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New Smash Bros for WiiU

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Aurane

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I'm working on a moveset for Meloetta today. I'll be posting it for you fellers to see today.
Also, went to drive to the store today, but I couldn't see through the windshield: it was too Misty... :3
inb4metalkawaais
 

BlueberrySyrup

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Dear Sakurai, please give us the ability to set character voices as English or Japanese.

I would love to have Pit's Japanese voice but keep Sonics English.

Kthnx. :(
 

BlueberrySyrup

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LOL Slowpoke xD

They might get mad, but really. My most anticipated character for Smash 4 is.... Idk ;_;

If there's any Mother, that's it def.

Bring back Fourside.

My dream game is now there.
 

Sephirothxxx

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LOL Slowpoke xD

They might get mad, but really. My most anticipated character for Smash 4 is.... Idk ;_;

If there's any Mother, that's it def.

Bring back Fourside.

My dream game is now there.
Fourside would rock. I also loved the music there.

Yeah you know it's legit when we get in trouble for derpin and have to deal with peopple like shortie...er I meant our "mother"
 

BlueberrySyrup

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LOL Derpin'

We're still keeping it smash related and keeping the pokemon talk out <. <

Besides Roy who do you want in Smash from FE?

I really really really want Lyn

also White Mage cuz she's a girl and would be amazing, I want a magic character. ;_;

Has Sakurai said anything about adding magic characters?

We need some more based kinda off of that imo..
 

Sephirothxxx

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Either lyn or lance.I think it would be nice to have lance even though he's such a minor character.

Also, I can't wait until later on in the day when the hype gets insane. Thats always the best time to be in this thread.

And I have no idea about what sakurai plans to do with magic characters.
 

BlueberrySyrup

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Imagine if Sakurai released an update today, I'd be happy xD

Also I think Joshua or Marisa would be REALLY cool too, even though they're not main.

Lyn would probably fit in more though, I also want Marth to be less ugh ;_;

> Lucas main don't blame me.
 

Metal Overlord

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*brainstorm/noobish idea incoming*

Maybe you could use the NFC tech in Smash for a seperate mode where Assist Trophies or maybe even regular trophies become playable in some form alongside the main playable characters in some sort of strategy-esque minigame? But since there's gonna be a bunch of Assist Trophies, let alone Trophies, maybe you could create your own team of Trophies from a set of say, 5 of them? Where the NFC tech comes in is that you would have to buy these real-life trophies and set them on the Wii U tablet's screen a la Skylanders in order to download them and use them in the mode

Another idea is that for DLC characters, instead of just buying the DLC the normal way through the online store or whatever, you could buy their real life trophy rendition and then enter the code that comes on the bottom of the trophy to download the character on the system. That way, you could gain a real-life collectible and it would be a unique way of promoting add-on content instead of just buying a boring, old Wii U Points card or whatever

I'd really like to see feedback on this idea
 

Sephirothxxx

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*brainstorm/noobish idea incoming*

Maybe you could use the NFC tech in Smash for a seperate mode where Assist Trophies or maybe even regular trophies become playable in some form alongside the main playable characters in some sort of strategy-esque minigame? But since there's gonna be a bunch of Assist Trophies, let alone Trophies, maybe you could create your own team of Trophies from a set of say, 5 of them? Where the NFC tech comes in is that you would have to buy these real-life trophies and set them on the Wii U tablet's screen a la Skylanders in order to download them and use them in the mode

Another idea is that for DLC characters, instead of just buying the DLC the normal way through the online store or whatever, you could buy their real life trophy rendition and then enter the code that comes on the bottom of the trophy to download the character on the system. That way, you could gain a real-life collectible and it would be a unique way of promoting add-on content instead of just buying a boring, old Wii U Points card or whatever

I'd really like to see feedback on this idea
I love that idea. It's brilliant. Although, if they really will have dlc characters I don't know how long they'd actually distribute trophies. (I'm considering money spent on making them.)

Maybe through another way? Like cards as we brought up earlier?

honestly I dont want characters to be DLC......
 

BlueberrySyrup

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I would love DLC

Also, no I meant by Nintendo News announcing something Sakurai stated

Idk just anything would be nice
 

Aurane

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Meloetta:

Original Differences:


(B): Echoed Voice: She lets out a cry, shooting a sonic boom in front of herself. When it hits someone, they get paralyzed for a short time. Hit them three times with this move, and they'll be launched off. After the third time using this move, she'll stand and breath real quick, then get back to fighting.

(B)>: Round: She grabs forward. If she does, she'll circle the opponent, singing. The song causes more damage depending on the opponent's %. She'll then use her psychic powers and push them forward. You can also press (B) and push early.

(B)v: Relic Song: She sings the Relic Song. Anyone nearby will fall asleep. She becomes invincible for a short time, and transforms into her Pirouette Forme.

(B)^: Acrobatics: She performs a triple jump, spinning in mid air. If she's not holding an item, she can grab opponents and jump off of them. Afterwards, she'll have action.

Pirouette Forme Differences:


(B): Wake-Up Slap: She slaps the opponent. If they're asleep, they take a huge amount of damage and knockback. This move already has a high Knockback as is. This move can be spammed three times, but after slapping the third time, she'll step backwards. If there's a pit, she'll dodge roll forward.

(B)>: U-Turn: She darts forward, and will try to grab someone. Press (B) after using the move to perform a karate kick. If not, she'll just try to grab. If she does grab someone, she'll sesmic toss the opponent to her previous spot with a back throw. In mid air, she'll lose action if she doesn't kick.

(B)v: Relic Song: She sings the Relic Song. Anyone nearby will fall asleep. She becomes invincible for a short time, and transforms into her original forme.

(B)^: Acrobatics: She performs a triple jump, spinning in mid air. If she's not holding an item, she can grab opponents and jump off of them. Afterwards, she'll have action.
~~~
Final Smash (Original): Perish Song
She starts singing a moody song. After three seconds after the song, anyone near her will auto die by being flung very quickly. She can move by floating in midair. She's a little bit slower than Sonic in this forme, but has 100% fantastic handling.

Final Smash (Pirouette Forme): Close Combat
If someone's in eyesight, she dashes at them, then starts beating the crap out of them in a mini clip. The final blow is an uppercut that auto kills them. Like CFalcon's FS.

(Just something I made real quick. Any thoughts?)
 

Sephirothxxx

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Meloetta:

Original Differences:


(B): Echoed Voice: She lets out a cry, shooting a sonic boom in front of herself. When it hits someone, they get paralyzed for a short time. Hit them three times with this move, and they'll be launched off. After the third time using this move, she'll stand and breath real quick, then get back to fighting.

(B)>: Round: She grabs forward. If she does, she'll circle the opponent, singing. The song causes more damage depending on the opponent's %. She'll then use her psychic powers and push them forward. You can also press (B) and push early.

(B)v: Relic Song: She sings the Relic Song. Anyone nearby will fall asleep. She becomes invincible for a short time, and transforms into her Pirouette Forme.

(B)^: Acrobatics: She performs a triple jump, spinning in mid air. If she's not holding an item, she can grab opponents and jump off of them. Afterwards, she'll have action.

Pirouette Forme Differences:


(B): Wake-Up Slap: She slaps the opponent. If they're asleep, they take a huge amount of damage and knockback. This move already has a high Knockback as is. This move can be spammed three times, but after slapping the third time, she'll step backwards. If there's a pit, she'll dodge roll forward.

(B)>: U-Turn: She darts forward, and will try to grab someone. Press (B) after using the move to perform a karate kick. If not, she'll just try to grab. If she does grab someone, she'll sesmic toss the opponent to her previous spot with a back throw. In mid air, she'll lose action if she doesn't kick.

(B)v: Relic Song: She sings the Relic Song. Anyone nearby will fall asleep. She becomes invincible for a short time, and transforms into her original forme.

(B)^: Acrobatics: She performs a triple jump, spinning in mid air. If she's not holding an item, she can grab opponents and jump off of them. Afterwards, she'll have action.
~~~
Final Smash (Original): Perish Song
She starts singing a moody song. After three seconds after the song, anyone near her will auto die by being flung very quickly. She can move by floating in midair. She's a little bit slower than Sonic in this forme, but has 100% fantastic handling.

Final Smash (Pirouette Forme): Close Combat
If someone's in eyesight, she dashes at them, then starts beating the crap out of them in a mini clip. The final blow is an uppercut that auto kills them. Like CFalcon's FS.

(Just something I made real quick. Any thoughts?)

Asage thats really decent. This could go over really well. I like the time you put into this, it looks like it would really well in smash.
 

Aurane

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Definatly. But my hopes are on Victini, who could be a girl. His origin is the Greek Mythology Goddess named Nike, who proclaimed Victory.

Anyways, if any of you wish to see my other movesets, please do look at them here.
Comment/Rate there, please (Cause I think people think it died).
 

BlueberrySyrup

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Hopefully Victini could be added in somehow, maybe a Pokeball.

I don't see him being playable, although standing still he'd be kinda funny bouncing around.
 

Metal Overlord

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@Sephiroth- Thanks. This is just one idea I had that I feel would accurately satiate two of some of my greatest desires for this game:

1. For the devs to go all out with the game and surprise everyone with new features and content

2. For the game to be supported post-release for the devs
 
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