(sorry if already found)
i was messing around in training working on some technical stuff, and i noticed that most characters dont die from the normal chainspike. Since i was practicing on a DDD, i decided to try something. When i got to the end of the level where you usually would spike after a downthrow, i would down throw, jump out and neutral air, use your second jump than spike. i tried it with one of my friends, and with bigger, heavier characters, it can be done with almost no chance of the character air dodging or doing an attack. Im not sure if it will work on smaller chars (the times i tested it i could never get the Nair to land) but im sure its possible. if someone could confirm this, so that i know my friend is not DI ing wrong or something, please do. Ill post a vid soon to show exactly what i mean, becuase i kno i gave a pretty vague explanation.
with some testing, i have found that this technique will work on every character except for kirby, jigglypuff, and ice climbers, some better than others, and of course there are certain percentages that it has to be done by. characeters who cant be chain grabbed will have to be grabbed and down threw at the edge to get the nair while they are off the level, and on some characters, this added nair looks like its the difference between killing the opponent, and just spiking them and they recover. I believe this could be a huge part of falcos game, if incorporated correctly.
i was messing around in training working on some technical stuff, and i noticed that most characters dont die from the normal chainspike. Since i was practicing on a DDD, i decided to try something. When i got to the end of the level where you usually would spike after a downthrow, i would down throw, jump out and neutral air, use your second jump than spike. i tried it with one of my friends, and with bigger, heavier characters, it can be done with almost no chance of the character air dodging or doing an attack. Im not sure if it will work on smaller chars (the times i tested it i could never get the Nair to land) but im sure its possible. if someone could confirm this, so that i know my friend is not DI ing wrong or something, please do. Ill post a vid soon to show exactly what i mean, becuase i kno i gave a pretty vague explanation.
with some testing, i have found that this technique will work on every character except for kirby, jigglypuff, and ice climbers, some better than others, and of course there are certain percentages that it has to be done by. characeters who cant be chain grabbed will have to be grabbed and down threw at the edge to get the nair while they are off the level, and on some characters, this added nair looks like its the difference between killing the opponent, and just spiking them and they recover. I believe this could be a huge part of falcos game, if incorporated correctly.