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Neutral-Air Tech Cancel?

Bronze

Smash Journeyman
Joined
Apr 16, 2006
Messages
271
Location
London/Exeter
Hey guys, well I was playing around with Lucas just now and discovered something interesting about his neutral air.

When you finish the neutral air, it has two different landing animations, one where where Lucas lands normally, and one where he kind of does a little handstand. You get the handstand one when you are performing the aerial as you land it seems.

Anyway, if you get the handstand animation, it seems possible to cancel your neutral air immediately into a backwards tech. I just mean a normal tech, as if you had been sent flying and on hitting the ground you teched backwards, its the exact same thing. So performed just by pressing L and the opposite direction that Lucas is facing with a certain timing as you hit the ground after using neutral air.

I couldn't seem to tech forward however, or get it to work with any other aerials. But that might just be me. What uses do you reckon this has? Probably just general mix up and mind games to confuse the opponent. Possibly to escape if you have mis-spaced. I've not tested it particularly.

Sorry if this is in any way well known, obvious or anything like that. No idea of the physics behind it, other than maybe it registers Lucas as bouncing on the ground on landing after the aerial, if so then maybe random other characters could use this with some of their aerials?

I discovered it largely because I'm dumb and still try to l-cancel all my aerials >_>
 

Mikezor

Smash Journeyman
Joined
Jan 22, 2006
Messages
433
Location
Centennial, Colorado
Interesting, so you're saying you can Neutral Air and then in essence immediately roll away? Sounds like a plus to me! Seems rare though that you wouldn't want to keep pressuring their shield afterwards.
 

Bronze

Smash Journeyman
Joined
Apr 16, 2006
Messages
271
Location
London/Exeter
Ah, right, worked out what this actually is I think.

All characters can do it, essentially its possible if you land with no/little lag to immiediatly go into a spotdodge or backwards roll the second you hit the ground so it looks slightly like a tech. For instance FF a short hop to back roll. Lucas' N-air is just lag free enough that you can still do this, same with say Peach's n-air.
 

Kone

Smash Master
Joined
Nov 16, 2003
Messages
3,960
Location
Leicestershire
The lack of lag on lucas' nair is what makes him decent imo. You can follow into neutral a comboes, grabs, uptilts, another neutral aerial etc. But as you say you could roll away, however im not sure what the need int his would be. If anything spotdodge into another move to keep the pressure up. If you need the space then going into a standing a combo usually work.
 

NESSBOUNDER

Smash Master
Joined
Dec 19, 2002
Messages
3,167
Location
somewhere sunny
Oh man... Nair, tech back, short hop, PK Fire waveland, etc.

Putting massive distance between you and the opponent. This would rock.
 
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