Here we go again! With the sm4sh update coming right around the corner, it will soon be time to search for potential buffs and Nerfs on our 2D friend, Mr. Game & Watch!
Buffs: NONE
Nerfs: NONE (Get up Attack shield damage decreased (universal change))
UPDATE #1:
As it stands, I have tested Damage output, knockback on moves, FAF on all grounded moves (including specials), and landing lag.
I did so by keeping my 3ds at 1.1.0 and setting time to 1/4 for faf/landing lag.
For damage/kb, I listed all damage/kill % values on Mario @ FD in his starting position BEFORE the patch release on the Wii U version (version 1.1.0 Wii U)
I also tested the IFrames on USmash and UpB.
I regret, and I'm also happy, to inform you all that there are no changes to all the things listed above. Any other changes on this character (other than the universal get up Attack shield damage decrease) is beyond my power to check on. With that said, hope you guys still enjoy playing G&W, and continue to try and improve on your 2D skills!
UPDATE #2: Thinkaman has confirmed that there were 0 changes to G&W this patch.
Buffs: NONE
Nerfs: NONE (Get up Attack shield damage decreased (universal change))
UPDATE #1:
As it stands, I have tested Damage output, knockback on moves, FAF on all grounded moves (including specials), and landing lag.
I did so by keeping my 3ds at 1.1.0 and setting time to 1/4 for faf/landing lag.
For damage/kb, I listed all damage/kill % values on Mario @ FD in his starting position BEFORE the patch release on the Wii U version (version 1.1.0 Wii U)
I also tested the IFrames on USmash and UpB.
I regret, and I'm also happy, to inform you all that there are no changes to all the things listed above. Any other changes on this character (other than the universal get up Attack shield damage decrease) is beyond my power to check on. With that said, hope you guys still enjoy playing G&W, and continue to try and improve on your 2D skills!
UPDATE #2: Thinkaman has confirmed that there were 0 changes to G&W this patch.
Last edited: