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Marth Vs. Space animals

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
It depends a lot on the skill level of the two players, of course. So you'll have to be more specific to get the best answer that you're looking for.
 

Ijuka

Smash Ace
Joined
Aug 16, 2004
Messages
673
marth can gay both of them extremely well. most likely, during most of the match, the Fox or Falco will dominate. Then at some point you get a grab in, or get them off the edge. And if you don't mess up, that's one stock down for them, nothing they can do about it. Just play gay.
 

lexxil

Smash Apprentice
Joined
Feb 14, 2007
Messages
193
I wouldnt recommend playing gay against a falco he can become gayer even more xDD
 

Ijuka

Smash Ace
Joined
Aug 16, 2004
Messages
673
I wouldnt recommend playing gay against a falco he can become gayer even more xDD
You would rather lose? I like the 0-20% kills... And why wouldn't the Falco play to his fullest right from the start?
 

Retroking2000

Smash Master
Joined
Oct 30, 2006
Messages
3,577
Location
London , Silver Street
grab is key. You can up throw to up throw chain, or up tilts, and then when they DI away from you eventually right into forward smash tipper range, do it. If you manage to get them in that position at even just 50%, where the forward smash won't kill them, you might want to do it anyways, since they're not exactly the hardest characters to keep off the edge.

Of course, aerials are important as well. Tipped (and non tipped) forward aerials can lead to up tilts or forward smashes as well at times. Down tilt if they're near the edge to knock them off for an easy edge guard. They can't match its range with anything in their arsenal. A tipped down tilt will usually force them to do a fire bird or fox if they're near the edge.

If you are expecting their forward B recovery, up tilt can usually knock them out of it, since I find forward smash can be tough to time. Ducking under it and then forward smashing works well too if you think your crouch will be low enough.

BUT. Better to edgehog. If you're positive they're going to Phantasm, there's no point in hitting them with an attack when you can instant KO them with an edgehog. If you hit him while he's recovering, that's just another chance for him to get back on. Better to just get the KO. And you don't have to worry about the crazy timing. Yeah, just edgehog.
 

Flarefox

Smash Ace
Joined
Jul 12, 2004
Messages
845
Location
Lafayette, LA
Marth vs. Fox is a battle between Marth's upthrow chaingrabs, upthrow utilt/uair combos. Marth can upthrow chain fox into the 60-70%'s, where he finishes the uthrow combo off with a killer tipper on the fsmash.

vs.

Fox's uair juggles from uthrow at low %. Fox can easily juggle marth to a good 60% or so from a simple upthrow (his weight and falling speed work out rather nicely for fox). Fox can always go for low % shine kills(as is normally good to do), but Marth's strong edgeguarding game and foxe's mediocre recovery would discourage that.

==============================

Marth vs. Falco is pretty much the same game for Marth. The only thing that makes it more difficult is that falco has SHL, which gives him a good positional advantage a lot of the time. He must also watch out for Falco's pillar. Marth doesn't have any strong, quick, jab move to counter a lot of this, so he has to watch his spacing carefully here.

On the bright side, Falco's recovery is arguably a lot worse than fox's (less range). The very nice thing is that falco's upb firebird move doesn't burn on chargeup. This means that Marth can simply throw falco offstage, bat his phantasm away with a single swipe, then follow him under the map and easily kill his up-b.
 

Flarefox

Smash Ace
Joined
Jul 12, 2004
Messages
845
Location
Lafayette, LA
Sorry for double posting, but the University internet connection is really bad and I can't edit for some reason. I wanted to add that Marth can do some small fair combos on spaceanimals if he sweetspots the fairs. This leads to simple finishes like sweetspt fair to tippered fsmash. Note that he cannot usually fair combo them without sweetspotting it because spaceanimals are very fast fallers (especially fox-he accelerates to his max falling speed ridiculously fast).
 

theONEjanitor

Smash Champion
Joined
May 31, 2006
Messages
2,497
Location
Birmingham, AL
NNID
the1janitor
it depends on skill level. I think the Marth Fox match up is probably completely even.
Falco probably has a bit of an edge on Marth depending on the stage.

but marth can pretty much 0-death both of them depending on the stage, so i dont mind the match up
 

Betrayed

Smash Ace
Joined
Aug 22, 2007
Messages
726
Location
Saint Louis, Missouri
;(

For lack of a better choice, I tend to play Marth or Doc against the spacies, but mainly because I have trouble using anybody else against them. This is serious thread. Totally. Serious.
 

Betrayed

Smash Ace
Joined
Aug 22, 2007
Messages
726
Location
Saint Louis, Missouri
M2K vs PC!? Robot vs Mindgame Superpro!? You need to step up dude.
I got to the point where I was like "Why am I watching other people play when I could be playing myself..."

Vids are nice once in a while to see people doing new tricks though, anything truly amazing usually makes it into a montage or something.

PC would win anyways >.>
 

Brookman

Smash Hero
Joined
Oct 20, 2005
Messages
6,202
Location
pikachu
I think watching videos is pretty important, but I hardly watch any videos myself. Also, pc vs. m2k is pretty even. They're both spectacular players though.
 

Cactuar

El Fuego
BRoomer
Joined
Mar 10, 2006
Messages
4,820
Location
Philadephia, PA
PC would win anyways >.>
I feel like a person would have to intentionally make stupid posts to sound any dumber than what I have seen in your posts thus far. No offense, you just seem to have no basis for the statements you are making. :laugh:

*/flame flame*


Seriously though, Brookman is right. M2K and PC have been going back and forth for a while now. It's not a matter of "this person would beat this person". It's happened. There is proof.
 

Dreadlord Santa

Smash Journeyman
Joined
Apr 20, 2006
Messages
274
Location
Southern Maryland
I dunno. I never really like playing against the spacies, though sometimes playing Fox players on FD makes me giddy with power. I wonder why... anyway, on FD, Marth pretty much beats fox, but I think it's a lot more even on more or less every other stage. Especially Dreamland, I never want to play a Fox on that stage EVER AGAIN. Too much shine-spiking, and not enough gay 60% tipper Fsmash KOs.
It's just unrealistic to expect someone to be able to 0-death a spacy with a single grab on a stage with platforms - again, ESPECIALLY Dreamland. It's just too hard to keep tech-chasing and timing utilts and stuff on those platforms... I've seen M2K get off 3 utilts, I think in a *Pound* 2 video against PC Chris, but he flubbed the tech every time, and as such it was hardly difficult to land the tilts.

Also, I'm still relatively bad against Falcos, but it's definitely easy enough to get stupid early KOs against his gimp recovery. I haven't really played any Falco players that are really good at comboing, though, so I'm far from an authority on how easily he can get kills. These matchups seem to depend a lot on the stage, which I suppose is this game's equivalent of being equal, and it seems like taking away the FD counterpick against Falco (because of lasers) just hurts Marth a lot in the matchup. So, I'd say Marth generally goes even with Fox, and has a slight disadvantage against Falco
 

pewpewyou

Smash Journeyman
Joined
Sep 9, 2007
Messages
206
Between you and Fox it's a total grabbing game (depending on the skill of the players). Marth = Chain grabbing -> Tipper if they don't DI, and Fox = up throw -> up air. Whoever gets the first grab has a better chance on that stock. As for Falco... Those SHL's can get really annoying so i mastered power shielding (though that doesnt always help) Let's just hope he doesnt pick FD as a counter pick -.-'
 

AzureKiteSky

Smash Cadet
Joined
Aug 19, 2007
Messages
55
Location
The Azure Sky
Mastering powersheilding with someone like Marth can be very difficult, but not impossible, if powersheilding works for him, then thats really all he needs in the way of power sheilding in general.
 

Ryan-K

Smash Master
Joined
Nov 23, 2003
Messages
3,107
Location
Staten Island, NY
PSing falco lasers isn't as difficult as some people let on. I just have trouble on some days because of inconsistency, but when you get the timing down you can't really lose it completely. The laser hitbox starts near the middle and not the end and that's all you really need to know. I find Marth one of the easier people to powershield with but sometimes you don't really need it but some people like crack when you start PSing a few of their lasers consecutively.
 

thebluedeath1000

Smash Champion
Joined
Aug 14, 2006
Messages
2,348
Location
N.C, Bladenboro
Hmm, powershielding occasionally=reasonable with practice

But he used the term "Mastered" lets see...when someone says that, I take it like thay don't mess up with that aspect..
 

AzureKiteSky

Smash Cadet
Joined
Aug 19, 2007
Messages
55
Location
The Azure Sky
I love it when unexperienced beginners talk big.
By "Unexperienced beginner" you mean new to the forums, correct? I've been playing ssb since before melee was released, and have played as Marth since unlocking him (same day). I just want to make everyone clear on that. (New to the Forums, not to the game.)
 

UMBC Super Smasher

Smash Lord
Joined
Oct 12, 2006
Messages
1,077
Location
University of Maryland Baltimore County
By "Unexperienced beginner" you mean new to the forums, correct? I've been playing ssb since before melee was released, and have played as Marth since unlocking him (same day). I just want to make everyone clear on that. (New to the Forums, not to the game.)
Aye, as have the people who play Smash on my hall at college. I beat them in more 2v1s yesterday. What do they have to show for it? Clearly length of time playing is irrelevant; number of tournaments attended may be a better figure for establishing a player's worth.
 

AzureKiteSky

Smash Cadet
Joined
Aug 19, 2007
Messages
55
Location
The Azure Sky
Aye, as have the people who play Smash on my hall at college. I beat them in more 2v1s yesterday. What do they have to show for it? Clearly length of time playing is irrelevant; number of tournaments attended may be a better figure for establishing a player's worth.
Please dont get me wrong, im not trying to prove my skill as a player, im just trying to avoid being called "unexperienced" when that is not true. experience directly relates to how long or often you play, while skill is what tells how good you are. Nonetheless, i'd rather not start an argument, as forum arguments never turn out well for anyone, so that is where i stand.
 

xelad1

Smash Ace
Joined
Sep 13, 2005
Messages
763
Please dont get me wrong, im not trying to prove my skill as a player, im just trying to avoid being called "unexperienced" when that is not true. experience directly relates to how long or often you play, while skill is what tells how good you are. Nonetheless, i'd rather not start an argument, as forum arguments never turn out well for anyone, so that is where i stand.
experience doesn't at all directly relate to how long or often you play it relates to who and how you play. you could have been playing for all these years and not learned an andvanced tactic at all which pretty much gives someone no credibility when they talk about pretty much any aspect of the game since your reasoning and scenario analysis is severely limited to the basic game mechanics. I didn't learn advanced tactics until maybe 3 or so years ago yet technically I had been playing the game since launch as well, quite frequently also. At the time I thought roll dodging was the key to mastering the game, I would hardly have called myself experienced even though technically I had been playing as long as Ken, Azen, or Chillin or whoever was doing well in tournaments at that time.
 
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