-_skinny_-
Smash Apprentice
Link to original post: [drupal=4337]New Fanmade Smash Game In Progress[/drupal]
NOTE: This is a fan-made game and we will NOT be getting any profits, so no legal issues here
THIS GAME IS STILL A ROUGH DRAFT AT THE TIME
So me and my friends are really into smash, but we keep finding flaws in it. We realize smash has a good concept to it, but its lacking something... A lot to be honest...
The main thing is the character selection. We think the current roster of 35 is way too little, in fact were thinking of somewhere around 200 characters should subdue our lust of selection.
Stages, aaaaaaaahh i don't even wanna talk about them, they're all garbage.
The percent system is also undesirable because it only goes to 999% and its almost impossible to even reach that.
Ok now that i stated SOME of the problems ill start listing some solutions.
So the percent system will be substituted with a HP gauge that reaches like 15,000 if not more, cuz our characters will deal so much damage it will end up balancing out.
The whole "smash ball" thing is too unfair, basically whoever reaches it first gets a 1-hit KO. I mean c'mon really? Who actually thought that was a good idea! So, were gonna have ANOTHER gauge system separated into 3 section, each more difficult then the previous section to fill (to fill it, you have to basically just kick-*** and rack up combos and such).
Anyways you don't haf to fill every piece to use the special, in fact, each piece is a different attack or transformation stronger than the previous section. Having a special or a transformation is totally dependent on the character.
More moves would be nice, so were gonna add both smash and tilt "B" moves, backward "Bs" and back Smash, we were thinking back tilt "A" is kinda useless. Ok so thats what, 6 additional moves at your disposal? And i don't think were even gonna stop there, so were probably gonna haf to build another controller to go with it xD. Oh and were gonna introduce quick grabs and mid-air slams.
So now were left only to talk about new characters. Were not limited to the "Nintendo characters only" barrier, but then quickly realized, why not brake the video games barrier as well? Movie characters and TV show characters brawling it out? Sounds like a great idea to me :D
And now to the main event, a sneak peek into the overwhelming roster of 200 characters!!
Bomber-Man
Arthur from Ghosts and Ghouls
DBZ fighters
anywhere from Goku to Buu to Brolly
Crash
Spyro
Travis Touchdown
Gannon (Beast)
Spider man and other superheroes
Megaman
Zero
Family Guy
Simpsons
Futurama
You know what, this is nothing compared to the whole list (that is still growing) so ill make a later post with more names.
So guys, give your feedback, maybe add some ideas and ill talk it over with the crew and keep you guys updated, maybe even add some move sets.
Credit:
Skinny
Crust
Goblin
Ozzy
Dahmer
Pure
Player 2
JJ
NOTE: This is a fan-made game and we will NOT be getting any profits, so no legal issues here
THIS GAME IS STILL A ROUGH DRAFT AT THE TIME
So me and my friends are really into smash, but we keep finding flaws in it. We realize smash has a good concept to it, but its lacking something... A lot to be honest...
The main thing is the character selection. We think the current roster of 35 is way too little, in fact were thinking of somewhere around 200 characters should subdue our lust of selection.
Stages, aaaaaaaahh i don't even wanna talk about them, they're all garbage.
The percent system is also undesirable because it only goes to 999% and its almost impossible to even reach that.
Ok now that i stated SOME of the problems ill start listing some solutions.
So the percent system will be substituted with a HP gauge that reaches like 15,000 if not more, cuz our characters will deal so much damage it will end up balancing out.
The whole "smash ball" thing is too unfair, basically whoever reaches it first gets a 1-hit KO. I mean c'mon really? Who actually thought that was a good idea! So, were gonna have ANOTHER gauge system separated into 3 section, each more difficult then the previous section to fill (to fill it, you have to basically just kick-*** and rack up combos and such).
Anyways you don't haf to fill every piece to use the special, in fact, each piece is a different attack or transformation stronger than the previous section. Having a special or a transformation is totally dependent on the character.
More moves would be nice, so were gonna add both smash and tilt "B" moves, backward "Bs" and back Smash, we were thinking back tilt "A" is kinda useless. Ok so thats what, 6 additional moves at your disposal? And i don't think were even gonna stop there, so were probably gonna haf to build another controller to go with it xD. Oh and were gonna introduce quick grabs and mid-air slams.
So now were left only to talk about new characters. Were not limited to the "Nintendo characters only" barrier, but then quickly realized, why not brake the video games barrier as well? Movie characters and TV show characters brawling it out? Sounds like a great idea to me :D
And now to the main event, a sneak peek into the overwhelming roster of 200 characters!!
Bomber-Man
Arthur from Ghosts and Ghouls
DBZ fighters
anywhere from Goku to Buu to Brolly
Crash
Spyro
Travis Touchdown
Gannon (Beast)
Spider man and other superheroes
Megaman
Zero
Family Guy
Simpsons
Futurama
You know what, this is nothing compared to the whole list (that is still growing) so ill make a later post with more names.
So guys, give your feedback, maybe add some ideas and ill talk it over with the crew and keep you guys updated, maybe even add some move sets.
Credit:
Skinny
Crust
Goblin
Ozzy
Dahmer
Pure
Player 2
JJ