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My Thoughts On Why Advanced Techniques Were Discovered Early On

Uffe

Smash Hero
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Jun 14, 2008
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Fresno
Link to original post: [drupal=2087]My Thoughts On Why Advanced Techniques Were Discovered Early On[/drupal]



When Super Smash Bros. Melee first came out, how many people actually made an attempt to discover certain techniques? Was DI even known around that time? After all, in Super Smash Bros., there is no DI. At least that's what I'm told and after playing it for a long while, it's believable. But let's get to the point.

It took maybe eight years if not lesser to find different techniques specifically for certain characters and all characters. Come Brawl's release, not many tried to learn different advance techniques. But someone did and then something like B-sticking become known very quickly. Knowing that in Melee there were different amounts of AT's, there had to be a lot in Brawl, right?

Lo and behold, people started attempting to find new AT's for their characters and for each character in the game. There may be more AT's that haven't been discovered, but we've discovered so much in so little time compared to what Melee vets discovered. Correct me if I am wrong. But I believe because we've become more aware, we decided to find glitches and exploits.

If another Super Smash Bros. game comes out, sure enough a lot of people will probably be trying to find something in the game. But how long will that take if it happens?
 

Noobicidal

Smash Master
Joined
Dec 27, 2008
Messages
3,551
If another Super Smash Bros. game comes out, sure enough a lot of people will probably be trying to find something in the game. But how long will that take if it happens?
It depends on the size of the competitive player base. Melee started out small, which is why it took longer to discover most of the AT's compared to Brawl, which started out MUCH larger than Melee. The discovery rate in SSB4 will either be on par with Brawl, or a little bit higher.
 

illinialex24

Smash Hero
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May 23, 2008
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Discovered: Sending Napalm
And also people screw around. Brawl was a glitchy game so 10 minute videos of glitches were released like a month after its American release.

Because of the glitches, people found stuff early so they continued searching. And the sheer number of people playing.....
 

Uffe

Smash Hero
Joined
Jun 14, 2008
Messages
5,500
Location
Fresno
Wrongo.

I don't feel like bypassing 10chars so I typed this.
I was actually talking about surviving longer from attacks. Unless that one with Pikachu was demonstrating that. Otherwise I never knew there was a possibility to survive longer.
 
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