MagiusNecros
Smash Master
- Joined
- Nov 16, 2014
- Messages
- 3,176
Yeah some attacks harmlessly pass through opponents.
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STOP GOING IN! Mewtwo is not an aggressive character. Shadow Ball + Confusion means that in 90% of match ups, you can play on defense, which is the better side of the coin in Smash 4. The thing about Mewtwo's combos and damage output is that he is just as good at following up on moves on the defense as the offense. Mewtwo is also more likely to start those combo chains on the defense. Even his kill moves are better on the defense.The biggest problem I have with mewtwo so far is getting in on a lot of characters. It's really weird because he should have some good range at least you'd think so, but most of his range is kinda short and that's a shame considering how BIG and LIGHT he is. Most of the games on FG have been a struggle to really find out a good/safe way of getting in.
The weird thing is he's super fun. Like amazingly so- He just feels like he gets bodied too easily and has no safe options to help.
What? F-Air's energy slash is a hitbox. If any hitbox is misleading it's B-Air.yeah.. it also doesn't help that he has a lot of misleading hitboxes.(such as most of fair's energy wave thing not existing and nair not being anywhere near as disjointed as it looks like it should be.)
F-Air also has a Z-Axis component to it. Sometimes when you land during an attack with a Z axis animation, the attack doesn't hit the opponent as it hasn't reached the opponent's body on that axis (this can also happen if you're jumping, you might jump over your opponent and not hit him even though the slash's visual effect seemed to have graced him).^pretty sure i've seen about half of it go right through the opponent when i've used it. one of the first things i tested in training mode on day one even.
Against a godly little mac? Good luck.STOP GOING IN! Mewtwo is not an aggressive character. Shadow Ball + Confusion means that in 90% of match ups, you can play on defense, which is the better side of the coin in Smash 4. The thing about Mewtwo's combos and damage output is that he is just as good at following up on moves on the defense as the offense. Mewtwo is also more likely to start those combo chains on the defense. Even his kill moves are better on the defense.
Even more so against a good sonic. The neutral game might as well be non-existant half the time against that character.Against a godly little mac? Good luck.
Why is anyone approaching Mac, this seems like the worst idea ever. I don't know of a single Mac match where I didn't play defense. Why? Cause Mac is 10x better at playing defense than offense.Against a godly little mac? Good luck.
I've fought a lot of people that I know personally with Mewtwo that have similar skill levels and use different characters, and to be honest. I think Little Mac is his worst match up. Little Mac's frame data, kill power, and reach(which is basically the same as Mewtwo's) just beat him out on the ground. I've even played against Sheiks and not had nearly the same amount of trouble(in fact I was even with the Sheik player that I know is roughly the same skill as myself).yeah.. i think he means moresolly that you can't always keep the distance from him in that matchup.
Can his Smashes clash with a fully charged Shadow Ball then? If so, that's a definiate problem for Mewtwo.Shadow Ball will mean little if a LM knows how to use his Smash Attack properties.
During a smash attack Little Mac has Super Armor during the attack.Can his Smashes clash with a fully charged Shadow Ball then? If so, that's a definiate problem for Mewtwo.
And exactly why would one put oneself in situation like that against Little Mac? I can hardly visualize how the Super Armor would be a problem against a charged Shadow Ball, as long as you are at a safe distance.During a smash attack Little Mac has Super Armor during the attack.
So if he gets hit by Shadow Ball in that state he won't be launched or flinch at all.
Much like Dorf's Warlock Punch.
I am getting that, but like other's have said with misleading hitboxes it feels like he should have no problem getting in. That should at least be some option to it.STOP GOING IN! Mewtwo is not an aggressive character. Shadow Ball + Confusion means that in 90% of match ups, you can play on defense, which is the better side of the coin in Smash 4. The thing about Mewtwo's combos and damage output is that he is just as good at following up on moves on the defense as the offense. Mewtwo is also more likely to start those combo chains on the defense. Even his kill moves are better on the defense.
Oh it's happened. Main issue with Mac is it can be difficult to keep away. Despite some people saying that's what you should do. In a FG setting.Yeah Super Armor am aware of it, but I doubt it'll be able to resist a fully charged Shadow Ball.
I wouldnt worry about those hitboxes in the longrun. Other than Fair, the other hitboxes will be fixed after a patch. Many, MANY other moves with visual whiffs before were fixed, and I assume Mewtwo will be no different.I am getting that, but like other's have said with misleading hitboxes it feels like he should have no problem getting in. That should at least be some option to it.
He's 6'7" in the pokemon games.Why is Mewtwo so tall? That is my only complaint, and no, I don't find his floaty-ness(?) a problem because it helps his recovery.
Yeah, thats what I was trying to say. Thanks!How many people believe his weight is going to get buffed(as well as a few other things)? Sadly, I don't think he will. Sakurai has yet to buff a character's attributes like speed or weight. All he has done so far is slightly change damage %, frames, and a few other things.
He's 6'7" in the pokemon games.
Nothing wrong with him being tall. But being one of the lightest AND the tallest is just a bad combo.
The funny thing is Charizard is 200lbs roughly in the pokemon games - Mewtwo is close to 270lb but is lighter than Charizard.He's 6'7" in the pokemon games.
Nothing wrong with him being tall. But being one of the lightest AND the tallest is just a bad combo.
Well, I can give you they might be fixed in the long run but right now it's extremely frustrating and misleading. This a problem at this moment so it's fair game to complain about it. I think with better hitboxes we'll see Mewtwo being able to be more aggressive but with weird moves defense really feels like the only option for him. Never mained mewtwo in Melee but wasn't he more aggressive in Melee?I wouldnt worry about those hitboxes in the longrun. Other than Fair, the other hitboxes will be fixed after a patch. Many, MANY other moves with visual whiffs before were fixed, and I assume Mewtwo will be no different.
Mewtwo is lighter then Pikachu in this game. Pikachu.The funny thing is Charizard is 200lbs roughly in the pokemon games - Mewtwo is close to 270lb but is lighter than Charizard
I would hardly call catching every Pokemon, then shoving them into a PC for good to be pure.his heart is not pure like that of a true Pokemon master.
Weight is a deciding factor on how far you are launched in this game which is a big deal.Mewtwo is the ultimate Pokemon created after years of horrific gene splicing and you guys are thinking about his weight? What are you, ladies? Are you going to talk about his hair cut next?
Mewtwo is very powerful and only a true Pokemon master can catch and control Mewtwo. Giovanni tried but failed because his heart is not pure like that of a true Pokemon master.
Isn't weight important in any fighting sports ? Take sumos : they need to be fat, while still being muscular, to win. Weight is important man, especially in Smash.Mewtwo is the ultimate Pokemon created after years of horrific gene splicing and you guys are thinking about his weight? What are you, ladies? Are you going to talk about his hair cut next?
Mewtwo is very powerful and only a true Pokemon master can catch and control Mewtwo. Giovanni tried but failed because his heart is not pure like that of a true Pokemon master.
Mewtwo has psychic powers enabling him to toss his enemies away even when they are very heavy. Weight is not important because a real Pokemon master can use the strengths of his Pokemon and Mewtwo has many strengths that only a true Pokemon master can use.Isn't weight important in any fighting sports ? Take sumos : they need to be fat, while still being muscular, to win.
Mewtwo has psychic powers enabling him to toss his enemies away even when they are very heavy. Weight is not important because a real Pokemon master can use the strengths of his Pokemon and Mewtwo has many strengths that only a true Pokemon master can use.
For example when Mewtwo air dodges he disappears puzzling his opponents and making him literary invincible. How can he be launched away when he cannot even be hit?
Another example: Pressing the R button while on the ground will normally make Mewtwo use his psychic powers to summon a strong barrier attack that can block literary anything but grabs. You will need the right timing or you will get a weaker version of Barrier, one that probably resembles the one that the inferior Pokemon Mew has. But a true Pokemon master has no problem getting the true Barrier. And if the opponent tries to grab Mewtwo while he is using his Barrier then you can move the control stick down while holding R to make Mewtwo use Detect, this move renders him literary invincible like the ultimate Pokemon that he is.
Weight has no meaning when you have 154 special attack.
Mewtwo often remains motionless to conserve his energy. When you press B you can make Mewtwo do this so that he will be able to unleash his full power in battle. You think that someone can knock Mewtwo off the stage when he releases his full power just because he is light? Do not make me laugh. His opponents will be too busy getting owned to do any knocking off stage.
Besides that, Mewtwo fights smart. Because Mewtwo's battle abilities were raised to the ultimate level, he only thinks about defeating his foes. No one fights smarter than Mewtwo.
His weight does not matter because this Pokemon was created solely for battling.
Ganon can just fsmash at the edge when Mewtwo is at 50% and not even Arceus can save him from that.![]()
Mewtwo was created without weaknesses because Dark was created after Mewtwo and Ghost had no effect against Psychic in gen 1 and bug's strongest move was Twineedle, it did 50 BP in total which is so weak that even SE it is as strong as a normal effective EQ. Not to mention only Beedrill learned it who was completely checked by Mewtwo.All pokemon are created with a weakness, and mewtwo is no exception. What do you expect? He is weak to dark.