Recently, I've been using Mario more and more, thanks to the "useless" F.L.U.D.D. which my friends keep making fun of. After using him for about a week, I've come up with some interesting uses of it.
Some of the bigger characters have some attacks which have a ton of lag, or charge-up time. For example, Ike's Eruption attack. I killed Ike the other day right when he started charging Eruption while I ran at him; I quickly stopped and pulled out F.L.U.D.D., and it pushed Ike straight off of the edge. He didn't have enough time to finish the attack and recover.
Another example: I was fighting against a Kirby when he attempted to use the rock-fall on me near the edge. I quickly dodged then pulled out F.L.U.D.D. again, and within half-second Kirby was rock-falling to his death off the edge.
Basically, it's incredibly useful when your opponent is near the edge, and he thinks you're going to dash attack/SHFF him, I'd guess nearly 70% of the time they pull out a shield... I usually stop for a second (mind games ftw,) then pull out the F.L.U.D.D. right when they drop the shield and respond with an attack, which ends up causing them to fall to their doom in the middle of an attack. Or, if they're expecting a grab, fireball to F.L.U.D.D. works pretty well too (or cape to F.L.U.D.D.)
It doesn't ALWAYS work, but it works very well for getting your opponent off of the edge, which is something Mario loves with his spike. It's great for mindgames, despite doing no damage. All-in-all, I'm seconding Mario now, thanks to F.L.U.D.D.
Some of the bigger characters have some attacks which have a ton of lag, or charge-up time. For example, Ike's Eruption attack. I killed Ike the other day right when he started charging Eruption while I ran at him; I quickly stopped and pulled out F.L.U.D.D., and it pushed Ike straight off of the edge. He didn't have enough time to finish the attack and recover.
Another example: I was fighting against a Kirby when he attempted to use the rock-fall on me near the edge. I quickly dodged then pulled out F.L.U.D.D. again, and within half-second Kirby was rock-falling to his death off the edge.
Basically, it's incredibly useful when your opponent is near the edge, and he thinks you're going to dash attack/SHFF him, I'd guess nearly 70% of the time they pull out a shield... I usually stop for a second (mind games ftw,) then pull out the F.L.U.D.D. right when they drop the shield and respond with an attack, which ends up causing them to fall to their doom in the middle of an attack. Or, if they're expecting a grab, fireball to F.L.U.D.D. works pretty well too (or cape to F.L.U.D.D.)
It doesn't ALWAYS work, but it works very well for getting your opponent off of the edge, which is something Mario loves with his spike. It's great for mindgames, despite doing no damage. All-in-all, I'm seconding Mario now, thanks to F.L.U.D.D.