Kevham
Smash Rookie
- Joined
- Mar 10, 2015
- Messages
- 7
Seeing as i've yet to see anyone post these, i thought i'd do it.
All percentages are done against Mario from halfway across final destination.
At the moment i've only done Short/Light kill %s but i'll be updating this with Average and Tall/Heavy soon.
All percentages are approximate., but you should be able to kill 1-4% below what i've posted
Sidenote: I can't seem to find a good way to test the kill power of up-air or dair reliably. Any ideas are appreciated.
Never kills= Over 999%
Not viable kills= Over 300%
Short/Light
Tilts/Dash
Ftilt- 175%
Far Ftilt- 250%
Dtilt- 135%
Utilt- 135%
Dash Attack- 185%
Aerials
Nair- 280%
Fair- 220%
Far Fair- 225%
Bair- 155%
Up-Air- Further testing needed
Dair- 120%
Side Smash
Uncharged- 125%
Fully Charged- 95%
Up Smash
Uncharged- 115%
Fully Charged- 80%
Down Smash
Uncharged- 120%
Fully Charged- 80%
Throws
Uthrow- 185%
Dthrow- No Viable Kill
Fthrow- 275%
Bthrow- 220%
Special Moves
Standard B moves
1.Uncharged Charge Shot- No Viable kill
Fully Charged Charge shot-140%
2.Laser Blaze- Never Kills
3.Grenade Launch- 175%
Side B moves
1.Flame pillar- No viable Kill
2.Uncharged Stealth Burst- 180%
Fully Charged Stealth Burst- 130%
3.Homing Gunner Missile- Never kills
Power Gunner Missile- 245%
Up B moves (Used on the ground)
1.Lunar Launch- 195%
2.Cannon Uppercut- 110% (Both hits connect)
Down B moves
1. Echo Reflector- No Viable Kill.
2. Bomb Drop- 175%
Average
Tilts/Dash
Ftilt- 175%
Far Ftilt- 245%
Dtilt- 135%
Utilt- 135%
Dash Attack- 185%
Aerials
Nair- 280%
Fair- 220%
Far Fair- 225%
Bair- 155%
Up-Air- Further testing needed
Dair- 120%
Side Smash
Uncharged- 125%
Fully Charged- 90%
Up Smash
Uncharged- 115%
Fully Charged- 75%
Down Smash
Uncharged- 120%
Fully Charged- 80%
Throws
Uthrow- 185%
Dthrow- No Viable Kill
Fthrow- 275%
Bthrow- 220%
Special Moves
Standard B moves
1.Uncharged Charge Shot- No Viable kill
Fully Charged Charge shot-140%
2.Laser Blaze- Never Kills
3.Grenade Launch- 175%
Side B moves
1.Flame pillar- No viable Kill
2.Uncharged Stealth Burst- 180%
Fully Charged Stealth Burst- 125%
3.Homing Gunner Missile- Never kills
Power Gunner Missile- 245%
Up B moves (Used on the ground)
1.Lunar Launch- 195%
2.Cannon Uppercut- 105% (Both hits connect)
Down B moves
1. Echo Reflector- No Viable Kill.
2. Bomb Drop- 175%
EDIT: Added throws, Average weight/Height, Echo Reflector and Far Ftilts and Fairs.
EDIT: Fixed Far fair percentages. Thanks to Damix91 for Pointing that out. Adding Tall/Heavy once exams die down
All percentages are done against Mario from halfway across final destination.
At the moment i've only done Short/Light kill %s but i'll be updating this with Average and Tall/Heavy soon.
All percentages are approximate., but you should be able to kill 1-4% below what i've posted
Sidenote: I can't seem to find a good way to test the kill power of up-air or dair reliably. Any ideas are appreciated.
Never kills= Over 999%
Not viable kills= Over 300%
Short/Light
Tilts/Dash
Ftilt- 175%
Far Ftilt- 250%
Dtilt- 135%
Utilt- 135%
Dash Attack- 185%
Aerials
Nair- 280%
Fair- 220%
Far Fair- 225%
Bair- 155%
Up-Air- Further testing needed
Dair- 120%
Side Smash
Uncharged- 125%
Fully Charged- 95%
Up Smash
Uncharged- 115%
Fully Charged- 80%
Down Smash
Uncharged- 120%
Fully Charged- 80%
Throws
Uthrow- 185%
Dthrow- No Viable Kill
Fthrow- 275%
Bthrow- 220%
Special Moves
Standard B moves
1.Uncharged Charge Shot- No Viable kill
Fully Charged Charge shot-140%
2.Laser Blaze- Never Kills
3.Grenade Launch- 175%
Side B moves
1.Flame pillar- No viable Kill
2.Uncharged Stealth Burst- 180%
Fully Charged Stealth Burst- 130%
3.Homing Gunner Missile- Never kills
Power Gunner Missile- 245%
Up B moves (Used on the ground)
1.Lunar Launch- 195%
2.Cannon Uppercut- 110% (Both hits connect)
Down B moves
1. Echo Reflector- No Viable Kill.
2. Bomb Drop- 175%
Average
Tilts/Dash
Ftilt- 175%
Far Ftilt- 245%
Dtilt- 135%
Utilt- 135%
Dash Attack- 185%
Aerials
Nair- 280%
Fair- 220%
Far Fair- 225%
Bair- 155%
Up-Air- Further testing needed
Dair- 120%
Side Smash
Uncharged- 125%
Fully Charged- 90%
Up Smash
Uncharged- 115%
Fully Charged- 75%
Down Smash
Uncharged- 120%
Fully Charged- 80%
Throws
Uthrow- 185%
Dthrow- No Viable Kill
Fthrow- 275%
Bthrow- 220%
Special Moves
Standard B moves
1.Uncharged Charge Shot- No Viable kill
Fully Charged Charge shot-140%
2.Laser Blaze- Never Kills
3.Grenade Launch- 175%
Side B moves
1.Flame pillar- No viable Kill
2.Uncharged Stealth Burst- 180%
Fully Charged Stealth Burst- 125%
3.Homing Gunner Missile- Never kills
Power Gunner Missile- 245%
Up B moves (Used on the ground)
1.Lunar Launch- 195%
2.Cannon Uppercut- 105% (Both hits connect)
Down B moves
1. Echo Reflector- No Viable Kill.
2. Bomb Drop- 175%
EDIT: Added throws, Average weight/Height, Echo Reflector and Far Ftilts and Fairs.
EDIT: Fixed Far fair percentages. Thanks to Damix91 for Pointing that out. Adding Tall/Heavy once exams die down
Last edited: