infomon
Smash Scientist
Hey all,
This has only ever happened to me twice, by sheer misfortune, but it's something to watch out for. While using Belay to recover, Nana can actually share the ledge with the enemy, allowing Popo to fall to his doom.... with a broken heart![Urg :urg: :urg:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The timing is difficult, but I've been able to do it a couple times in training mode (dual-wielding wiimotes o_O). When the ICs hit up-B, there's a moment where it decides if it will be a tether recovery or not. The ledge has to be free for it to decide to tether the recovery, but the opponent can grab the ledge while Nana zooms toward it for the tether. In that case, Popo will be left as if the up-B had hit an opponent; he gains almost no height and is in the useless-falling state.
It's a subtle point, but it's possible that some opponents could take advantage of this to improve their IC gimping. Up-B is a really dangerous recovery; the opponent can hit Popo out of it, or jump into Nana thereby ruining Pop's recovery, or grab the edge early to prevent Nana's recovery, or share the edge with Nana to leave Popo falling. Or stay on the stage and ruin Popo during his return.![Urg :urg: :urg:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
This has only ever happened to me twice, by sheer misfortune, but it's something to watch out for. While using Belay to recover, Nana can actually share the ledge with the enemy, allowing Popo to fall to his doom.... with a broken heart
The timing is difficult, but I've been able to do it a couple times in training mode (dual-wielding wiimotes o_O). When the ICs hit up-B, there's a moment where it decides if it will be a tether recovery or not. The ledge has to be free for it to decide to tether the recovery, but the opponent can grab the ledge while Nana zooms toward it for the tether. In that case, Popo will be left as if the up-B had hit an opponent; he gains almost no height and is in the useless-falling state.
It's a subtle point, but it's possible that some opponents could take advantage of this to improve their IC gimping. Up-B is a really dangerous recovery; the opponent can hit Popo out of it, or jump into Nana thereby ruining Pop's recovery, or grab the edge early to prevent Nana's recovery, or share the edge with Nana to leave Popo falling. Or stay on the stage and ruin Popo during his return.