I'm **** vs DDD
What do I do vs Gordos when he just lets them bounce slowly in front of him
Dedede is easy. Gordos always trip people up when they first try this MU.
I've found Fair to be too inconsistent for slapping them back so I use retreating Nair/Bair a bit. If you're close enough, Dimensional Cape will also send a message.
Also pay attention to your positioning on stage when they do this. If their back is at the ledge, I back off and let them approach me a little bit so they're away from the ledge. I do this so I can get the roll-behind as a mix up. Alternatively, you can just DA them if your timing is right. If you're not feeling confident, just slowly kite them and use more of the stage to increase your options for navigating past Gordos. After you get in though, we sodomize Dedede. His moves are too slow to react to our pressure correctly. Main things to worry about in this MU are:
1. How does the Dedede land? Usually its Dair or Bair. Sometimes B Reverse Inhale. Sometimes Gordo. Either way, hover in mid range and focus on getting him in the air. You always have a chance to punish his landing which is why I find this MU easy because you more chances to Death Combo him compared to many other characters.
2. Gordos. If you're not close enough to D3 when he uses this, you're probably better off waitinf and seeing how he responds to you being cautious of the Gordo. Always pay attention to what angle to bounce them at. It will give you clues as to what they want. If they do a short lob where the D3 is just standing behind it and you're at close range, the Dedede is trying to goad you into shielding so he can run up and grab you. If they throw it at you at mid range, there's a strong chance they want you to hit it back so they can surprise you with throwing it back at you. Gordos are telegraphed. People just get scared because they're big ass, lingering hitboxes. They aren't that big of a deal though.
3. The ground game. Dedede's range is exceptional but end lag on his moves is pretty bad. If you get a decent read you can literally just Cape him and scare him off whatever he's banking on. The main thing is just being patient, knowing when you can dart in and just get him in the air. I play pretty cautiously in the beginning because you don't want to get grabbed at low percents. Dedede is juggle bait so you want to take advantage of that.
We totally win this MU but its one of those ones where typical Meta Knight BnB neutral doesn't work as effectively so you have to get creative. The plus side is that, all you need is working hands and a pulse to combo Dedede.