dream1ng
Smash Champion
- Joined
- Jul 24, 2016
- Messages
- 2,171
But some clearly were consolation prizes during Smash 4 as well. One was Geno, ffs. You don't need everything spelled out for you, you're smarter than that.Such a thing was never mentioned during Smash 4 and we don't even know if those characters were heavily requested anyway, so that's different. And it's not really cherrypicking and deciding who it does and doesn't apply to. We just know that that's the case based on what Sakurai said during Ultimate
And it is cherrypicking if your argument is what Mii costumes stand for and mean and then say "so we'll get [specific character]". Of the costumes, there are countless who could plausibly become characters next time (not because they were costumes, just because of who they are).
That's not the same as saying he was implying getting a costume was, like, the first step. There's no substantiated correlation.and we can't say for sure that the third-party costumes won't become playable in the next game.
Every single third-party we've ever received got included without being a costume beforehand. So it could happen just because there were a lot of costumes of notable candidates, but that doesn't mean x costume was a deliberate harbinger of x character.
Yeah, the reason is because doing those things doesn't lead to playability. Playability happens independently, and clearly does not require buildup through lesser content first.I'm pretty sure there were reasons for those contents from those series and why the others got in instead of them. That doesn't mean that they can't get in the next game.
And yes, it doesn't mean that they can't get in the next game. But it also doesn't mean getting that content, or a developer showing an interest (which countless have) is a reliable sign they will.
Well Ubisoft has clearly been pressing Sakurai since at least 4, for all the good that's done them. Suda51 has clearly been after Sakurai as well. Smash is a hot ticket. Again, you can't cherrypick, many devs have approached Sakurai or Nintendo about Smash, even more that we haven't publicly heard.Remember, Kojima was "begging" Sakurai about getting Snake in Melee, yet it resulted in the character getting the NEXT game instead and there was a reason for that.
It's also less likely Bethesda approaches Sakurai than they did before, given they're now a subsidiary with far less autonomy. They'd have to run it through MS, who clearly have their own people for Smash collaboration.
Btw this story is that they spoke to Nintendo, it amounted to "nothing serious", and then later Doom Slayer showed up. Regardless of the veracity or interpretation of the "nothing serious" to which those talks amounted, nothing here inherently indicates Slayer will get more than this down the road. It's not some promise of a gradually increasing role. It's that they talked to Nintendo, and eventually got a costume. Same story with Suda51. I would assume something similar happened with Ubisoft. And several of the indies.Again, we don't know the exact story behind those characters' appearances (unlike Doom Slayer) and Sakurai never mentioned Mii costumes as consolation prizes during Smash 4.
It doesn't mean he won't, but it certainly doesn't mean he will either. Again, you're focusing on something that doesn't just happen between id and Sakurai, yet you're restricting it to id and Sakurai.
All evidence so far is that highly requested characters being Mii costumes doesn't lead to them being playable characters. There is literally not one instance of that happening. No highly requested third-party character who is a Mii costume has had it lead to them being playable characters.So there's also zero evidence that highly requested characters being Mii costumes won't lead to them being playable characters either.
Now, again, that doesn't mean the character won't eventually become playable. But it being literally unprecedented means drawing a line between the two is entirely unfounded. If the character goes from costume to fighter, being a costume will likely be entirely incidental.
Like when Isabelle was upgraded from AT. Isabelle wasn't made a fighter because she was an AT, she was made a fighter because she's a notable, prevalent, popular character. That's why we would get Doom Slayer, if we did. Not because he was a costume. The root qualities determine the role.
I'm going to reiterate this question, because I'd like an answer:Some people do know who Gil is and more people likely would recognize him as a costume in Smash.
Though I did notice you trying to exaggerate things, as I never said "all" people would.
So if he's revealed, there wouldn't be a much much higher proportion of the people in the west going "who?" than normal, right?
Well all you said was having a fanbase in Japan made it a non-issue for Doom Slayer. You didn't say anything about size.But then again, Takamaru only has one game that, for a long time, was only in Japan. Heck, he probably wasn't even that well-known among Nintendo fans. So it's not comparable.
Takamaru has a fanbase in the west. Don't move the goalposts.
Because now it sounds like you're trying to qualify that by saying, well Takamaru isn't that well-known in the west. Even though... he is a costume. And an AT. Twice. And for you, that was enough for Doom Slayer. I mean you said having a Mii costume made being lopsided not a real hurdle.
I agree boons are cumulative, but I'm splitting them up because I think these points are all immaterial and want to specifically address why.The problem is, you're splitting up the reasons for what makes Doom Slayer's case more unique than others. It's not just because he's a Mii costume, it's not just because his company contacted Nintendo about his appearance, and it's not just because Sakurai described some costumes as consolation prizes. It's a combination of all those things with Doom Slayer, something you can't really say for other characters. It didn't help that you went back to Smash 4 when none of the costumes were compared to any of the ones in Ultimate anyway.
- I don't think being a Mii costume is indication of eventual playability. It's potentially indication of underlying qualities that lead to the costume which could also result in playability, but simply getting a costume is not a helpful indicator that the character will become playable.
- I think a company contacting Sakurai is even less meaningful because that's not as special as you think it is, nor is that any kind of guarantee the character will end up being playable. They approached Sakurai, he gave them a costume. That could very well be the end of the story.
- I think Sakurai describing costumes generally as consolation prizes means nothing for chances because that sentiment doesn't confer intent to make them playable, or even give enough specification to make that statement less open-ended. It means he just wanted to give the fans something. Which is funny because Dovahkiin was the one who showed up in the "fan pack", not Doom Slayer.
The only real benefit I see of being a costume for chances is not the costume itself, but simply the knowledge that the character exists within Sakurai's orbit. But a lot of characters do, so it's still not that salient. There is also the chance that future inclusion could be informed in part by Mii costume sales, but that is an entirely speculative theory, so embracing it as some definitive point would be flawed.
Also before you raise it that Mii costume sales list was based on recency, not all-time.