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Marth tips for 2v2

balladechina212

Smash Ace
Joined
Aug 28, 2006
Messages
680
Location
Chicago, IL
I have not seen many guides on how to do well in teams with Marth. I was wondering what some general strategies with Marth are in a 2v2 setting (friendly fire on, of course). Should it be different from one's style in 1v1 play?
 

Buttcrust

Smash Ace
Joined
Jul 24, 2005
Messages
643
Location
Pickerington, OH
Be more careful with your attacks so you don't hit your teammate. Marth tends to hit everything if you're not careful.

Long, drawn out combos don't work as well because you should (assuming the other team is at least intelligent) have less time and space to do them with their partner being able to come help. So instead of maybe the Ken combo just do double f-air to f-smash.

In general you want to get them off the stage as fast and often as possible. That way you can either get kills on the one off the stage or go help your partner if needed.

Develope some tactics with your partner that work well with both of your characters, ie: If he's a Jiggles have him rest the opponent everytime you grab someone. You just keep hitting a to punch the person and then swipe Jiggles with a weak attack to wake him up.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
Be very carefull to not get knocked off the stage because even though you might make it back, Marth's recovery is very slow and your teammate will be getting destroyed. You'll also have a difficult time saving your partner so don't even bother. Instead just focus on messing up your opponent's edgeguarding. Throw your opponents as fast as you can unless your holding them for your teammate. If you want to combo them out of the throw you have to do it before their partner can help. A great thing to do in this match is seperate your opponents so it can turn into 2 seperate 1 on 1 situations and, as soon as you get your guy of, a 2 on 1 against the other opponent. Marth's great edgeguarding means that if your partner knocks them off you should be able to keep them from getting back. Get your partner to cover you back and take care of the edgeguarding for the match.
 

AS Money

Smash Lord
Joined
Sep 22, 2005
Messages
1,224
Location
UP-MI
i usually switch to sheik but marth has strong points in teams

his long range is good and bad cuz you dont want to hit your partner

his grabs set up nicely for team combos such as with fox marth down throws into fox's up smash.

also haveing your partner grab and marth tips out of the grab

really a lot of situational things you will want someone to be giveing damage and marth finishing them off is usually a good stradigy

but like i said i usually switch to sheik cuz i dont do well with marth on teams
 

Smooth_One

Smash Ace
Joined
Aug 15, 2005
Messages
523
Location
Rolla, MO
The biggest thing is to be patient and don't fly in like you might with someone like Falcon or Fox. Marth is more defensive than offensive in doubles I think.
Wait for the Fairs and Fsmashes and grabs.
Do your best to edgeguard them while not being knocked off yourself.
Work with your partner to get two-man combos (like Fthrow>Fsmash for instance) goin'.

Pretty basic stuff.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
Actually I think Marth's range would make it easy to go on the offensive in 2 vs 2 matches. I'm always the offensive one in all of my team matches and it works amazingly well since I can keep my enemy's partner away with a simple F-tilt or Bair and continue focusing on one person. Team combos are nice, but they only work if the other guy's partner is not nearby and your partner is. Not going to happen that often because your partner is often busy with the other guy. Perhaps you should play defensive if you are stuck between two opponents, but if you can seperate them over a decent distance then you should be fine.
 

Dark Sonic

Smash Hero
Joined
Jun 10, 2006
Messages
6,021
Location
Orlando Florida
Lol side B KO FTW. I actually like the Side B in doubles because It keeps the opponent still so your partner can come and take advantage of it. Avoid really small and constricting stages like YS and Rainbow Cruise in doubles because everyone will be in close proximity (including your partner) and It will be very difficult to space yourself correctly.

BTW is anyone here going to the Gigabits LAN center this saturday? I want to get some practice with Marth dittos. None of my friends play Marth so I rarely get any help from them.
 
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