yes i believe so ,
, his range is much greater than marths , so if an ike were to have good spacing surely a marth would never win - or any character for that mater
i think the developers knew of this so they made ike slower
so that climax of hitboxes couldnt reach in a short time . like fsmash.if it was as fast a marth's Fsmash would be the ultimate pwnage haha. a really good example is his Upsmash
also since his run is so slow he cant punish others well , but i think >B helps this problem
his upB seems spike characters when edgeguard i do believe he is the first character to ever edgeguard sucessfully using this move - could be wrong
his Dsmash is faster than marths , it kills faster than marths , but it has shorter range than marths.
his upsmash is excellent but like i said takes long to reach its power , so not a good option,
umm cant reallythink of any more . but umm i dont know who has to approach who in this matchup
.
from what i have seen its usually the marth , attacking the ike
most ikes play defensive seeing that his moves are so laggy . not even an attack is considered .
however >B seems to be 'a fast counter attack if you will' kind of attack
usually done when the marth is bombarding him with Forward airs ,
yes ,
marth can gimp Ike in numerous ways . with a simple counter to edgehog or multi fairs of the ledge ,
which is ridiculous funny but it comes down to a players really ,
to even get an ike ofa ledge the marth would really have to be offensive . pushing off with attacks , and a ike would have to defend/stand it guard
i really believe that matchup is not even about Ko,ing the ike as in getting high damage
more like getting him off the ledge at any cost , then gimping
it would really be murder but luckly ike has amour on his moves so that makes the marth back off in ways such as ' you off a ledge i am going straight for your *** now ''