2-Tone
Smash Journeyman
I believe it is somewhat stage dependent. I do this match A LOT and I've noticed that stages with platforms are a double-edged sword(no pun intended) as yes, you can tipper fsmash through battlefield and YS plats, but if you are under a platform that Falco is on, a fall-through dair from him will go through anything you try to do. So, in essence, you try for a fsmash, Falco dodges, falls through and you get hit, or you shield and he shines. And that's not even just plats. If falco comes down with a dair at any point and you utilt you end up either trading blows or getting hit. This is just an observation and I realize WD-Back fsmash remedies this problem somewhat as well as Shffl uairs.
Platforms also ruin chain-grabs. Although you can follow up a platform tech with anything you want, this still poses a problem for easy KOs such as uthrow-uthrow-uthrow-utilt-uthrow-uthrow-utilt-tipper fsmash.
But on the up-side, platforms are helpful for avoiding lasers. Look at it however you want, but when I fight Falco I usually still counter-pick BF.
Platforms also ruin chain-grabs. Although you can follow up a platform tech with anything you want, this still poses a problem for easy KOs such as uthrow-uthrow-uthrow-utilt-uthrow-uthrow-utilt-tipper fsmash.
But on the up-side, platforms are helpful for avoiding lasers. Look at it however you want, but when I fight Falco I usually still counter-pick BF.