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New shine infinite.

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Rook

Smash Apprentice
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Next time you're at a stage with walls, suck as Poke Stadium or Corneria, try this.
Next to the wall, shine->JC->grab, repeat.
Not sure if anyone already tried this.
 

Rook

Smash Apprentice
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Messages
108
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Yeah sorry forgot to write the other half of the post. It leads to a throw which could lead to an infinite shine combo of some sort. Sorry about the title .
 

Rook

Smash Apprentice
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Jun 21, 2005
Messages
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A shine combo of your choice. It isnt an infinite. Didnt think about it too much when i made the thread. Sorry. Yea try doing it from a running shine , especially if your opponant sheilds the shine, then they get grabbed. Ha
 

SCOTU

Smash Hero
Joined
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Messages
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Which way are you throwing them, and if you land a shine on them that leads into a jc grab, why not just infinite instead of grabbing?

Although, i do see a really dumb tech chase infinite in the rock stage using dthrow, but that's ********.
 

Rook

Smash Apprentice
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Well JC shines is always good but i thought this would be differant than the same old JC shines, Just something different thats all.
 

KillL0ck

Smash Ace
Joined
Aug 12, 2007
Messages
774
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Edmonton
There is no real need to throw them, just keep shine canceling and shining, in that case it saves all the fancy stuff and gets right to the point.
 

GimR

GimR, Co-Founder of VGBootCamp
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what if you shine to JC grab. Wait for them to break out than do it all over again. Since you're close to a wall when they break out they'll stay right next to you. I dunno if it will work though.
 

KillL0ck

Smash Ace
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what if you shine to JC grab. Wait for them to break out than do it all over again. Since you're close to a wall when they break out they'll stay right next to you. I dunno if it will work though.
They'll end up Tech-Jumping off the wall, but it is a nice way to start a combo. For instance there are many approaches you can do from the shine JC grab:

1: Throw them in the air, then continue assaulting them with Up-Airs.

2: Throw them downward and follow their Rolls to keep a constant pain in their backside going, or Shield grab their Attack recoveries.

3: Forget about the JC grab at High percentages, Shine then go right for the kill with an Up-A.
 

SCOTU

Smash Hero
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Location
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what if you shine to JC grab. Wait for them to break out than do it all over again. Since you're close to a wall when they break out they'll stay right next to you. I dunno if it will work though.
Becuase they have a frame advantage over you when they break out, this doesn't work. Not to mention they could tech (if they fall to it)
 
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