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Next Gen Attacks/Abilities

Tyrannotaur

Smash Ace
Joined
May 14, 2006
Messages
514
Location
Viridian City
NNID
Tyrannotaur
3DS FC
1075-0952-5696
Some pokes already have 2 different possible abilities...

Now, for that new ability. I like the idea...how about we call it Recoil Heal?

-Terywj...ou <Keyboard not connected. Press F1 to continue.>
Oh alright cool.

That name sounds good to me. Right to the Point.

(You need to fix that keyboard..;) )
 

Bowser King

Have It Your Way
Joined
Aug 7, 2007
Messages
4,737
Location
Ontario, Canada
i have a new ability ..

Shadow speed
Ghost and dark type pokemon raise there speed in darkness
pokemon that learn:Spiritomb,gastly,haunter,gengar,sablye,shuppet,banette Etc.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
i have a new ability ..

Shadow speed
Ghost and dark type pokemon raise there speed in darkness weather,in caves and dark areas
pokemon that learn:Spiritomb,gastly,haunter,gengar,sablye,shuppet,banette Etc.
Sounds good, but make it so that it raises speed in Darkness only, the rest just sounds
<Keyboard not connected. Press F1 to continue.>
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
If we're going to be making "2-typed" attacks...

Streamfire
Special Water
75 Pow/100 Acc
-Shoots a stream of water @ boiling temperature.
-Hits Grass types for super effective damage.

Aside from that...

Eerie Sound
Other Ghost
-- Pow/100 Acc
-Makes a creepy sound that lowers an opponents Defense and Special Attack.

Stone Fist
Physical Rock
100 Pow/75 Acc
-Slams a foe hard...may lower foe's Defense two levels.
 

9Kplus1

Smash Master
Joined
Jul 4, 2006
Messages
3,518
Location
Smogon (PM FC: 4256-7740-0627)
Move: Excitement
Acc: 100
Description: The user preforms a joyful dance that peps up the opppnent.

Effect: Restores opponent's HP by 50%, but, it causes confusion.

Move 2: Hyperquake
Acc:50
BP:175
PP:5
Description: A POWERFUL quake that the user sometimes can't control.

Effect: Hits foe... HARD

Secondary Effect: The user faints after the move hits if its HP is below 1/2. If not, then, the user takes 1/2 of its on HP away.
 

Cereal Rabbit

Smash Lord
Joined
Nov 13, 2007
Messages
1,536
Location
Davis, CA
Move: Happy Rush
Physical
Type: Normal
Acc: --
BP: 60
pp: 15
Effect: The user is limited to one attack, as your speed increases for 2-3 turns.
Effect 2: Your speed is returned and you
Description: The Pokemon runs a strong hormone that excites the Pokemon into a continuous attack.

It's like Trash or Dragon Rage that stays the same attack, but increases your speed.
EDIT: Now that I think about it... sorta broken sounding.

Move: Mind Trap
Special
Type: Psychic
Acc: 90
BP: 15
PP:30
Effect: Traps your opponent for 3-5 turns
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울
@Hyperquake: I'm guessing this hits your partner in doubles too, right?

@Happy Rush: What happened to the second effect??

Stone Trap
Special Rock
40 pow/90 acc/15 pp
~Prevents foe from escaping for 3 turns.
Learned by: Golem, Rhyperior, Swampert, Probopass

Shadow Blitz (Might have to change the name)
Physical Dark
50 pow/100 acc/10 pp
~Always strikes first.
Learned by: Umbreon, Honchkrow, Darkrai, Hakking
 
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