• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Melee plus N64 ssb = Brawl???

NJzFinest

Smash Hero
Joined
Nov 12, 2004
Messages
8,861
Location
NYC
SSB64 (has combos and played aggressively)
Brawl (has no combos and played defensively/campy)

Melee (you can be aggressive or campy)


SSB64+Brawl= Melee


Oh, did I win? :peach:
 

_kSo_

Smash Master
Joined
Nov 4, 2006
Messages
3,537
Location
Los Angeles, CA
SSB64 (has combos and played aggressively)
Brawl (has no combos and played defensively/campy)

Melee (you can be aggressive or campy)


SSB64+Brawl= Melee


Oh, did I win? :peach:
I haven't been in this thread in a while, but after reading the majority of the posts, it appears everyone agrees with me

case closed

NJzFinest, you win

come on! :fox:
 

4 Aces

Smash Ace
Joined
Jun 23, 2007
Messages
892
I noticed that Kirby's dair becomes not as potent with each new game. In 64, it was really good as an offstage attack. In Melee, not so great, but it did have the knockback to smack them closer to the blastline (I didn't say it was a meteor/spike). In Brawl, it's more like Fox's dair from any one of the older smash games. By that I mean it's used for comboing and damage, but is never (almost tempted to say "can never") used for kills.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
SSB64 (has combos and played aggressively)
Brawl (has no combos and played defensively/campy)

Melee (you can be aggressive or campy)


SSB64+Brawl= Melee


Oh, did I win? :peach:
lol not really, you just used a new form of the "kthxbye" bull**** that people use when they dont want to hear themselfs get proven wrong. or maybe not i just hate "kthxbye"

anyways, you just took the most general parts of the game and combined them to not proove a point.

MK= Button mashing goodness
SSB64/melee= Tachtical game play

Street fighter 3= MK+SSB ?


this is by your logic anyways O_o
 

NJzFinest

Smash Hero
Joined
Nov 12, 2004
Messages
8,861
Location
NYC
lol not really, you just used a new form of the "kthxbye" bull**** that people use when they dont want to hear themselfs get proven wrong. or maybe not i just hate "kthxbye"
Really, I meant it just a joke, especially with the Peach icon >_> the following posts at least got it lol. What you said actually doesn't even make much sense... I think you just hate "kthxbye" and anything that relates to it in the slightest way.
anyways, you just took the most general parts of the game and combined them to not proove a point.

MK= Button mashing goodness
SSB64/melee= Tachtical game play

Street fighter 3= MK+SSB ?



this is by your logic anyways O_o
Let's see here.
Fact: Melee can be played either technical or not. There's characters that have a great set of combos, and there's those who don't
Fact: SSB64 is technical and combos are everywhere.
Fact: Brawl is the least technical of the 3 and isn't in fact played very technical at all, at least not at the current metagame. Combos aren't very existent in this game.
Fact: All of these games are part of SmashBros history...? lol

Please show me the flaw in what I just said since I don't understand how I wasn't able to support, or should I say prooove, my point. It's basically what me and other competitive players usually mention when talking about smash in general...thought it would be appropriate for the thread.

Nevertheless, congrats to take such a simple thing I said out of portion without take grasp of the simple logic behind it. I'm sorry if my post seemed so offensive that you just had to attack it, but still, I'm curious to knowing what exactly is wrong with what I said.



Btw, to anyone reading, I always say Brawl in red/bold >_>
 

shatoga

Smash Cadet
Joined
Mar 21, 2008
Messages
56
I honestly consider brawl more epic. I mean the speed isn't meelee, but where's the fun of killing someone in 3 hits? I actually like to enjoy the game for what it is rather than concentrate on every negative aspect of it.

And is having to fight for your kill such a big deal? For me most 1v1 matches get pretty epic.
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
Brawl campers will lose against pros =P, it is their destiny... I don't know how you guys get shield grabbed so easily, it's as avoidable as getting run over by car with no wheels.
=/

That's basicly the only reason I can think of why people say brawl is defensive apart from snake.
I'm interested to hear the rest of the reasons. I will admit it is more defensive but not totally exagerated like people are whining about.
 

Vex Kasrani

Smash Master
Joined
Jul 13, 2007
Messages
4,824
Location
Philadelphia, PA
each have there own unique feal to them...unlike the attack of the clones in Melee (*cough* young link, ganondorf, dr. mario, pichu, roy, and falco *cough*)
Falco felt nothing like fox, they had completely different styles of being played.
Don't get me wrong I love Melee, but I think people are being way too picky with Brawl. Maybe Nintendo should have just given everyone an upgraded version of Melee with all the same game physics but with new characters and stages, then maybe everyone would be happy. Anyways I think it's a great game and I'm tired of people saying Melee is better, if you don't like Brawl then go play your F&@#ing Melee!!!!!!!
You know, its not as much as we don't like brawl as its different as much as, it has alot LESS competitive potential unlike melee
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
Falco felt nothing like fox, they had completely different styles of being played.

You know, its not as much as we don't like brawl as its different as much as, it has alot LESS competitive potential unlike melee
you guys exagerate on how much less competitive potential brawl has...
It's been out for less than a month...
yeah we're all at the peak of mastering the game now. :ohwell:
 

Wenbobular

Smash Hero
Joined
May 26, 2006
Messages
5,744
How about in 2 years, we revive this thread and see how it goes? :chuckle: That'll satisfy everyone, no?
By the way NJzFinest, I like the Akroma avatar :lick:
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
Really, I meant it just a joke, especially with the Peach icon >_> the following posts at least got it lol. What you said actually doesn't even make much sense... I think you just hate "kthxbye" and anything that relates to it in the slightest way.

Let's see here.
Fact: Melee can be played either technical or not. There's characters that have a great set of combos, and there's those who don't
Fact: SSB64 is technical and combos are everywhere.
Fact: Brawl is the least technical of the 3 and isn't in fact played very technical at all, at least not at the current metagame. Combos aren't very existent in this game.
Fact: All of these games are part of SmashBros history...? lol

Please show me the flaw in what I just said since I don't understand how I wasn't able to support, or should I say prooove, my point. It's basically what me and other competitive players usually mention when talking about smash in general...thought it would be appropriate for the thread.

Nevertheless, congrats to take such a simple thing I said out of portion without take grasp of the simple logic behind it. I'm sorry if my post seemed so offensive that you just had to attack it, but still, I'm curious to knowing what exactly is wrong with what I said.



Btw, to anyone reading, I always say Brawl in red/bold >_>
Hah don’t worry i kind of knew it was a joke, like you said though i hate "kthxbye" and such blah blah, and according to what you said, wouldn’t you be saying Brawl is its own game, but supports the "technical slide" in the chronologically later games?

And it wasn’t really about you being offensive (or that you tried it anyways) its just i personally don’t know you, and with the Internet and all its kind of hard… Well… Anyways =.=

I do apologize for attacking as i did :|

P.S.: I HATE TYPOS I think you already proooved that though xD
 

Vex Kasrani

Smash Master
Joined
Jul 13, 2007
Messages
4,824
Location
Philadelphia, PA
you guys exagerate on how much less competitive potential brawl has...
It's been out for less than a month...
yeah we're all at the peak of mastering the game now. :ohwell:

You are indeed right, I meant to put competitive potential atm, however we have ALOT more talent learning the game then when melee first came out. Not many people were trying to make melee competitive the first couple years, but now we have over thousands of people trying to learn new things about the game. Thousands of people that are trying to figure out its competitive play and advanced tech's. Like I said you are right, but meh lol.

Falco was just slower than fox
Wrong, watch a pro Fox and Falco player.
 

Xzax Kasrani

Smash Master
Joined
Jun 14, 2007
Messages
4,575
Location
Philadelphia, PA
True for some people that only stayed to melee and are writing all this **** over SWF about melee is more competivite than brawl. The game hasnt been out even close to how long it needs to be for it to reach really high standards. Brawl is inching its way up there
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!
True for some people that only stayed to melee and are writing all this **** over SWF about melee is more competivite than brawl. The game hasnt been out even close to how long it needs to be for it to reach really high standards. Brawl is inching its way up there
thyis has very little to do with the game play of Brawl, compared to melee and Smash64 >_> all your saying is the competitive level is growing...that tends to happen with new games
 

RomeDogg

Smash Journeyman
Joined
Mar 6, 2007
Messages
437
Location
Spearfish, SD
The game play of SSB and Melee were both good but slightly different physics.............. Brawls gameplay is just straight up ridiculous because there arent any combos whatsoever........... Therefore I believe that Brawl just is trash compared to either or.

SSB+SSBM-Replay value= Brawl
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
The game play of SSB and Melee were both good but slightly different physics.............. Brawls gameplay is just straight up ridiculous because there arent any combos whatsoever........... Therefore I believe that Brawl just is trash compared to either or.

SSB+SSBM-Replay value= Brawl
>.> Thoughtful threads like these brings these kinds of posts >9000...................... these threads have now become Ultimately more serious than in brawls release......................... Therefore I now believe E=MC^Brawl. Now were talking physics.
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
You can airdodge out of a majority of those.
That was already discussed, enjoy your fail.
Some are combos some are just mind games... but for some reason I don't think this guy has SSBB...
Those vids rock though no questions asked... and btw you could escape a lot of melee combos too, so I don't know why you had to post that...


If you look carefully a lot of the combo vids show attacks at places and times where they cannot air dodge.
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
WOW ok, I give up...you people can F@CK! yourselves
Hey guys, I'm betting this guy is less than 13 years old. What do you think?

Some are combos some are just mind games... but for some reason I don't think this guy has SSBB...
Those vids rock though no questions asked... and btw you could escape a lot of melee combos too, so I don't know why you had to post that...


If you look carefully a lot of the combo vids show attacks at places and times where they cannot air dodge.
1) A lot of melee combos were HARD to escape. And even if you DID somehow escape a melee combo, chances were you would get chased and punished, since air-dodging in melee would you leave you defenseless until you hit the ground.

2) Those combo vids just show a string of hits during which the opponent could have escaped after each hit, but he sucked too much to do it. The most real combos you'll ever get are 2-3 hits at most.

Seriously, I could make a "brawl combo vid" just showing off a character beating up another character with a bunch of hits, but that don't make them real combos.

This is the ssb64 equivalent to these so called Brawl Combo Videos: http://youtube.com/watch?v=4SaH0dSOV8Y

Now that I think about it, you're probably gonna tell me those are real combos too, lmao.
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
Hey guys, I'm betting this guy is less than 13 years old. What do you think?



1) A lot of melee combos were HARD to escape. And even if you DID somehow escape a melee combo, chances were you would get chased and punished, since air-dodging in melee would you leave you defenseless until you hit the ground.

2) Those combo vids just show a string of hits during which the opponent could have escaped after each hit, but he sucked too much to do it. The most real combos you'll ever get are 2-3 hits at most.

Seriously, I could make a "brawl combo vid" just showing off a character beating up another character with a bunch of hits, but that don't make them real combos.

This is the ssb64 equivalent to these so called Brawl Combo Videos: http://youtube.com/watch?v=4SaH0dSOV8Y

Now that I think about it, you're probably gonna tell me those are real combos too, lmao.
O.o lol did you even read my post or did you read one sentence...
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
O.o lol did you even read my post or did you read one sentence...
Yes I did, and if you showed that you had any skill in reading comprehension, you'd realize I directly proved you wrong on every single one of your points in your post. Now don't avoid the argument, go back and reply to my post with some baseless assumption and/or opinion to back yourself up with. It's what you've been doing this whole topic.
 

Fabrian

Smash Journeyman
Joined
Jul 10, 2004
Messages
392
Location
Montreal D.D.O
Yes I did, and if you showed that you had any skill in reading comprehension, you'd realize I directly proved you wrong on every single one of your points in your post. Now don't avoid the argument, go back and reply to my post with some baseless assumption and/or opinion to back yourself up with. It's what you've been doing this whole topic.
If you read my post you'd see there were no absolutes and I never mentioned melee's air dodge, learn to read what's written...
I know you didn't watch the videos because the good ones are not smacked in your face in that list (it's obvious because brawl is more popular and newer than melee, and on top of that there is a recording option in brawl so that means more useless vids).

I have no idea where you got the idea that you tackled all my points when you put absolutes and mentioned things I never mentioned.
Are you even good in melee? why the **** would you try to randomly air dodge out of a combo, that's not how you escape them...
 

Wind Owl

Smash Lord
Joined
Feb 1, 2008
Messages
1,856
Location
Suburbs of Philadelphia, PA
... What forum is this again?

Honestly, people. This debate is not only stale but is in the Melee forum and a couple subforums of the Brawl forum. Moreover, it has nothing to do with SSB64.
 

Vyse

Faith, Hope, Love, Luck
BRoomer
Joined
Jul 6, 2005
Messages
9,561
Location
Brisbane, Australia
Are you even good in melee? why the **** would you try to randomly air dodge out of a combo, that's not how you escape them...


I agree, attempting to air dodge out of a combo is completely futile.
There's no way trying to air dodge randomly to throw off an opponent's comboing momentum is going to work.[/sarcasm]

I'm sorry, I really had to point that out.

Also, to return all the way back to the original point of the thread.
I agree, I myself held that feeling at first that it seemed like an amalgamation of Brawl and Melee in some aspects. Especially the floatiness.

But yeah, after a while the, shall we say, 'unique' feel of Brawl becomes apparent.

((Woo, 700 posts))
 

Rupus

BRoomer
BRoomer
Joined
Feb 10, 2005
Messages
868
Location
Salisbury, England
Okay, this thread needs to stop with the spamming.

It's now more of an argument than a discussion, and that's not what we want.
 

Surri-Sama

Smash Hero
Joined
Apr 6, 2005
Messages
5,454
Location
Newfoundland, Canada!


I agree, attempting to air dodge out of a combo is completely futile.
There's no way trying to air dodge randomly to throw off an opponent's comboing momentum is going to work.[/sarcasm]


((Woo, 700 posts))
Actually you would in Brawl because it doesnt cause muchdelay, its a fast start up, and with the low hit stun it works wonders on stoping your foe, then they are usualy in a abusable spot (behind you and not knowing wtf just happened) Air dodging in this game is one of the MAIN ways to get out of any of the combos (all those great 2-4 hit wonders) please play some people in Brawl who are god befor coming here and trying to say something that doesnt even make sense
 

Fireblaster

Smash Lord
Joined
Sep 17, 2003
Messages
1,859
Location
Storrs, Connecticut
Actually you would in Brawl because it doesnt cause muchdelay, its a fast start up, and with the low hit stun it works wonders on stoping your foe, then they are usualy in a abusable spot (behind you and not knowing wtf just happened) Air dodging in this game is one of the MAIN ways to get out of any of the combos (all those great 2-4 hit wonders) please play some people in Brawl who are god befor coming here and trying to say something that doesnt even make sense
Surri.... Did you notice he had sarcasm tags?
 

Vyse

Faith, Hope, Love, Luck
BRoomer
Joined
Jul 6, 2005
Messages
9,561
Location
Brisbane, Australia
obviously not or i wouldnt have posted something which in turn, makes me look stupid xD, sorry man =.=
Tis okay : )

And I've seen a few of these face palm montages floating around. Just tile the image and make it your wall paper like I have at my Work PC : )

Anyway I agree, Air dodging has been working wonders for me in Brawl after getting past the whole 'OMG the physics for airdodging has changed' mindset.

I actually think Triangle jumping is much more viable now. Especially when I'm play Ganondorf, and Wolf players insist on laser spaming and what not.

Which brings me to another point.
I think older techniques like triangle jumping that eventually became redundant are useful again because of the drop in play speed. (At least for now).
 

x After Dawn x

Smash Master
Joined
May 6, 2008
Messages
3,732
Location
Edmonton, Alberta, Canada
Another reason why you could say that Brawl is a mixture of SSB64's gameplay and Melee's gameplay is that it seems to have the newer features Melee had that SSB64 didn't have (air dodging, as an example), but many of the glitches/ exploits/ advanced techniques such as wavedashing have been removed, incorporating SSB64's style.
 
Top Bottom