PadWarrior
Smash Ace
- Joined
- Jun 9, 2013
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Man you can really see the personalities of the characters in this game. I love it! They all look so lively!
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Yes, it is.
Actually, it kind of looks more like her walk animation from Brawl. She was very... upright(I think that's the word)
Yeah, I really like how Sakurai has added a lot more emotion to the charactersMan you can really see the personalities of the characters in this game. I love it! They all look so lively!
This makes me wonder what Mewtwo's emotions would look like.Yeah, I really like how Sakurai has added a lot more emotion to the characters
1. AngryThis makes me wonder what Mewtwo's emotions would look like.
You forgot irate.1. Angry
2. Seething
3. Mildly Upset
Personality.Man you can really see the personalities of the characters in this game. I love it! They all look so lively!
To be honest, I'd prefer to only pick one in some situations (Other M.)Personality.
Nintendo characters.
Kinda nice that we don't have to pick just one, for once. ¦D
FTFY>Personality.
>Nintendo characters.
Kinda nice that we don't have to pick just one, for once. ¦D
You go to that den of slobbering braindead monkeys? D:FTFY
lrn24chan you roody poo
the "phantom summoning" pose is the pose she makes when calling an assist trophy in brawlHoly crap!
Transform, doesn't look like transform, calling it a "new animations" is just grasping at straws here. There is no conclusive evidence that the Phantom is not a new move of Zelda. Also, we see no photos of her "phantom summon" pose.
>implying I'm not a slobbering braindead monkey myself...You go to that den of slobbering braindead monkeys? D:
I pity you. ¦D
It's possible, but it doesn't prove anything. The fact that it was showcased in her character page still weigh heavily.the "phantom summoning" pose is the pose she makes when calling an assist trophy in brawl
Credit to JamesDNaux from the social thread
>Not going to the den of slobbering braindead monkeys.You go to that den of slobbering braindead monkeys? D:
I pity you. ¦D
You are rong!Especially since Ftilt got a new animation (it seems FSmash has a new one too).
Maybe it was put there to throw us off. This is Sakurai after all...It's possible, but it doesn't prove anything. The fact that it was showcased in her character page still weigh heavily.
I think your location is the appropriate reply to this postMaybe it was put there to throw off us. This is Sakurai after all...
Haven't we already seen her Transform animation?I think your location is the appropriate reply to this post
Nope.Haven't we already seen her Transform animation?
If anything, we can see Zelda having actual facial expressions and changes and changes in attack effects. Otherwise, the animations appear the same.You are rong!
Credit goes to Neogaf's Rice
Diddy Kong's face when Sheik is confirmed
Hmmm...the "phantom summoning" pose is the pose she makes when calling an assist trophy in brawl
Credit to JamesDNaux from the social thread
Some assist trophies start jump above the character when summoned, while others fall and attack immediately, my guess is that the phantom jumps forward after being summoned and slashes a few times before vanishingHmmm...
That's good news. However, the Phantom, if he's an Assist Trophy, has rather quick start-up. And, in the picture of the Galaxy stage with Link and Peach, where's the AT? I think it's the delay for Resetti's AT in that picture.
Rather quick start-up? That is for sure, it would be instantaneous.Hmmm...
That's good news. However, the Phantom, if he's an Assist Trophy, has rather quick start-up. And, in the picture of the Galaxy stage with Link and Peach, where's the AT? I think it's the delay for Resetti's AT in that picture.
What I'm saying is, when you use the AT, Phantom must immediately burst in front of you and attack, if that is the AT open pose for Zelda. Usually, for characters like Gray Fox and Goroh, you exit the pose before they hit the ground. Zelda is still in that pose and Phantom is attacking, meaning that he attacks INSTANTLY after getting out of the AT.Rather quick start-up? That is for sure, it would be instantaneous.
That is my point exactly. It would literally be hitting someone before the 15ish frame animation ends.What I'm saying is, when you use the AT, Phantom must immediately burst in front of you and attack, if that is the AT open pose for Zelda. Usually, for characters like Gray Fox and Goroh, you exit the pose before they hit the ground. Zelda is still in that pose and Phantom is attacking, meaning that he attacks INSTANTLY after getting out of the AT.
That's what I'm thinking. It's way too quick for it to be her AT summoning animation AND have the PK attack. In fact, the vast majority, if not all, of the Assist Trophies had a little entrance animation before actually doing anything.Hmmm...
That's good news. However, the Phantom, if he's an Assist Trophy, has rather quick start-up. And, in the picture of the Galaxy stage with Link and Peach, where's the AT? I think it's the delay for Resetti's AT in that picture.
characters like Gundam, excitebike, and hammer bros. start attacking as soon as they're summoned, and who's to say the trophy pose animation hasn't been lengthened somewhat? heck, we may not even summon assist trophies the same in this game.That's what I'm thinking. It's way too quick for it to be her AT summoning animation AND have the PK attack. In fact, the vast majority, if not all, of the Assist Trophies had a little entrance animation before actually doing anything.
And as it has been mentioned yet ignored thousands of times, take note of the fact we have yet to have an assist trophy revealed through a character's page screenshots. While Sakurai may troll and seem unpredictable at times, he surely has a structure for this sort of thing.
Can you imagine if we saw a Luma in Peach's page screenshots?
Actually, look carefully at the proportions of the Phantom Knight and you can see that it's NOT a toon phantom.It's not really a "troll", Sakurai is just showing off a zelda related assist trophy alongside zelda, it's not like the phantom warrants a pic of the day for it like Skull kid did, it's just a fodder character after all. Also, this is a toon phantom being summoned, why would she have a toon phantom in her moveset? it'd be like adult link pulling out a cartoon bomb or toon link using the double clawshots.
Yet Sheik doesn't have to experience a similar fate like Mewtwo or Roy in Brawl. As I've said several times, making Sheik an alternate costume to Impa like the Wii Fit Trainers is where everyone wins unless you seriously played Sheilda.I highly doubt Sakurai would cut Sheik, who by now is very popular and a staple to the Smash series and to Zelda herself as a character within the series. If he was planning on doing scrapping her altogether or to replace her with Impa why would he be blatantly toying with the fans as much as he is in the screenshots (which are obviously very manipulated and meticulously picked), only to let them down in the end with Sheik being nowhere in sight?
The massive fan outcry when Roy and Mewtwo were cut from Brawl probably taught him how passionate people are about their characters, and that cutting certain characters in particular is a bad idea (not too many were upset by Pichu/Dr.Mario for example). He also said there are no cuts so far and he wants everyone to make it in.
Sheik was revealed way after Zelda on Brawl Dojo, and this is much the same thing I am willing to bet, and done a second time for much the same reason.
Phantom is an AT and the screenshot is very-cleverly timed and purposefully provocative to entice this sort of reaction from the fans.
No, the legs are bent in the artwork as well. Sakurai slightly changing the way a character looks isn't unheard of, especially considering the phantom's chibi look in spirit tracks/phantom hourglass. and artwork wise, the swirls in the armor point a lot more towards phantoms in new hyrule than darknuts in twilight princess which are the closest thing to that kind of enemy in those games.Actually, look carefully at the proportions of the Phantom Knight and you can see that it's NOT a toon phantom.
The biggest difference between the Smash 4 version and the Spirit Tracks one is in body proportions. The Wind Waker art style gives the men a top heavy look where the upper body is big and the legs are comparatively smaller. This is not the case with the Smash 4 Phantom Knight who uses the same realistic proportions as Link and Zelda but not Toon Link. It's hard to notice at first, but the Phantom Knight has its knees bent while striking. If the Phantom Knight was an assist trophy, why would it have an art style similar to Link and Zelda instead of Toon Link?
Yet Sheik doesn't have to experience a similar fate like Mewtwo or Roy in Brawl. As I've said several times, making Sheik an alternate costume to Impa like the Wii Fit Trainers is where everyone wins unless you seriously played Sheilda.
I am rooting for large and in charge Impa. The one with the huge breast.I'm rooting for old lady Impa with arthritis to be the transformation, I wanna see what the fans of that pointless character have to say then.
I am rooting for large and in charge Impa. The one with the huge breast.
The change from Chibi to full grown adult style is exactly what he's pointing at.No, the legs are bent in the artwork as well. Sakurai slightly changing the way a character looks isn't unheard of, especially considering the phantom's chibi look in spirit tracks/phantom hourglass. and artwork wise, the swirls in the armor point a lot more towards phantoms in new hyrule than darknuts in twilight princess which are the closest thing to that kind of enemy in those games.
And impa as a replacement scrappy is plain stupid, sakurai would never do that to sheik fans, especially considering these games going off of the TP art style which has a sheik but not an impa.