Yyrd
Smash Cadet
Hey Zamus Forums, It's me again!
I picked up Zamus 7 days ago today. A few things have happeed since I asked my first questions, and decided Zamus was right for me. My first tournament is coming up (December 5th), and I'm going to come right out and say it, I need your help.
These are my current troubles:
The following techniques I have observed, but cannot execute:
Paralyzer is good for a Dash Attack + Neutral A combo, but are there any other melee combos I can use efficiently? It feels like stunning is far too precitable, and something to confuse the opponent is what I need dearly. Furthermore, when should my strategy change from damaging, (juggling/stunning) to getting them into the air to K.O? (%'s for each weight class) K.O's have been hell for me, regardless of the character I use, and when I switched Plasma Whip from a K.O move to a spacer, it became even more difficult. (Overall, it made me improve alot, though.) The reason being, is probably because Plasma Whip is so darn quick and unexpected, while fair is predictable.
Well, that's just about everything. Again, thank you very much Snakee, CLAW, and Ph00tbag for your Youtube Videos, advice, and overall standing in the Smash Community. You were the ones who influenced my decision to acquire this great character that I currently main.![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I picked up Zamus 7 days ago today. A few things have happeed since I asked my first questions, and decided Zamus was right for me. My first tournament is coming up (December 5th), and I'm going to come right out and say it, I need your help.
These are my current troubles:
- Dealing With Projectile Spammers.
- Players Who Only Grab.
- Ice Climbers in General. (IC's are probably a good example of the first two)
- Pikachu Users.
- Using the pieces on stages like Battlefield. (Multiple platforms and pieces, they could get in the wrong hands)
- Knowing when to grab. (Ph00tbag told me to use them later in the match when players are getting used to your strategy. This helps, but I feel like I'm not getting players in the air enough because of this. Thus, I see many 200%-300% dmg marks. )
- What % will fully decayed lash K.O? (Medium weight will give me a rough estimate.)
- Is fsmash useful after two stuns, or should I try a juggle? (If not, when, if ever should I use fsmash?)
- Help with K.O. Combos that don't involve grabbing or lash. (dtilt and utilt get them into the air, but I find it hard to get to their side to land bair, or a two-hit fair. uair, on the other hand I can use easily.)
- Down+B as a recovery, an escape from sticky situations, and a spike. (I feel like I am using this far too often, and it's very predictable. Coming out of the second situation, getting grabbed is something that happens frequently.) When is the best time to use this great maneuver?
The following techniques I have observed, but cannot execute:
- Down+B Edge Hogging. (As in, Down+B on the edge, and regrabbing)
- Learning when to charge smashes. (Mind Games in general)
- Stunning on the edge, followed by a bair. (They seem to come out of stun before I can attempt this)
Paralyzer is good for a Dash Attack + Neutral A combo, but are there any other melee combos I can use efficiently? It feels like stunning is far too precitable, and something to confuse the opponent is what I need dearly. Furthermore, when should my strategy change from damaging, (juggling/stunning) to getting them into the air to K.O? (%'s for each weight class) K.O's have been hell for me, regardless of the character I use, and when I switched Plasma Whip from a K.O move to a spacer, it became even more difficult. (Overall, it made me improve alot, though.) The reason being, is probably because Plasma Whip is so darn quick and unexpected, while fair is predictable.
Well, that's just about everything. Again, thank you very much Snakee, CLAW, and Ph00tbag for your Youtube Videos, advice, and overall standing in the Smash Community. You were the ones who influenced my decision to acquire this great character that I currently main.