Jebril
Smash Apprentice
- Joined
- Sep 2, 2007
- Messages
- 85
Seriously though, so many mindgames can be done by just throwing your opponent forward, many Marth's do F-Throw than F-Air, and many people being thrown by Marth's F-Air no just Airdodge, you pretty much force them to Airdodge....there's a ton of things you can do, from just this mindgame.
Jump and than land with them and grab them again (Oh BTW, Marth's F-Throw chaingrabs at low percentages against other Marth's not sure of other characters).
Or you can just run with them and charge and U-Smash till the Airdodge ends, the F-Throw doesn't really "combo" but it's a very good place to get situation, even Up B can be good from it but I haven't actually tested it myself.
Jump and than land with them and grab them again (Oh BTW, Marth's F-Throw chaingrabs at low percentages against other Marth's not sure of other characters).
Or you can just run with them and charge and U-Smash till the Airdodge ends, the F-Throw doesn't really "combo" but it's a very good place to get situation, even Up B can be good from it but I haven't actually tested it myself.