Furil
Smash Apprentice
- Joined
- Jul 7, 2014
- Messages
- 164
Smash 4 hit-boxes are interpolated, so imagine a line between a hit-box's current position and it's last. It hits that area too.
Example: http://i.imgur.com/wEBKNpI.gif
There are potentially bugs in any of these, so let me know if you notice anything particularly off and I'll check. There have been instances of weird hit-boxes that ended up being a bug.
Note: Hitboxes may appear to be more disjointed here than they actually are in-game because Ness' body parts are supposed to stretch in the animation
(No pivot grab yet...)
Mini-FAQ:
Q: How did you make these?
A: I made a parser for animcmd commands and applied it to the model and animation from the 3DS version of the game.
Q: Can you do hurtboxes?
A: Not yet
Q: These don't look like the quality of the Wii U models, why?
A: These are 3DS models (and data). There isn't a difference in frame data between Wii U and 3DS.
Q: This attack looks wrong, is this actually correct?
A: Let me know which one and I'll check. It's possible for a bug or two to mess up stuff.
Q: The image isn't playing.
A: There are play, reverse, and frame advance buttons under the images. They may be hard to see.
Q: Can I use these for my guide?
A: Yes.
Thank you
Example: http://i.imgur.com/wEBKNpI.gif
There are potentially bugs in any of these, so let me know if you notice anything particularly off and I'll check. There have been instances of weird hit-boxes that ended up being a bug.
Note: Hitboxes may appear to be more disjointed here than they actually are in-game because Ness' body parts are supposed to stretch in the animation
Mini-FAQ:
Q: How did you make these?
A: I made a parser for animcmd commands and applied it to the model and animation from the 3DS version of the game.
Q: Can you do hurtboxes?
A: Not yet
Q: These don't look like the quality of the Wii U models, why?
A: These are 3DS models (and data). There isn't a difference in frame data between Wii U and 3DS.
Q: This attack looks wrong, is this actually correct?
A: Let me know which one and I'll check. It's possible for a bug or two to mess up stuff.
Q: The image isn't playing.
A: There are play, reverse, and frame advance buttons under the images. They may be hard to see.
Q: Can I use these for my guide?
A: Yes.
Thank you
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