How did I go "overboard"? Just curious.
your opinion: "The games
aren't amazing quote-"the way it is"; I see all of the reasons why they need to be hacked. Smash 4 Failed (once again) to be a good sequel to Melee. And even going beyond Melee, it still, once more, failed to even be a good individual game, yet alone a good game as part of the Smash Bros. Franchise. In all honesty, I personally like Brawl better than this game, because at least you could fix Nintendo's mess in that iteration. Sometimes, You just have to admit that the developers aren't always right. Smash 4's fate depends on when we can hack it, and to what extent we can hack it to."
now what I mean by overboard is these parts:The games
aren't amazing quote-"the way it is", Smash 4 Failed (once again) to be a good sequel to Melee, Sometimes, You just have to admit that the developers aren't always right, Smash 4's fate depends on when we can hack it, and to what extent we can hack it to.
Now those parts are true TO YOU. I mean, look at the fact that the games are still selling. If smash 4 really failed, there should not have been sales over 10 million copies (combining 3ds and wii u). and people say the game is amazing, because It (mostly to me) is a better brawl with Melee mechanics. the graphics on the wii u are very good, but not on the 3ds since it can't handle very good graphics... and your right on "The games
aren't amazing quote-'the way it is'" every game has a flaw. Melee didn't have many single player options, all they had were classic, adventure, all star, events, training, home run contest, multi men melee, and alone melee. The game was designed to be a multiplayer game like the N64. It is, but what I am saying is that it is for multiple people to enjoy at once. Fast forward to brawl, there were lots of flaws... like the game being so slow, it is hard for new players to play without a gamecube or classic controller (if they didn't have one), brawl had stickers, that does nothing but power up characters in subspace. Sure it was in interesting mechanic to try something other than trophies, but it didn't work out well. there's the records thing that lets you see most of the games released from G&W-Wii. That was a bad idea, but like the stickers, it didn't work out so well. I have no problem with trophies, but getting some of them are ridiculous. I mean, who wants to clear classic mode on the hardest difficulty just for a trophy? Nobody but people who are really trying for a 100%. now keep going to wii u and 3ds. I own a 3ds, so i won't put the wii u's stuff since I don't know what is in there. but the 3ds' flaws are (according to others) street smash, (my mix now) Targest blast, smash run, and trophy rush. Like brawl, Mechanics in the game they tried, but didn't work out so well. Now on what you said for "You just have to admit that the developers aren't always right" your right there, but if you never seen the news or game theory, Sakurai wanted to make a single game that is good for everyone, but people want more and more from him and nintendo. They want new mechanics, more characters, more stages, new modes, etc. But nintendo is running out of ideas for people's demands. I mean, don't blame them for always not right, but give them a break for their hard work towards people's demands... also, this is the final smash game according to Sakurai, but we don't know what the future holds. now to "Smash 4's fate depends on when we can hack it, and to what extent we can hack it to." Every smash game doesn't need hacks, melee and n64 are perfect, brawl is not perfect, but there's project M, but smash wii u and 3ds is good too. Sure some hacks are good for game mechanics, stages, music, etc. but It's an option. Hacking according to nintendo is bad for service, but what their missing is that PEOPLE ARE USING THEIR PRODUCT TO ENJOY IT MORE THAN WHAT IT ORIGINALLY IS. but Hacking smash 4 is not it's fate, the people's choice and opinions are it's fate.