felix45
Smash Lord
well whatever the hell it is that richard does to DI out of everything, isn't that autofire? or something else?
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Keyboard?well whatever the hell it is that richard does to DI out of everything, isn't that autofire? or something else?
I partially agree but I think if everyone had the same advantage for more DI then it would be a slightly different game because you could avoid a few more combos.. wouldnt change much though.I think D.I. should be based on skill not programs!
Gay
well **** thats what I was saying from the startYeah, he has autofire on the analog stick as well.
Just develop real skill to beat a Kirby player, it's not hard to defeat Kirby.i hate playing KIRBIES like you more than you hate playing autofire trust me. at least you can win
no i dont use rapid fire on the analog IF I DID I WOULD LOSE 100% OF THE TIME lol if u want to see why ask me the next time i am onlineYeah, he has autofire on the analog stick as well.
then if kirby is "not hard" to defeat, the others should be very easy to defeat. you must admit kirby has some of the best characteristics in the game.Just develop real skill to beat a Kirby player, it's not hard to defeat Kirby.
that is fine, however if you look from your opponent's point of view he/she might be annoyed to hellI play other characters aside from kirby richard. I just use kirby when I know I can predict my opponent.
You told me one time that it was hard for you to smash attack or direct Ness's up B (Or something like that) because you had autofire on the analog stick o_Ono i dont use rapid fire on the analog IF I DID I WOULD LOSE 100% OF THE TIME lol if u want to see why ask me the next time i am online
if you see me using di then it is smash di not directional.
Depends on the kirby. Most kirby newbs are really, really predictable, so get inside their heads , see their patterns and take advantage. GG kirby nub.then if kirby is "not hard" to defeat, the others should be very easy to defeat. you must admit kirby has some of the best characteristics in the game.
i don't remember saying something like thisYou told me one time that it was hard for you to smash attack or direct Ness's up B (Or something like that) because you had autofire on the analog stick o_O
Is there an option on your controller to switch between the analog stick and the d-pad? If there is, then try turning that off and configuring it.THIS is what intrests me.. I have a ps2 type controller from logitch.. its top of the line, I paid about 50$ for it at radio shack. It works GREAT for all kinds of emulation.. but....
the control sticks.. the dont understand sensitivity.. I tried every possible deadzone adjustment in PJ64k but to no result.
Thing is, no matter what I do if I press forward on the control stick even EVER SO SLIGHTLY like enough to make mario walk 1 meter per minute in mario 64...
I dash. Its not THAT bad because with a VERY FAST tap I can pivot! (thank god I can pivot)
But theres no walking or tilting ''out of nothing'' for me, I had to do a neutral A jab and then get my tilt out, and I can only walk at one speed.
Its not THAT bad though, I play captain falcon 99% of the time and Ive managed to incorporate ftilt dtilt and utilt (a lot more utlit now) into my game finding ways to get around my controller problems...
but if I could like.. fix it. OMFG.
License to kill?I'm just wondering how he's getting so many kills with just a Klobb.