hey guys look I got Gohan model to work
So jokes aside, I'm not sure if I'm doing this right:
- I get my pac fighter file
- I open converter
- select my normal vanilla PlMrNr.dat
- select my pac fighter file
TRICKY PART:
- I usually just hit 0 and 0, because 1 & 3 are textures that crashes the converter, and 2 gives blank model-less mario that I can play with, but no model shows up, only hitboxes and sound effects, and 4 just usually freezes. Not crash, with a dolphin error message, but just freezes dolphin
- so my best case scenario with 0 and 0 are that it loads, and the model looks like that one above or similar. Worst case is crashes
I'm trying with lots of pac fighters, and this type of lame situation just seems to repeat for all pac files.
I'm only using kk bvault pacs for mario char model there, not trying to use luigi chars etc
am I doing it right?
Kept on going with those steps, finally found one that works.
Then I saw that Zankyou already did this one too :D
I saw the comment about using bbox to delete the hurt eyes, how do I do that again?
And did a solution ever get found for the hair clipping? Like deleting those hair tufts is possible?
Gonna keep chugging along with these
interesting how similar all these DBZ ones always look
got that weird pokemon ninja guy from black n white to work, without a head though lol
but any movements or attacks pushes it into the Z axis, strange.
Sometimes hitboxes overlap and actually hit, but it's definitely harder to fight wayyy in this axis
got my own lil sans to work
So this software can't work with pcs files at all?
Shame, that's like half of the smash 3d library then..... :,(
Here's some crazy pics from all my work today:
hours and hours of glitches and deleting stuff that doesnt work
alot of these glitched ones still work and are totally playable. I can give download links if enough people want to play as these nightmares
totally playable mario nightmare
another
victorias secret model with mario voices
awesome mario
one that actually turned out nice, still needs more editing
probably the best one.
keeping other ones secret for projects :D
Also,
Z
zankyou
did you just use this same program to do your capt falcon model imports too? or is it only mario? How did you make Ryu
so I got lots more to work today, went through all 42 pages of kk bvault and id say about 5% of skins seem to work on average
Also glad to see that some others work, including from completely other characters on there.
But just sad to see that this is all only for Mario..... like this
Z
zankyou
program literally crashes when trying over PlCaNr.dat or anyone else's file...
so how did he replace textures over Captain Falcon then? Or how is
@TDRR making Lucina over Marth, or Yumi over Dr Mario???
They must be using a different tool, because this import only goes over Mario.... :,(
excited to show what I'm working on releasing soon though