That's what I was looking for, and I thiiiiink I get it, but this video was really confusing with the explanation at first.
Here's the part that's worth paying attention to regarding Melee-Pivots vs this.
PM Pivots are tougher to input quickly the Melee-way because they're sensitive in a different way. Pivot T-Tilts take a moment of delay before being initiated for instance, but they're much easier. I can Pivot the Melee pivots in Melee just fine (crouch and all tilts/jab/etc included), but PM everything is slower. There's a bigger lineancy range to get them, but that sacrifices the responsiveness that came with being precise.
AKA, they're difficult to do if you want to be on the fastest frame, but much easier to do if you do them on the slower frames.
1) Melee-style Pivots in PM are tedious to do quickly but WAY easier than everyone seems to imply.
(like seriously they're REALLY easy)
2) This looks like it allows for the fastest-frame Melee-style Pivots basically every time, and just as easy.
(simply conditional with the C-Stick thing)
So I want it for the speed since that's very observably happening in the vid.
@
Dakpo
Is it...
-Hold C-Stick DOWN
-Dash-Dance
-Press DOWN on control stick
-Then U-Tilt
To get the G&W U-Tilt in the vid?
Did I get this part right about inputs? That's what seemed really quickly said in the vid and confusing at that.
I could try, but I have 2 wounded fingers and can't play until they're healed. lol