BADGRAPHICS
Smash Ace
I'm just really angry right now, alright?
Grow up.
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I'm just really angry right now, alright?
I have similar thoughts on it. Its not like there is one team dedicated to doing the game, different teams doing different things.Smash Bros. is back to having absolutely no incentive to play the game's single player again. Wonderful. Just wonderful.
So I guess the tl;dr is that Smash Bros. is back to having absolutely no incentive to play the game's single player again. Wonderful. Just wonderful.
You do realize that even if different teams are making the cutscenes that they still cost a lot of money and take a lot of time to make, right? Sakurai's budget isn't unlimited and animation takes a lot of time to do. While Sakurai isn't an animator himself, he's still the director so he would have to take time out of working on the game to steer the cutscenes in the direction that he wants them to go as well as consult the various developers working on the game to make sure that the characters are being portrayed the way Nintendo/the third parties wants them to.And to those saying "oh this gives them more time to work on the game" or "oh now they don't have to work on those CG cutscenes and can finish the game faster" - you do realise there are most likely different teams dedicated to handling different things, right? The lack of super sexy CG cutscnes changes absolutely nothing apart from the fact that now there aren't any more super sexy CG cutscenes.
You do realize that even if different teams are making the cutscenes that they still cost a lot of money and take a lot of time to make, right? Sakurai's budget isn't unlimited and animation takes a lot of time to do. While Sakurai isn't an animator himself, he's still the director so he would have to take time out of working on the game to steer the cutscenes in the direction that he wants them to go as well as consult the various developers working on the game to make sure that the characters are being portrayed the way Nintendo/the third parties wants them to.
I believe that was referring to the original Smash, right? Either way your point still stands.Overall, I think this is hilariously ironic because Sakurai insisted that Brawl needed this over-the-top story mode to entice people to buy the game while Miyamoto was like "nah brah, VS mode is where it's at; focus on that, brah." Supposedly they fought about this a lot during the entire course of Brawl's development and, in a way, I see this turnaround as Sakurai eating a giant slice of humble pie.
Rofl.....your f_cked....Grow up.
Ok newcomers good way to bring speculation for each on do you think sonic will get an accepting due to being a 3rd party veteran if confirmedHe said he wanted new characters to get trailers. Olimar is not a new character.
Interesting, I did not know that.Overall, I think this is hilariously ironic because Sakurai insisted that Brawl needed this over-the-top story mode to entice people to buy the game while Miyamoto was like "nah brah, VS mode is where it's at; focus on that, brah." Supposedly they fought about this a lot during the entire course of Brawl's development and, in a way, I see this turnaround as Sakurai eating a giant slice of humble pie.
Except improving the SSE would be extremely hard given its content. Trying to mash together a comprehensive story using 39 characters from 19 different franchises with more than 30 years worth of collective history was probably just as hard as it sounds. With a premise like that, it's almost impossible to get anything beyond something that resembles bad fan fiction.I kinda find it very sad that this means another missed opportunity to fix what went wrong in SSE and deliver us some good Nintendo crossovering goodness that wasn't limited to fighting.
In anycase though, I just wish that what they have in store in place is enough to entice me enough to not think we're just getting "Melee 2.0" in means of single-player content.
Except improving the SSE would be extremely hard given its content. Trying to mash together a comprehensive story using 39 characters from 19 different franchises with more than 30 years worth of collective history was probably just as hard as it sounds. With a premise like that, it's almost impossible to get anything beyond something that resembles bad fan fiction.
I'm guessing his hand isn't the only thing wrong with himSo he's removing cutscenes because players have the freedom of seeing them on the internet without playing the game?
Sakurai is really starting to worry me about Smash 4's development with such bizarre reasoning...
Each character is getting on cutscene probably for winning classic/adventure be ause no sse in sm4sh/all star mode maybe 3 cutscenes per characterI'm a little disappointed that cutscenes won't happen as much but hey, it's good a huge bloated story mode won't be in the game. More space for cool stuff I'd say.
Edit: you people calling him an idiot are being babies. Honestly.
what I'm going to miss most is traveling in the various different stages and fighting common enemies. unlike most people, i liked the series original baddies, and found the story mode to be very castlevania-esq. i loved going back to finished stages to re-do them, and finding hidden rooms with the new trophies in them.
I'm just afraid that the single player they will do will just be another boring, linear, version of adventure mode from Melee. Oh well, it would be better than nothing I guess
Only newcomers are getting intro videos on the web and veterans and newcomers are getting 1 to 3 cutscenes probably get each one for beating one of each mode classic/adventure/all star modeThat's alright. I just hope we get little intro videos for each character, or an improved melee adventure mode.