knightpraetor
Smash Champion
- Joined
- Oct 20, 2005
- Messages
- 2,321
at least i assume it's no di..it may be slightly up and in or something, but anyways i think it's no DI
i was just wondering if anything is guaranteed.
you could regrab but technically marth has enough time to over B or slash before you can grab him.
fair seems to work ok most of the time...shffl it or do it off the ground?
but sometimes it seems like he bounces just slightly out of range..i guess maybe he's partially DIing out?
anyways, my brother tends to like to do no DI and then jump out or over B.
so far i've found wavedash to upsmash works ok vs the over B hovering, and if he jumps out i can jump and upair him for one hit of damage at least.
anyways, am i wrong in any of this? i always thought you could fair always at any percent ifthe dthrow isn't DIed, but it feels like marth's aerials can get out or he can jump before you reach him..maybe this is at high percent when he's bouncing higher i guess.
Anyways, thoughts and digressions on throw combos on marth would be nice.
i was just wondering if anything is guaranteed.
you could regrab but technically marth has enough time to over B or slash before you can grab him.
fair seems to work ok most of the time...shffl it or do it off the ground?
but sometimes it seems like he bounces just slightly out of range..i guess maybe he's partially DIing out?
anyways, my brother tends to like to do no DI and then jump out or over B.
so far i've found wavedash to upsmash works ok vs the over B hovering, and if he jumps out i can jump and upair him for one hit of damage at least.
anyways, am i wrong in any of this? i always thought you could fair always at any percent ifthe dthrow isn't DIed, but it feels like marth's aerials can get out or he can jump before you reach him..maybe this is at high percent when he's bouncing higher i guess.
Anyways, thoughts and digressions on throw combos on marth would be nice.