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New Smash Bros for WiiU

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Just saw Popeye's Starfy moveset

[collapse=Starfy]Starfy

Starfy is an extremely mobile character who can easily move from the other side to the stage to the opposite side. He's gonna rely a lot on his mobility to hit confirm on his opponents due to his lack luster range, damage and KO ability. Basically, the key to winning with Starfy is to damage the opponent little by little.[/collapse]
Did I get it right?
 

TheFirstPoppyBro

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Just saw Popeye's Starfy moveset

[collapse=Starfy]Starfy

Starfy is an extremely mobile character who can easily move from the other side to the stage to the opposite side. He's gonna rely a lot on his mobility to hit confirm on his opponents due to his lack luster range, damage and KO ability. Basically, the key to winning with Starfy is to damage the opponent little by little.[/collapse]
Did I get it right?
Did you get what right?
 

Starphoenix

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If Snake returns in the next game I guarantee you Raiden will be the Assist Trophy this time around. Heck, might even be a second character... :X
 
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CRAP. Wait first

[collapse=Starfy]Starfy

Starfy isn't what you think he is. He actually has a lot of moves that can KO easily. He does fairly well in ground and air combat. The only problem though is his speed and mobility options. His side B and neutral B leave him in helpless state opening him for a huge hit and Starfy isn't so fast on ground and air. From the looks of it, he also has short range.[/collapse]
UM.... This guy is sounding like he's inferior to Toad, Popeye. Mind if you give him more buffs in his moveset? Like more options to move around the stage?

@Nick: I hope it's the Raiden from MGS 2 :troll:
 
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@Nick: OH WOW..... I can't believe I forgot about MGS: Rising. I don't know.... Maybe it's because Snake is not in the game unless I'm missing something.

Oh and, **** yeah to that theme. I got my hands on the game for a while ONLY. Landing an objection isn't... so hard as what people said. Basically, I just found myself objecting assists then raw tagging.

Toad

With his stubby legs and repeated history of being kidnapped, Toad doesn't seem like much of the fighting type. When the going gets tough, Toad shows what he's made of with his super speed and super strength. Given his size, Toad can move around quite easily and use his strength to catch the opponent literally off guard and to strike at various angles with fury.

Translation: Toad has no trouble when it comes to getting into his opponent. He can easily confuse his opponent thanks to his numerous amount of mix up options. He can easily rush down or escape from the enemy without worrying about being baited or punished. He's also fast and all his attacks deal great damage, knockback and power. Despite this though, Toad is extremely easy to kill so making a mistake might hurt Toad a lot.

Toad can also be an item based, zoner, etc. type of character. There are like a lot of Toad movesets in this thread which makes his playstyle questionable.
 

PsychoIncarnate

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Misty appeared naked on a card in the card game.

I HAVE that card. Apparently they never translated it to English, but I have the Japanese version

But in all seriousness, she still is one of my favorite trainers, but here pokemon aren't exactly epic or very good characters in smash.

What, Psyduck, Gyaradose, Starmie...? Goldeen?

Interesting fact about Goldeen

Compare Peter Lorre to Seaking



 
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@Psycho: Then again, I do not know much about Pokemon......

But that comparison is........ interesting....
 

TheFirstPoppyBro

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CRAP. Wait first

[collapse=Starfy]Starfy

Starfy isn't what you think he is. He actually has a lot of moves that can KO easily. He does fairly well in ground and air combat. The only problem though is his speed and mobility options. His side B and neutral B leave him in helpless state opening him for a huge hit and Starfy isn't so fast on ground and air. From the looks of it, he also has short range.[/collapse]
UM.... This guy is sounding like he's inferior to Toad, Popeye. Mind if you give him more buffs in his moveset? Like more options to move around the stage?

@Nick: I hope it's the Raiden from MGS 2 :troll:
The helpless state thing only happens when the move ends OFFSTAGE. He also has a relatively fast attack speed to make up for his semi-short range. This attack speed also gives him fair mobility. His only real setback that isn't truly compensated for is his relatively poor speed(being only slightly faster than Lucario).
 
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The helpless state thing only happens when the move ends OFFSTAGE. He also has a relatively fast attack speed to make up for his semi-short range. This attack speed also gives him fair mobility. His only real setback that isn't truly compensated for is his relatively poor speed(being only slightly faster than Lucario).
OH

Thanks for clarifying that
HUUUUARRGH. I have made the strongest roster in the whole world.

 

Conviction

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Awh, anti furry couldn't take the truth?
Awh, Shortie can't take the truth?
Shut the **** up

Chrono and Shortie: the next Kuma and SmashChu? :awesome:
I was considering this

Both of you should stop fighting now. All you're doing is yapping at each other.

:phone:
Like mini dogs?

Nah, let 'em keep goin', both are pretty outspoken so if they really get to be a problem, then just report them
Don't you do it, I like to watch this. LOL

@Shortie
Slippy and Krystal were both important, they have equal shots at making it into SSB4.


:phone:
No.

anybody got ideas?
I got one,

how about shutting up?

HUUUUARRGH. I have made the strongest roster in the whole world.

Perfect
 
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@Iblis: LOL

@Kuma: Just checked out the wiki.... 3 man tag - team that some how resembles SF but doesn't? Sounds cool to me but since I haven't got that game yet, I can't say much.
 

Starphoenix

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This below is how this thread is making me feel right now.



Starving for some legitimate discussion. Perhaps I should not be scrounging around on a video game board then huh?
 

Starphoenix

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I guess the truth is I am just tired of this thread. Straight up. Only reason I come here is because I already am on the internet most of the time and am bored. Oh well...
 

JavaCroc

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If we're getting a stupid Metroid rep, it BETTER be Dark Samus.



I don't know what it's doing right there, but it looks lighty, and tenticle rapey, that combo is not often seen. A must for Smash.
Well, I don't necessarily want Dark Samus for his fully-charged Hyper Beam (the tentacle **** you refer to :p), but I'd like Dark Samus in SSB4 even if her time has passed.

I wanna let you guys know that I'm returning to my Victini Blog, and I have animations coming up. Here's his battle stance:


Dunno if you care or not, but it's just a heads up. BTW I watched both Victini movies, White being in Japanese, Black being in English.
Cool. Looking forward to whatever you create next.

anybody got ideas?
OK, I'll put something together. I've posted ideas for Coin Launcher mode before, but I haven't updated the ideas since. Here goes a new Coin Launcher table.

Coin Launcher - Nintendoified
(Under Construction)



Tables

This is the big addition to Coin Launcher that provides all the diversity and challenge that Brawl's Coin Launcher needed. Upon starting Coin Launcher mode, the table is set to the default table, which looks much like Brawl's Coin Launcher table but with a Smash Bros. symbol on the floor of the table. However, after a Vs. mode-type countdown, the table flips either clockwise or counter-clockwise to a new table.

Once changed to a new table, a timer appears in the top left portion of the screen, showing how much time you have on a particular table. Once the countdown ends, the table flips over again for a new table.

The tables themselves will be described below. Each table is reflective of a certain Nintendo franchise or game.

[COLLAPSE="NEW! Yoshi's Island"]Hop! Hop! Donut Lifts

This table takes place in an upwards-scrolling area in Yoshi's Island, based mostly off the Hop! Hop! Donut Lifts level in the original game (level gameplay begins at 4:37). Although the table itself remains in place, the scenery continually scrolls upwards from fading from below the table to above the table. The entire level and all it's features and enemies are designed with the iconic crayon-pastel look of much of the Yoshi series, and the stage itself scrolls upwards starting at ground level and moving up beyond the mountain peaks and into the sky.

As part of the Donut Lifts design, the platforms in this stage consist of lifts, clouds, and "donuts", as well as basic floating platforms.

While in this level, several enemies can appear on the various platforms and surfaces on the stage. These include:

- Shy Guys: The "grunts" of the Yoshi games, these guys can easily be pushed off the level with a single coin launch.
- Fuzzy: These whiskered puffballs float up through the stage. If the player strikes one with a coin, the coin passes through them and the Fuzzy evaporates in a cloud of smoke and hair strands. When a Fuzzy is hit, the view of the stage begins to warp and distort as in the original Yoshi games, making it difficult to target and see the distorting foes.

- Goonie: These birds simply fly across the stage from either side to the opposite side. Some fly above where they can be hit, but those within your vertical range can be killed with a single coin.
- Mace Guy: These Shy Guys flail large balls-and-chains around themselves as they move slowly through the stage. After winding up, they will let the maces fly at you. Hit the maces with a coin to decimate them. After destroying the mace, you can then kill the Mace(less) Guy like any normal Shy Guy.
- Toadies: These minions of Kamek fly across the stage in packs, sharing a unique prize such as trophy or rolled-up ball of stickers with themselves. Strike any one of them with a coin and they'll scatter like quails away, leaving their prize behind to collect.
- Burt: These large, round, bouncing, striped-pants enemies jump around the stage in pairs. They'll jump across platforms and lifts towards the player, and then jump onto the player's launcher to deal direct damage on the launcher. Defeat them before they jump on you with two coins each.
- Stilt Guy: These Shy Guys walk across the platforms on stilts. The player must fire a coin at the stilts, smashing the stilts and letting the Shy Guy fall down to the ground where he can be easily removed with a coin.

Some green egg blocks occasionally appear on the stage too. If you hit them with a coin while they're in range, your next ten coin launchers will instead fire super-powered Yoshi eggs which shatter on impact and kill quicker than normal coins.

Boss Encounter - Giant Baby Bowser



This boss fight is only triggered by a certain event. During the Donut Lifts level, there is a chance Baby Bowser may appear randomly on one of the platforms like any other enemy. A single coin knocks him off.

Shortly after knocking him off, though, the level features fade away through the bottom the table as normal, and the scenery changes to that of a dark forest clearing. A figure emerges in the distance - giant Baby Bowser in pixelated form. During this boss fight, your coins temporarily transform into Yoshi eggs, and the launcher is aimed upwards to where the eggs shoot in an arc at the opposite end of the table, and the upwards direction the launcher faces can be changed by moving up-down on the analog stick/D-pad.

During the battle, Baby Bowser slowly inches towards the player's end of the table, with occasional bursts of speed. The player's goal is to defeat Baby Bowser before he reaches the launcher, otherwise it's massive coin loss. Giant Baby Bowser attacks in a couple of manners, detailed below:

- Baby Bowser stomps his feet, sending boulders flying down onto the stage. These boulders land with a thud and then roll towards the player's end of the table, often towards the launcher itself. Fire eggs at them to break them.
- Baby Bowser fires a fireball from his mouth at the player. Fire eggs at the fireball until it explodes in a puff of smoke. Otherwise, the fireball deals massive damage on the player's egg (coin) amount.

The player defeats Baby Bowser by firing eggs at weak points on his body that glow at different points. The player must strike enough consecutive weak points on Baby Bowser so that Baby Bowser is pushed so far back on the table that he falls off below the edge of the table. Victory music cues and the scenery changes to the next table.

Reward: Baby Bowser trophy, two random Yoshi or Mario-related stickers, x20 coin bonus
[/COLLAPSE]

Social stuff - 10%
Character debates - 3%
Character arguments - 25%
Stages/Others - 1%
Gameplay - 5%
Flame wars - 26%
******-ism - 30%
Hooray for me being in the 5% club! :3
 
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Social stuff - 10%
Character debates - 3%
Character arguments - 25%
Stages/Others - 1%
Gameplay - 5%
Flame wars - 26%
******-ism - 30%
 

Shorts

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@Star, most people who have been around LONG ENOUGH don't actually like this thread. No one is willing to divorce it though.

I think we need NEW BLOOD. How am I ever to bathe Bathory style like this?


Anyone ever thought of volleyball in smash? It can be an additional mode in stadium or something.
I had it in a Daisy moveset once :troll:
 
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Anyone ever thought of volleyball in smash? It can be an additional mode in stadium or something.

@Shortie: Awww crap. You now made me interested with Daisy. I can picture her playing volleyball to deal damage to opponents by spiking it around or juggling it. UGH
 

Big-Cat

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Starphoenix

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I want more sustinence. Something with some meat behind it that I can dig into. All it seems like is a bunch of hot air in this thread. This thread is nothing like the Golden Age where at least some people tried to have intelligent discussions. Whatever though man, I'm out.
 

Shorts

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@Shortie: Awww crap. You now made me interested with Daisy. I can picture her playing volleyball to deal damage to opponents by spiking it around or juggling it. UGH
When I get HOME, I'll find the moveset for you :3

I probably WONT BE BACK ON ANYTIME SOON, after tuesday. Well, not on this thread anyway.
 
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I want more sustinence. Something with some meat behind it that I can dig into. All it seems like is a bunch of hot air in this thread. This thread is nothing like the Golden Age where at least some people tried to have intelligent discussions. Whatever though man, I'm out.
When I get HOME, I'll find the moveset for you :3

I probably WONT BE BACK ON ANYTIME SOON, after tuesday. Well, not on this thread anyway.
'K then Shorts.

Anyway since lots of people here are thirsting for some interesting topics, here's one that has been ignored for a looong time

Did you know there was some sort of data which showed Ridley as an Assist Trophy?
 

Starphoenix

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@Star

A new game is in the works. What do you expect?

:phone:
A year ago we had better discourse in our old thread with less knowledge than what we have now. As it stands this thread sits in a parabola and we are currently in its minimum.
 

Zap tackle

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Wouldn't Slime be a Gooey clone?
Well Slime did make its debut in 1986 which was years before Gooey was made...

I personally think Slime might have a chance. Yes, no arms or legs; however, if the thing can play basketball in Mario Sports Mix, then fighting wouldn't be too off....right?

Also your roster: Awesome Digimon love. :D Etemon. Actually, I always wondered if a Digimon character had a chance...
 

JavaCroc

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'K then Shorts.

Anyway since lots of people here are thirsting for some interesting topics, here's one that has been ignored for a looong time

Did you know there was some sort of data which showed Ridley as an Assist Trophy?
Yeah, I heard about the Ridley Assist Trophy data. I'm not sure why they scrapped it - maybe they thought it best to leave Ridley a boss in SSE?

Or maybe Ridley's... too big. :troll:

I tried to add to the conversation with that Yoshi's Island Coin Launcher table, but no one responded. If anyone has ideas for a Coin Launcher table based on a Nintendo game or franchise, feel free to share them.
 
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Do you think it's a "downgrade" to Ridley's chances?

For me, I don't know. Maybe the die-hard Ridley fans are enough to help Ridley get in
 

Oasis_S

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Also your roster: Awesome Digimon love. :D Etemon. Actually, I always wondered if a Digimon character had a chance...
Yes, yes. Etemon is very strong.

Digimon originated as a video game series, and it is partly owned by Namco. At one point Pokemon and Digimon had a famous rivalry, something that should be represented in Smash.

AND DON'T TALK TO ME AS THOUGH YOU THINK I'M SERIOUS?!
 

Zap tackle

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I know you're not serious. Just wondering about the entire Digimon deal. :p

Still it would be interesting to see them in Smash though seems like their boat sailed off as they lack in popularity now. They did have quite a few Nintendo developed games though (including those Nintendo made Smash Bros. like Digimon games - Digimon Battle Spirit or Rumble I believe).
 
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