Katakiri
LV 20
- Joined
- Dec 20, 2007
- Messages
- 967
- NNID
- Katakiri
- 3DS FC
- 2492-5180-2983
I searched and didn't get any results so I take it this is (unfortunate) news for Olimars. I just found out about this early today and made a video.
So basically, MK's Up-Throw rises so high, so quickly that it separates all Pikmin from Olimar's line and their AI makes them attempt to follow Olimar upward into the path of the Up-Throw. The problem is that Up-Throw also has a powerful hitbox (knock-back wise) on the way down and the move does 7% to Pikmin and puts them into a stunned knock-down state right in front of where MK himself will land. Olimar on the otherhand will be sent flying away from the situation helpless to do anything.
White Pikmin die from the Up-Throw itself if it's fresh.
One D-Tilt from MK will kill all but Purple Pikmin after the throw.
Purple Pikmin die to 2 D-Tilts or one F-Smash after the throw.
All Pikmin die from two consecutive Up-Throws.
To sum it up, MK guaranteed kills all of Olimar's Pikmin with an Up-Throw before Olimar can even touch the ground again.
So don't get grabbed by the character with, speed- and distance-wise, the best dash grab in the game... Sorry, folks.
So basically, MK's Up-Throw rises so high, so quickly that it separates all Pikmin from Olimar's line and their AI makes them attempt to follow Olimar upward into the path of the Up-Throw. The problem is that Up-Throw also has a powerful hitbox (knock-back wise) on the way down and the move does 7% to Pikmin and puts them into a stunned knock-down state right in front of where MK himself will land. Olimar on the otherhand will be sent flying away from the situation helpless to do anything.
White Pikmin die from the Up-Throw itself if it's fresh.
One D-Tilt from MK will kill all but Purple Pikmin after the throw.
Purple Pikmin die to 2 D-Tilts or one F-Smash after the throw.
All Pikmin die from two consecutive Up-Throws.
To sum it up, MK guaranteed kills all of Olimar's Pikmin with an Up-Throw before Olimar can even touch the ground again.
So don't get grabbed by the character with, speed- and distance-wise, the best dash grab in the game... Sorry, folks.