DrGrimReaper
Smash Apprentice
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wrong. marth on onett is a DREAM! marths sword goes through EVERYthing in that level. trees,ropes,covered areas, it even goes through the yellow house. fox on that level can **** EVERYBODY, not just marth.Marth needs space to maneuver. Princess Peach's Temple is bad for marth. Onett is bad for marth (especially against fox). Dreamland 64 is typically considered the worst of the neutral stages for marth. Most marth players have difficulty on stages like Poke Floats, Big Blue, Rainbow Cruise and Corneria.
Exactly. Marth kills horizontally, not vertically until mid 100's with utilt. His main strength is his amazing edgeguarding. There is no edge to guard in Onett, which means marth's principle means of KOing is gone. A good opponent will stay away from the edges, or even use it against marth.Onett limits marth's main KO move in the Fsmash in the center with the walls. So while you can hit you might not kill someone until 180% although I must admit camping at the edges ownes with marth.
wrong marth needs no space to manuver. think about it marths best stages are small battlefeild, yoshi's story, Mute city to an extent.Marth needs space to maneuver. Princess Peach's Temple is bad for marth. Onett is bad for marth (especially against fox). Dreamland 64 is typically considered the worst of the neutral stages for marth. Most marth players have difficulty on stages like Poke Floats, Big Blue, Rainbow Cruise and Corneria.
just youits my counter-pick and i have never lost a marth game there............
but that might just be me..........
It depends on who you play. I don't need much space if I'm playing amateurs, but against anyone really good I know I need space. It also depends on the character matchup. Certain characters like peach and sheik make marth require more space to maneuver around than others.What's this about marth needing so much space? All you really need is the length to dashdance and tip your attacks, and the only maps that barely incringe this limit are in marth's favor anyway because of the platform tippers, and the fact that 80% of the fight is edgegaurding, which marth excels at anyway.
Also Shinku that's one trippy sig you've got there.
Temple? Brinstar Depths????I don't see how Marth's worst stages include Princess Peach's castle and Onett.
In Princess Peach's Castle, he can reach through the tower in the middle like in Fourside, thus making him somewhat advantageous.
In Onett, he can reach through the entire left house and most of the right.
In my opinion, his worst stages are:
-Temple, Rainbow Cruise, Yoshi's Story (only against some characters), Poke Floats, and Brinstar Depths.
***how about pokefloats
Marth needs space to maneuver. Princess Peach's Temple is bad for marth. Onett is bad for marth (especially against fox). Dreamland 64 is typically considered the worst of the neutral stages for marth. Most marth players have difficulty on stages like Poke Floats, Big Blue, Rainbow Cruise and Corneria.