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My Smash 4 Pessimism...

Frostwraith

The Demon King
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Oh look, people complaining about a game that hasn't been released yet! Where have I SEEN that before... :rolleyes:

Needless to say, people shouldn't have overhyped Brawl in the first place... oh well. :smirk:
 

Medaka444

Smash Apprentice
Joined
Aug 17, 2013
Messages
89
Oh look, people complaining about a game that hasn't been released yet! Where have I SEEN that before... :rolleyes:

Needless to say, people shouldn't have overhyped Brawl in the first place... oh well. :smirk:

It's like a few months ago, when I played Melee for the first time in years. At first, I got a Fighter that moved way too fast, had laggy controls and strange mechanics, and its Events were quite maddening to complete. I was like, "People think this game is so much better than Brawl?!". Thankfully, I've gotten used to it by now, and I heard it's generally difficult to move from one to another.

Point is, it's best to try out a game for a while before completely dismissing it.
 

Browny

Smash Hater
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Oh wow im still logged in here after the down time, ok lets start
#1 - The 3DS is holding back the potential of the Wii U version.
Sakurai has already mentioned that the character roster will be the same on BOTH consoles, and that, due to the hardware limitations of the 3DS, characters such as the Ice Climbers will be harder to incorporate into the game because of the way they link together. I would hate to see characters that have already been successfully included in previous Smash Bros. games to be discontinued simply because Nintendo have decided to release the next edition on a handheld platform as well as their new home console.
And this is where we have to accept reality and not be ignorant children about it. Nintendo have one obligation to the world: to make money. They will make more money by releasing 2 versions of the game that are compatible with each other. If you don't want them to make financially smart decisions, by all means, let Nintendo be Sega and become extinct 7 years ago. Because that's the reality. Deliberately making less money is financial suicide. Accept it, there is no other alternative. I agree it is holding back the potential of the wii version, but the alternative is a mentality that leads to nintendo ceasing to exist, Id rather nintendo make huge profits then a loss, personally. It makes a HUGE difference later on.
#2 - Too many 'niche' characters.
I think it's fair to say that, for a lot of us in the Smash community (if not most of us), the announcement of the Wii Fit Trainer was incredibly disappointing. The character roster is already seeming to be uncomfortably cramped due to the 3DS's capabilities, and to have a slot taken up by character as nonsensical as the Wii Fit Trainer was, to be honest, upsetting. Characters such as Ray MKII from Custom Robo, and Tails from Sonic the Headgehog would be far more fan-friendly, and would have more interesting/relatable movesets because of their place in the games they already existed in. Obviously, Ridley would have been a more preferable choice to a lot of people, but, alas, we have been stuck with Wii Fit Trainer. Lets just hope that the upcoming newcomers are chosen more carefully than the most recent one. I am, personally, pleased that Megaman has made it, and Villager's moveset seems set to bring a lot of depth to the game, but if a player is going to be able to play Super Smash Bros. with their own Mii...I may just break down and cry, never to play the game again.
This isnt even a reason. This is just complaining wahhhhh I want my favourite characters I dont like your favourite characters. Heres a thing; smash bros is a fighting game. More often than not, characters in fighting games you know... fight. Believe me im a huge tails fan, but I know he has no place in a fighting game. Pichu is far more deadly than tails. Wii Fitt Trainer actually has value as a fighting character and is more likely to actually fight someone than ROB is, so I wouldnt be surprised if he is cut. Ray MK II sure, but he is niche and I dont see how you can argue that. All of his, errr, how many games made it outside of japan? He is a cool character but he has to be the worst-represented character of any character to ever be considered in smash ever. Even Krystal has more of a presence than Ray does.

Mii, yeah thatll be lame. But I dont think they will for the same reason. Villager was already forced to become a fighter much like G&W (I believe he will be replaced) by giving him an array of attacks that quite simply bear no relevance to the character. The ONLY reason he is in, is because animal crossing means big $$ for Nintendo. If they included Mii, he would have the same contrived moveset as the villager... I just dont see it happening.

Ridley though, hes simply too different. Too large and if they scaled him down to normal size he would look ridiculous. His wings and tail would be some gigantic hurtbox, hed have a tiny little body and head to make up for this, his body would be smaller than olimar.


#3 - "Lets ruin the game by adding..."
Tripping. We all hated it. It was the biggest downfall in Brawl, and its inclusion was nothing short of ********. I pray, for all of us in the Smash Community, that Sakurai has removed this, and doesn't plan on replacing it with any more nonsensical physics in the next edition of the game.
This is already confirmed as not being in and was some time ago

#4 - "People can play online...NAAAAT"
The online play in Brawl was shocking. Like, really frickin' bad. Disgusting, even. And, from looking at how poor the Wii U is at connecting to ANY sort of online material wirelessly, I am worried that the next Smash Bros. will suffer when trying to be played online. I have no doubt that it will always be preferable to play tournaments inb person, as the game is so fast-paces, that even a few frames of lag can ruin a player's game, but it would be nice to know that you can choose to play a casual game with friends who aren't always going to be in the same room as you without having to wait 5 minutes to use a smash attack.
Hyperbole to the max. I see youre in Wales, well im from australia where the internet is slow too. However in usa and japan, online is fine. That has nothing to do with the game, thats your countries fault.
 

KingofPhantoms

The Spook Factor
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The 3DS can probably handle one Ice Climbers, it's probably 4 pairs of Ice Climbers on crazy stages that it might not be able to handle without slowdown/lag.
.
Hmm... you do have a point there. For some reason I never really took that into consideration.

Guess we'll just have to wait and see what happens.
 

Psymon

Smash Sweetheart
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Wales
Okay, so I've edited out my not-knowing-about-the-removal-of-tripping section from my original post.

Glad to see that there are a lot of people who are passionate about how Sm4sh will turn out (at least people aren't turning a blind eye to it and planning to stick with Melee regardless).

As far as my comments on character-inclusions are concerned: yes, they are incredibly subjective, and, to some extend, whiny. BUT, as Browny said, characters in a fighting game should be considered as 'fighters' to some extent. Wii Fit Trainer is not a fighter. She is an on-screen model designed to show you how to exercise in certain ways. Tails is part of a game franchise that involves him and his friend (admittedly, mainly his friend) getting through waves of enemies and fighting the occasional boss. Mii is just an avatar that has been made to be TOO much more than an avatar. Imagine Microsoft started including Xbox avatars into Fifa, COD, and GTA...I get that these are made by external developers, but the point stands that, in a game that was originally comprised of Nintendo's "All-Stars" (Pikachu, Mario, Donkey Kong, etc.), we now have a yoga instructor and, potentially (although God forbid...) a user-specific avatar.

Not cool.

My internet is fine, as I can connect wirelessly to my Xbox without any trouble, but it might be the Wii U's reception range that is causing the trouble, so I'll be sure to check that out.

Not trying to start any unnecessary arguments here, but it is good to see what you all think about the game's development and where it may be heading, so thanks for contributing to the thread (those who have) :b:
 

Orngeblu

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Yes. It does.
I also wouldn't say meat in it's development, I think we all know how Smash 4 if gonna play. =) (But in all seriousness, even though I don't know what to expect, Sakurai could have some super secret magical new feature or mechanic that makes the game more enjoyable, and not just a Brawl 2.0, but I will only believe it when I see it.)
 

Psymon

Smash Sweetheart
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I also wouldn't say meat in it's development, I think we all know how Smash 4 if gonna play. =) (But in all seriousness, even though I don't know what to expect, Sakurai could have some super secret magical new feature of mechanic that makes the game more enjoyable, and not just a Brawl 2.0, but I will only believe it when I see it.)
Optimism...I like it!
 

Smashoperatingbuddy123

Smash Legend
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1# thats a sacrifice sakurai had to make it killed him that a couple of characters had to be kicked ut the good news likely it will be 3-5 characters who gets kicked and thats barely any

2# well correct me if im wrong but mr game and watch and the ice climbers and R.O.B are the same catagory as wii fit trainer and at first every one hated the ideas for the 3 but then loved after playing as them ROB because a popular SSb character

(ps i think the people who think ROb is going to be kicked are morly wanting rob to be kicked and they just still hate him)

3# uuum have you read the news tripping got executed in SSB besides hes listening to the fans for what they want so hes probably going to try to not make any mistakes like e tripping from the past

4# theres always going to be problems with wi-fi but i asure you hes probably going to make wi-fi. Much much better this time besides ssb4 is focus on melees mechanics and a little bit of brawls mechanics so obviously going to be more popular
 

The Real Gamer

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There is a megaman vs mario match and a good amount of video on youtube lol of smash 4.
Which most likely isn't anywhere close to an accurate representation of what the final product will look like. They weren't even showing off any new mechanics they just wanted to show off Megaman vs Mario.

Early Brawl videos looked like Melee.
 

Beninator

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I don't see the 3DS as being too limiting. It's around the power level of the Wii, so any problems he has mentioned result from it's architecture just being different, rather than the console being limited. It's not going to harm the game too much.
 

Signia

Smash Lord
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Which most likely isn't anywhere close to an accurate representation of what the final product will look like. They weren't even showing off any new mechanics they just wanted to show off Megaman vs Mario.

Early Brawl videos looked like Melee.
They may have not been showing off any new mechanics, but we did see an "air-clank" or air clash that hasn't been seen before. Usually, when two attacks hit each other on the ground they cancel each other out, but in the air, they would trade hits. Not so in the Mario vs Megaman video.
 

Psymon

Smash Sweetheart
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They may have not been showing off any new mechanics, but we did see an "air-clank" or air clash that hasn't been seen before. Usually, when two attacks hit each other on the ground they cancel each other out, but in the air, they would trade hits. Not so in the Mario vs Megaman video.
Wow! I didn't notice that (probably because I watched the video on my phone). Really interesting mechanic that could drastically change certain characters' recoveries! Thanks for the heads-up, dude!
 

StarshipGroove

Smash Journeyman
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Messages
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They may have not been showing off any new mechanics, but we did see an "air-clank" or air clash that hasn't been seen before. Usually, when two attacks hit each other on the ground they cancel each other out, but in the air, they would trade hits. Not so in the Mario vs Megaman video.
Nope, not a new thing. Aerial moves that use a weapon that's not part of the character's model will clank with other aerials, even in Brawl. Try it yourself with, for example, Zero Suit Samus's nair.

Fact is that not a single new mechanic has been shown. Which is disappointing
 

Renji64

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Which most likely isn't anywhere close to an accurate representation of what the final product will look like. They weren't even showing off any new mechanics they just wanted to show off Megaman vs Mario.

Early Brawl videos looked like Melee.
It's sakurai he doesn't have the same passion or drive anymore he is trying to get moar sales so it will most likely be brawl 2.0
 

The Real Gamer

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It's sakurai he doesn't have the same passion or drive anymore he is trying to get moar sales so it will most likely be brawl 2.0
So pretty much what you're trying to argue is that a 2 minute gameplay video of a game still early in development (which Sakurai has stated isn't representative of the final product) proves that Smash4 will have the exact same mechanics as Brawl and that Sakurai has lost his drive...

I'm either getting trolled or you're a lost cause... either way I'm done here.
 

DraginHikari

Emerald Star Legacy
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Comparing a fan oriented project like Project M and an official development are two different things to begin with both in scope and in focus simply in regards to the goal of the projects. I could easily level criticism at both efforts but I see little reason to. To me their not particularly comparable.
 

Johnknight1

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Dylan_Tnga's pre-Brawl "Brawl might suck" thread > This thread.

Seriously, go back and read that thread. It is amazingly right and incredibly on point BEFORE we even got like any footage of Brawl in 2007.

Whereas that thread did everything the right way and for the right reasons, this thread does almost everything wrong for the wrong reasons.

If you want good reasons, you gotta re-establish what you consider to be important, and simply review everything again, because man, you got a case, but your points (especially your early points) are all wacky.
 

Hydde

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On the bright side of things..... Smash4 cannot be worst than Brawl.. not even if Sakurai tried to make it crappier.

So starting from that point... i think is sake to assume that Sakurai will improve Smash4 after the amount of ****storm he received from his succesful Brawl.

Maybe now it will get in his tight and stubborn asian skull.
 

Hydde

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Which most likely isn't anywhere close to an accurate representation of what the final product will look like. They weren't even showing off any new mechanics they just wanted to show off Megaman vs Mario.

Early Brawl videos looked like Melee.
False. They looked like how brawl was going to be.
It was just that we didnt know what was coming and were not able to grasp the abomination that the added floatiness would turn out to be.... until it was tested by first hand, some weeks before the official release.
 

SSBBDaisy

Smash Lord
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**** you all.

I will participate in Project M, Melee, Brawl, and Smash 4 tournaments. (If I have the money for all 4)


If I had to pick the 1 that would make me want to go to a tournament (I know this is too early to say it) it would be Smash 4.

Why? Cause I just love smash, regardless of whether I can do fancy combos or not in Smash 4 and plus it's something new.


And LMFAO at these Project M/Melee people wasting their time criticizing smash 4 so early. Besides for all we know their might be a Project U/3DS if yall hate it so much.
 
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