mood4food77
Smash Hero
- Joined
- Oct 6, 2005
- Messages
- 5,964
Hey guys, I made a new team for shoddy and was playing around with it. It's an okay team, still needs a few tweaks here and there but it's done a decent job.
Here's the team at a glance:
Let's step into each poke for a better look-see:
Machamp @ Leftovers
No Guard / Adamant
240 HP / 248 Atk / 16 SpD / 6 Spe
Dynamic Punch
Payback
Bullet Punch
Ice Punch
Simply put, Machamp leads ****. The only lead it fears is Heatran (since they now sometimes carry Overheat to net the OHKO on Machamp). It stops BP leads, SR leads, anything. Such a good momentum builder and I absolutely love using this thing. He's basically the best lead ever.
Synergy:
Flying- Rotom-W, Heatran
Psychic- Starmie, Heatran
Starmie @ Chioce Scarf
Natural Cure / Timid
252 SpA / 252 Spe / 6 Def
Surf
Thunderbolt
Ice Beam
Psychic / Grass Knot
4 Attack Choice Scarf Starmie does wonders for my team. Now my team has less problems with Gyarados, Starmie, and Gengar thanks to this little beast. Thanks to Wave+ and IceArrow for mentioning the set. Great asset to my team as now I have a reliable way of revenge killing enemy pokes. I may replace Psychic with Grass Knot if the need comes up, but Psychic is there to help deal with Machamp better. The need hasn't come up but there is always the possibility of using it.
Synergy:
Electric- Rotom-W, Breloom
Grass- Breloom, Heatran, Staraptor
Bug- Machamp, Rotom-W, Heatran, Staraptor
Dark- Machamp, Breloom, Heatran
Ghost- Heatran, Staraptor
Rotom-W @ Leftovers
Levitate / Bold
252 HP / 168 Def / 90 Spe
Thunderbolt
Shadow Ball
Hydro Pump
Will -o- Wisp
Bulky Rotom-W goes a long way. I don't have the need for a revenge killer on this team and this bulky set, combined with Will -o- Wisp, allow me to take care of many physical threats. I had Snorlax in this spot but that didn't work out at all. Hydro Pump helps my team check a lot of threats to my team.
Synergy:
Dark- Machamp, Breloom, Heatran
Ghost- Heatran, Staraptor
Breloom @ Toxic Orb
Poison Heal / Adamant
14 HP / 252 Atk / 244 Spe
Spore
Substitute
Seed Bomb
Focus Punch
Sporesubpunch Breloom works great. He doesn't have a large need for Stone Edge as my team already has Starmie and Rotom to deal with flying types. The combo of Spore and Substitute guarantee that this little guy takes off a huge chunk of damage for the switch-in. He is a great stall-breaker and having access to Spore is huge for my team.
Synergy:
Fire- Starmie, Heatran
Flying- Rotom-W, Heatran
Psychic- Starmie, Heatran
Ice- Starmie, Heatran
Heatran @ Leftovers
Flash Fire / Naive
252 SpA / 252 Spe / 6 HP
Substitute
Fire Blast
Earth Power
Explosion
Ah, the number 1 poke in the meta-game. His typing creates awesome synergy with my team and with Substitute, scouting is always helpful. He tends to lure out opposing Heatran only for them to eat an Earth Power. Explosion allows him to remove a possible threat from the match (like Scarf Flygon) and allow my other team members to finish the match. Heatran is an amazing poke and really, nothing can take this spot.
Synergy:
Water- Starmie, Breloom
Ground- Rotom-W, Breloom, Staraptor
Fighting- Starmie, Rotom-W
Staraptor @ Lum Berry
Intimidate / Adamant
252 Atk / 252 Spe / 6 Def
Brave Bird
Close Combat
Substitute
Roost
Oh what a surprise, I'm using Staraptor. But this time it's different. He's not scarfed but instead it's the SubRoost set, courtesy of kirbyraeg. With this set, he can scout and heal off any damage he took from SR and Brave Bird, this makes no need for Wish support nor Rapid Spin support. The two moves offer a lot of power and good type coverage. He's predominantly used as a late game sweeper.
Synergy:
Rock- Machamp, Breloom
Ice- Starmie, Heatran
Electric- Rotom-W, Breloom
Team Threats:
-Zapdos gives this team hell for obvious reasons. I can hit it with Starmie's Ice Beam but outside of that, it's a ***** to deal with.
-Starmie is pretty much the bane of this team, especially 4 attack LO Starmie. I faced it once and there was literally nothing I could do to stop it.
-Bulky DD Gyarados also gives me some problems, especially those with bounce, not as bad as Zapdos or Starmie, but still it's a pain. I pretty much have to play around it and force it into making a mistake against Starmie, Rotom-W, or Staraptor.
-Jolteon is tough for my team. He is beatable but still a pain. LO Jolteon is a ***** and a half, I have to hope Machamp is still alive and at full health so it can revenge kill it (it sounds weird but a full life Machamp can take a specs Thunderbolt and OHKO with Dynamic Punch). So annoying to deal with.
-Gengar, in a similar situation to Jolteon but not as bad. I have Psychic on Starmie to get the kill and Machamp can possibly 2HKO it with Payback to Bullet Punch without it being OHKO'd by Shadow Ball (since Gengar never runs Psychic). Rotom can take any non-boosted Shadow Ball and then deal a good portion of damage to Gengar. He's a bit of a problem but he's not as bad as the rest.
When I find another poke that causes problems, I'll let you know because as of right now, it's the only one that really gave my team trouble.
Thank you guys for your time and I hope you enjoy.
Here's the team at a glance:
Let's step into each poke for a better look-see:
Machamp @ Leftovers
No Guard / Adamant
240 HP / 248 Atk / 16 SpD / 6 Spe
Dynamic Punch
Payback
Bullet Punch
Ice Punch
Simply put, Machamp leads ****. The only lead it fears is Heatran (since they now sometimes carry Overheat to net the OHKO on Machamp). It stops BP leads, SR leads, anything. Such a good momentum builder and I absolutely love using this thing. He's basically the best lead ever.
Synergy:
Flying- Rotom-W, Heatran
Psychic- Starmie, Heatran
Starmie @ Chioce Scarf
Natural Cure / Timid
252 SpA / 252 Spe / 6 Def
Surf
Thunderbolt
Ice Beam
Psychic / Grass Knot
4 Attack Choice Scarf Starmie does wonders for my team. Now my team has less problems with Gyarados, Starmie, and Gengar thanks to this little beast. Thanks to Wave+ and IceArrow for mentioning the set. Great asset to my team as now I have a reliable way of revenge killing enemy pokes. I may replace Psychic with Grass Knot if the need comes up, but Psychic is there to help deal with Machamp better. The need hasn't come up but there is always the possibility of using it.
Synergy:
Electric- Rotom-W, Breloom
Grass- Breloom, Heatran, Staraptor
Bug- Machamp, Rotom-W, Heatran, Staraptor
Dark- Machamp, Breloom, Heatran
Ghost- Heatran, Staraptor
Rotom-W @ Leftovers
Levitate / Bold
252 HP / 168 Def / 90 Spe
Thunderbolt
Shadow Ball
Hydro Pump
Will -o- Wisp
Bulky Rotom-W goes a long way. I don't have the need for a revenge killer on this team and this bulky set, combined with Will -o- Wisp, allow me to take care of many physical threats. I had Snorlax in this spot but that didn't work out at all. Hydro Pump helps my team check a lot of threats to my team.
Synergy:
Dark- Machamp, Breloom, Heatran
Ghost- Heatran, Staraptor
Breloom @ Toxic Orb
Poison Heal / Adamant
14 HP / 252 Atk / 244 Spe
Spore
Substitute
Seed Bomb
Focus Punch
Sporesubpunch Breloom works great. He doesn't have a large need for Stone Edge as my team already has Starmie and Rotom to deal with flying types. The combo of Spore and Substitute guarantee that this little guy takes off a huge chunk of damage for the switch-in. He is a great stall-breaker and having access to Spore is huge for my team.
Synergy:
Fire- Starmie, Heatran
Flying- Rotom-W, Heatran
Psychic- Starmie, Heatran
Ice- Starmie, Heatran
Heatran @ Leftovers
Flash Fire / Naive
252 SpA / 252 Spe / 6 HP
Substitute
Fire Blast
Earth Power
Explosion
Ah, the number 1 poke in the meta-game. His typing creates awesome synergy with my team and with Substitute, scouting is always helpful. He tends to lure out opposing Heatran only for them to eat an Earth Power. Explosion allows him to remove a possible threat from the match (like Scarf Flygon) and allow my other team members to finish the match. Heatran is an amazing poke and really, nothing can take this spot.
Synergy:
Water- Starmie, Breloom
Ground- Rotom-W, Breloom, Staraptor
Fighting- Starmie, Rotom-W
Staraptor @ Lum Berry
Intimidate / Adamant
252 Atk / 252 Spe / 6 Def
Brave Bird
Close Combat
Substitute
Roost
Oh what a surprise, I'm using Staraptor. But this time it's different. He's not scarfed but instead it's the SubRoost set, courtesy of kirbyraeg. With this set, he can scout and heal off any damage he took from SR and Brave Bird, this makes no need for Wish support nor Rapid Spin support. The two moves offer a lot of power and good type coverage. He's predominantly used as a late game sweeper.
Synergy:
Rock- Machamp, Breloom
Ice- Starmie, Heatran
Electric- Rotom-W, Breloom
Team Threats:
-Zapdos gives this team hell for obvious reasons. I can hit it with Starmie's Ice Beam but outside of that, it's a ***** to deal with.
-Starmie is pretty much the bane of this team, especially 4 attack LO Starmie. I faced it once and there was literally nothing I could do to stop it.
-Bulky DD Gyarados also gives me some problems, especially those with bounce, not as bad as Zapdos or Starmie, but still it's a pain. I pretty much have to play around it and force it into making a mistake against Starmie, Rotom-W, or Staraptor.
-Jolteon is tough for my team. He is beatable but still a pain. LO Jolteon is a ***** and a half, I have to hope Machamp is still alive and at full health so it can revenge kill it (it sounds weird but a full life Machamp can take a specs Thunderbolt and OHKO with Dynamic Punch). So annoying to deal with.
-Gengar, in a similar situation to Jolteon but not as bad. I have Psychic on Starmie to get the kill and Machamp can possibly 2HKO it with Payback to Bullet Punch without it being OHKO'd by Shadow Ball (since Gengar never runs Psychic). Rotom can take any non-boosted Shadow Ball and then deal a good portion of damage to Gengar. He's a bit of a problem but he's not as bad as the rest.
When I find another poke that causes problems, I'll let you know because as of right now, it's the only one that really gave my team trouble.
Thank you guys for your time and I hope you enjoy.