likelihood of a story mode has gone from "LMAO, will never happen", to really plausible.
Hell, just the name "Spirits" has me drooling at the possibilities.... But if we're being honest, I'd really hoped that a Subspace-like mode will NOT be in the base game.
Why? Because, as much as I loved the Subspace Emissary, it was a magor development hog and caused multiple things to get cut from Brawl from the strain of working on it alone. I would much prefer such a mode would be saved off for DLC, so that it doesn't interfere with anything in the base game, and they could spend more time ironing out the issues of the Subspace Emissary (like the absurd difficulty spikes).
So, I came up with a pretty bitchin' idea. Please, just ignore the fact that it's probably absolutely impossible.
What if this Spirits mode was actually just a slightly revamped Melee-ish Adventure Mode...... that acted as a prelude of sorts to the true story mode (also named Spirits)? Like, the path taken and the final level are slightly different for each character, and there are even some bosses thrown into the mix? The idea is, there are cutscenes before and after the mode that are different for everyone, that help set up the events of the true story mode along with the levels themselves..... and maybe after you clear this hypothetical mode with everyone, you get an extra cutscene that directly leads into the events of the true story mode and ends with a cliffhanger that will be resolved once you buy the true story mode as DLC?
Thoughts?