Mighty_Guy100
Smash Apprentice
Mario's D-tilt has always sucked in smash (excluding PM, its actually quite good there). In smash64 it can be used to edge guard but its very situational. In melee it has no combo-ability, and in brawl you can get punished for landing it.
But i noticed from watching matches that mario isn't forced to crouch agin when the move ends.
https://m.youtube.com/watch?v=3U3AcEMF268
0:04 best example.
So with hit-stun back and D-tilt's super low knock-back, you could possibly get a follow-up with it.
Its still does crap damage tho.
But i noticed from watching matches that mario isn't forced to crouch agin when the move ends.
https://m.youtube.com/watch?v=3U3AcEMF268
0:04 best example.
So with hit-stun back and D-tilt's super low knock-back, you could possibly get a follow-up with it.
Its still does crap damage tho.