Yoshi's Nair has armor frames in the beginning. Not super armor or anything,more like snake's roflcopter armor. This is REALLY useful for fighting high priority characters.
You can nair through lots of Meta's attacks, take the damage, and knock him back. Bait meta into airdodging by tossing an egg while approaching forwards in the air, and get an uair off. Try not to stale the upsmash or uair. Mix in dtilts, it has deceptive range, and lots and lots of pivot grabs. Meta is doable, and possibly not one of Yoshi's worse matchups.
Speaking of Yoshi's nair, it's also rather complicated to airdodge, so feel free to use it far off the level and go for side KOs, as well as fair meteors. As cool as uairing under and off the level looks, it's hard to kill with and it's very risky. Dair works as well, but I haven't done it much.
Pivot grabs IMO are easily the most important Yoshi technique, followed by good spacing of bairs into utilts or usmashes, or bair/dtilt/ftilt shield punishing.
Most of the moves that use his head give him invuln frames.
His shield sucks, his roll sucks. Use sparingly.
Yoshi is different in brawl, in that he is best used aggressively. He doesn't have a great camp game.
What Yoshi quirks do you find most important?
You can nair through lots of Meta's attacks, take the damage, and knock him back. Bait meta into airdodging by tossing an egg while approaching forwards in the air, and get an uair off. Try not to stale the upsmash or uair. Mix in dtilts, it has deceptive range, and lots and lots of pivot grabs. Meta is doable, and possibly not one of Yoshi's worse matchups.
Speaking of Yoshi's nair, it's also rather complicated to airdodge, so feel free to use it far off the level and go for side KOs, as well as fair meteors. As cool as uairing under and off the level looks, it's hard to kill with and it's very risky. Dair works as well, but I haven't done it much.
Pivot grabs IMO are easily the most important Yoshi technique, followed by good spacing of bairs into utilts or usmashes, or bair/dtilt/ftilt shield punishing.
Most of the moves that use his head give him invuln frames.
His shield sucks, his roll sucks. Use sparingly.
Yoshi is different in brawl, in that he is best used aggressively. He doesn't have a great camp game.
What Yoshi quirks do you find most important?