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Mega Man Community Fangame (Make a Classic Mega Man game)

Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,871
1664062403610.png

Mega Man is one of biggest franchises in gaming. It has a massive fanbase who love the many adventures of the blue bomber. With Mega Man in Smash Bros for almost a decade, I believe everyone has great memories with him. With no news of any new projects with him, I think the fans should create the next Mega Man game. And this is what this little creation thread can do. We will create a full Mega Man game with 8 robot masters, 8 weapons, and lots and lots of other secret stuff.

Updates will come soon
 

Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,871
Job 01
Submit a Robot Master
The job says it all: Submit a Robot Master idea. As the first job, this Robot Master doesn't need to fall under a set theme, so you can be creative. Submit the man (or woman we need more female robot masters) that will act as your Robot Master, submit a general design for them, what their original role was, and what their battle is like as well as their special weapon. Here is using an existing one as an example:

1664063649160.png

DLN-003
Cut Man
Appearance:
Cut Man is a slightly short slender robot with a spherical scarlet red head with blue eyes, silver eyelids and handlebars on the sides of his head resembling ears, holding his cutter on the top of his head attached to a base that uses to remove and put. He also sports a white suit with gloves, a pelvic plate and boots matching his head. (Take from the Mega Man wiki)

Job: Cut Man was originally designed for tree trimming, using his large cutters as a pair of scissors to cut said tree.

Personality: Cut Man has been known to be highly well-aware of his surroundings and is very cunning. He is also very stubborn and has a bad tendency to not listen to others. He likes papercutting and haircuts, and has been known to be extremely bad at the game rock-paper-scissors. (Taken from the Mega Man wiki)

Battle: Cut Man will use is signature Rolling Cutters to toss at Mega Man when damaged as a counter attack, sometimes he will also toss them without being damaged as well.

Special Weapon
Rolling Cutters
1664064393861.png

Mega Man tosses a pair of scissors like a boomerang.

Using a similar template, design an idea for a robot master. Again, this can be any theme, just don't be too ridiculous. Use the template below:


SBN-001 (SBN Stands for Smash Boards Number)
Name
Appearance
Job
Personality
Battle
Special Weapon

Job 02

Design a basic plot.
We can go more depth into the plot later but for now submit a basic idea for the plot. Something like an opening cutscene or something to start the story, will other characters be involved like Roll, Proto Man, or Bass. Will Wily NOT be the main villain, submit your ideas.
 

Northsouthmap

Smash Champion
Joined
Apr 11, 2022
Messages
2,362
Job 1:

SBN-001:
Moon Man
Appearance: Moon Man was designed after a creature that looked like it came from the moon.
Job: Astronaut
Personality: Very serious and often condescending, but can also be a little light headed at times.
Battle: Stretches his arms out and shoots several of his Boomerangs at the player, which they must dodge. The only way to inflict damage is to be close-range.
Special Weapon: His weapon is the Moon Boomerang. With it, Mega Man can shoot several boomerangs at enemies from a far distance.
 

KneeOfJustice99

Smash Champion
Joined
Oct 29, 2018
Messages
2,068
Location
the building from smash mouth's astro lounge
Job #01:

SBN-001
Name:
Soda Man.
Appearance: See attached image. Soda Man's entire body is essentially made to look like it was assembled from soda bottles. However, he has a seemingly infinitely replenishing supply of soda from inside his body.
Job/Role: Soda Man was originally designed to work as a mascot for a large confectionary company, but after tinkering a little with the company's recipes for different kinds of soda and leading to great success, he ended up doing a lot more work behind the scenes for them too.
Personality: Soda Man is a bit bizarre, often working himself up when he's not relaxed. However, he takes great pride in his work and hates to let a customer down. Sometimes, if he gets a bit shook up, he can get really stressed out and need time to fizzle down a little.
Battle: First up, Soda Man's stage is a sweets factory that would take a lot of inspiration from Charlie and the Chocolate Factory - almost all of the enemies would be themed after different kinds of sweets, such as a snake made of licorice or a Metall with a unique gobstopper-like shell. Soda Man's actual battle is a chaotic one. A lot of his attacks involve the use of soda-based projectiles - most notably his own version of the Soda Missile, which traces you similarly to the Dive Bomber in Mega Man 4 - but also a soda can that explodes on contact, and a number of bottle rockets that he can plant on the ground and have blast into the air. All the while, he's maniacally leaping around the arena, almost as if taunting you...
Special Weapon: The Soda Popper, a bottle rocket that - when fired - remains stationary before rapidly picking up speed. It can slightly be angled up or down similarly to Hard Knuckle, and explodes on contact with enemies - doing pretty major damage. Notably, the blast of soda itself has a minor windbox - meaning if you move forward after firing it, the soda blows you backward a little. It'd make the weapon versatile for minor mid-jump adjustments when speedrunning.



Job #02
It's 20XX, and the world has once again fallen into the lull of peace. Rock, Roll and Dr. Light are watching the television together in their laboratory, making the most of the situation... when suddenly, a breaking news piece pops onto the screen:

Robot Masters Are Going Missing!

Surely this can't be right. As it happens, a wide number of Robot Masters have suddenly and inexplicably... vanished! Worryingly enough, not all of them are Wily's - one or two of them were Light creations.

Dr. Light sends Rock - the hero known as Mega Man - to solve the mystery of the disappearing robots. Where could they be going? Who could be behind this? And most worryingly of all... why are they coming back different?
 

Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,871
Oh did NOT expect this thread to actually have activity, well now there will be some soon, thanks for joining everyone
 

Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,871
Here is a quick entry for me

SBN-001
Slot Man
Design: Slot Man resembles a typical casino slot machine, mainly red in color. The slots act as a mustache, the handle acts like a left arm, and he has a standard buster cannon for his right arm.
Personality: Ironically, Slot Man, despite his appearance, often worries for his safety. That may be justified as he has to deal with cheats, swindlers, and the occasional mobster.
Role: Slot Man acts as a security guard at a casino, he disguises himself as one of the many slot machines and surveys the area for potential cheaters.
Battle: Slot Man jumps around, he is immune to direct damage and can only hurt when he attacks. When attacked he will spin his slots revealing one of several attacks. If he roles coins he uses his signature attack, the Razor Coin which can bounce around walls and embed into Mega Man for continous damage, if he roles cherries he will summon Soda Can Tellies which rain acidic cherry soda onto Mega Man, if he roles 7s he will spit casino chips in a cone shaped pattern, finally if he roles stars meteors will fall from above. During these attacks, he is able to be attacked himself.
Weapon: Razor Coin, a buzz saw-like coin that can bounce around walls and stick into enemies for continuous damage, enemies killed by this attack will ALWAYS drop a pick up.

Plot Summary:
TERROR A CRACK IN THE SPACE TIME CONTINUEME HAS FORMED

WILY"S USE OF THE DOUBLE GEAR SYSTEM HAS OPENED A PORTAL TO ANOTHER DIMENSION

OUT COMES THREE ROBOTS, DUBBED ZUES, HERA, AND HADES ALL WITH MEGALOMANIAC WORLD COUNQUERING GOALS

THEY BEGIN TO ATTACK THE 20XX SUMMIT, A PLACE WHERE THE GREATEST MINDS OF THE FEILDS OF ROBOTICS ANNOUNCE THEIR NEXT PROJECTS

MEGA MAN, BASS, PROTO MAN, ROLL, WHOEVER STOP THIS EVIL THREAT
 
Last edited:

Glubbfubb

Smash Champion
Joined
Mar 16, 2021
Messages
2,871
Okay now its time for voting

Moon Man Northsouthmap Northsouthmap
Soda Man KneeOfJustice99 KneeOfJustice99
Slot Man Glubbfubb Glubbfubb

Job #01:

SBN-001
Name:
Soda Man.
Appearance: See attached image. Soda Man's entire body is essentially made to look like it was assembled from soda bottles. However, he has a seemingly infinitely replenishing supply of soda from inside his body.
Job/Role: Soda Man was originally designed to work as a mascot for a large confectionary company, but after tinkering a little with the company's recipes for different kinds of soda and leading to great success, he ended up doing a lot more work behind the scenes for them too.
Personality: Soda Man is a bit bizarre, often working himself up when he's not relaxed. However, he takes great pride in his work and hates to let a customer down. Sometimes, if he gets a bit shook up, he can get really stressed out and need time to fizzle down a little.
Battle: First up, Soda Man's stage is a sweets factory that would take a lot of inspiration from Charlie and the Chocolate Factory - almost all of the enemies would be themed after different kinds of sweets, such as a snake made of licorice or a Metall with a unique gobstopper-like shell. Soda Man's actual battle is a chaotic one. A lot of his attacks involve the use of soda-based projectiles - most notably his own version of the Soda Missile, which traces you similarly to the Dive Bomber in Mega Man 4 - but also a soda can that explodes on contact, and a number of bottle rockets that he can plant on the ground and have blast into the air. All the while, he's maniacally leaping around the arena, almost as if taunting you...
Special Weapon: The Soda Popper, a bottle rocket that - when fired - remains stationary before rapidly picking up speed. It can slightly be angled up or down similarly to Hard Knuckle, and explodes on contact with enemies - doing pretty major damage. Notably, the blast of soda itself has a minor windbox - meaning if you move forward after firing it, the soda blows you backward a little. It'd make the weapon versatile for minor mid-jump adjustments when speedrunning.



Job #02
It's 20XX, and the world has once again fallen into the lull of peace. Rock, Roll and Dr. Light are watching the television together in their laboratory, making the most of the situation... when suddenly, a breaking news piece pops onto the screen:

Robot Masters Are Going Missing!

Surely this can't be right. As it happens, a wide number of Robot Masters have suddenly and inexplicably... vanished! Worryingly enough, not all of them are Wily's - one or two of them were Light creations.

Dr. Light sends Rock - the hero known as Mega Man - to solve the mystery of the disappearing robots. Where could they be going? Who could be behind this? And most worryingly of all... why are they coming back different?
Here is a quick entry for me

SBN-001
Slot Man
Design: Slot Man resembles a typical casino slot machine, mainly red in color. The slots act as a mustache, the handle acts like a left arm, and he has a standard buster cannon for his right arm.
Personality: Ironically, Slot Man, despite his appearance, often worries for his safety. That may be justified as he has to deal with cheats, swindlers, and the occasional mobster.
Role: Slot Man acts as a security guard at a casino, he disguises himself as one of the many slot machines and surveys the area for potential cheaters.
Battle: Slot Man jumps around, he is immune to direct damage and can only hurt when he attacks. When attacked he will spin his slots revealing one of several attacks. If he roles coins he uses his signature attack, the Razor Coin which can bounce around walls and embed into Mega Man for continous damage, if he roles cherries he will summon Soda Can Tellies which rain acidic cherry soda onto Mega Man, if he roles 7s he will spit casino chips in a cone shaped pattern, finally if he roles stars meteors will fall from above. During these attacks, he is able to be attacked himself.
Weapon: Razor Coin, a buzz saw-like coin that can bounce around walls and stick into enemies for continuous damage, enemies killed by this attack will ALWAYS drop a pick up.

Plot Summary:
TERROR A CRACK IN THE SPACE TIME CONTINUEME HAS FORMED

WILY"S USE OF THE DOUBLE GEAR SYSTEM HAS OPENED A PORTAL TO ANOTHER DIMENSION

OUT COMES THREE ROBOTS, DUBBED ZUES, HERA, AND HADES ALL WITH MEGALOMANIAC WORLD COUNQUERING GOALS

THEY BEGIN TO ATTACK THE 20XX SUMMIT, A PLACE WHERE THE GREATEST MINDS OF THE FEILDS OF ROBOTICS ANNOUNCE THEIR NEXT PROJECTS

MEGA MAN, BASS, PROTO MAN, ROLL, WHOEVER STOP THIS EVIL THREAT
Story:

KneeOfJustice99 KneeOfJustice99 's entry
Glubbfubb Glubbfubb 's entry

vote for your top 2 of each, you may vote for your own in 2nd place

Job 3
Submit a fire-themed robot master
Submit a robot master themed around fire, this man or woman can either be themed around flames, lava or some sort of burning substance. Make sure you don't theme them around explosives, as that will be a later job. Instead, be creative and use the following template, just like last time:

SBN-002 (SBN Stands for Smash Boards Number)
Name
Appearance
Job
Personality
Battle
Special Weapon
 
Last edited:

Northsouthmap

Smash Champion
Joined
Apr 11, 2022
Messages
2,362
1. Soda Man
2. Slot Man

1. Glubb
2. Knee

Job 3:
SBN-002
Name: Flare Man
Appearance: Flare Man somewhat resembles Tornado Man from Mega Man 9 and Chill Man from Mega Man 10.
Job: Works with solar panels
Personality: Angry
Battle: Flare Man's arms are equipped with deadly heat rays. He can also build up power to release a solar flash that hurts Mega Man. Flare Man's stage takes place in a skybound solar energy plant.
Special Weapon: Solar Flash when power is built up.
 
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